My deck, the control deck, got 13-7 which is above par, as it means it is better then the average PvP deck.
Sal's deck, which I called Angels of Eden, got 5-15, pretty bad. It was mostly the lack of defrag that hurt the most.
Blasting-Light's alteration ended up with a straight 10-10. Which is right at Par. The problem with this was just as I predicted, the pendelums gave me too much light, not enough fire. Twice I drew just one pendelum, which would have been fine if that pendelum was a fire pillar, but as just a pendelum, I ended up needing to wait and extra two turns to get the fire quanta needed for a rage potion. And all throughout all of the games I found myself with not enough quanta for the phoenixes, forced to use one firepotion at a time and having to choose between CC and angel boost and having to choose between defrag and firepotion.