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Offline IccerusTopic starter

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Would this deck still be viable? (1.31) https://elementscommunity.org/forum/index.php?topic=42183.msg524524#msg524524
« on: July 23, 2012, 07:26:55 am »
I find it hard to use some decks posted since the game is always evolving and the decks might not work the same. However, I was wondering if this deck would still work as an FG grinder, I'm still finding my bearings on a somewhat decent FG grinder deck. I've used a few in the recommended deck section on the trainer, but didn't have very much luck. (Sorry for no picture of the deck, this is my first post, and I haven't quite figured everything out yet lol)

4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 55r 58v 5bv 5c6 5c6 5ll 5rg 5rg 5rg 5rg 5rg 5rg 5rn 5rn 5ru 5ru 5t2 5t2 5t2 61t 61t 61t 61t 61t 61t 6u6 717 7gv 7n3 7q5 7q5 7q5 7q5 7q8 7q8 7qc 8pu-

This is the BlueHourglass deck from the wiki.
« Last Edit: July 23, 2012, 07:28:50 am by Iccerus »

Offline Absol

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Re: Would this deck still be viable? (1.31) https://elementscommunity.org/forum/index.php?topic=42183.msg524525#msg524525
« Reply #1 on: July 23, 2012, 07:39:34 am »
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 55r 58v 5bv 5c6 5c6 5ll 5rg 5rg 5rg 5rg 5rg 5rg 5rn 5rn 5ru 5ru 5t2 5t2 5t2 61t 61t 61t 61t 61t 61t 6u6 717 7gv 7n3 7q5 7q5 7q5 7q5 7q8 7q8 7qc 8pu


Use this button to make the deck image:
Then put the deck code there.

Never seen this deck before. Which wiki do you get this from? First wiki? Second wiki? Or our current wiki?
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Offline juan_de_diablo

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Re: Would this deck still be viable? (1.31) https://elementscommunity.org/forum/index.php?topic=42183.msg524542#msg524542
« Reply #2 on: July 23, 2012, 09:52:02 am »
Since you have 6 dim shields in there, you should have enough stall to get something going. Best way to find out if a deck works is to try it out... a lot   :P
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Offline eaglgenes101

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Re: Would this deck still be viable? (1.31) https://elementscommunity.org/forum/index.php?topic=42183.msg524598#msg524598
« Reply #3 on: July 23, 2012, 03:58:47 pm »
This thing looks like a cross between Flay 'em and SGBow, with a splash of IGT. SGBow's outdated, but Flay ' em and IGT are viable FG killers.
My 3 game-modification principles:
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2. Simple fixes for simple problems.
3. Remember to fill in the holes.

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Re: Would this deck still be viable? (1.31) https://elementscommunity.org/forum/index.php?topic=42183.msg524602#msg524602
« Reply #4 on: July 23, 2012, 04:44:17 pm »
45 cards and 4 hourglasses.... Hmm....
I don't usually dive past 30 card decks so my experience is quite limited but...
There seems to be a bunch of everything that could go together, but I haven't really a clue as to its usefulness now.

Offline IccerusTopic starter

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Re: Would this deck still be viable? (1.31) https://elementscommunity.org/forum/index.php?topic=42183.msg524619#msg524619
« Reply #5 on: July 23, 2012, 05:45:49 pm »
Looks like I got it from the first wiki. Would it be better to use flay'em and start farming gods, or just stay on that ai3/arena for money/score/rares til I can afford an fully upped deck? Also, what's igt?
« Last Edit: July 24, 2012, 11:52:45 pm by Iccerus »

Offline eaglgenes101

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Re: Would this deck still be viable? (1.31) https://elementscommunity.org/forum/index.php?topic=42183.msg525655#msg525655
« Reply #6 on: July 26, 2012, 04:32:55 am »
If you have the second pulvy, go ahead and start killing FG's with Flay 'em or CCYB mod (Original CCYB is outdated).
One possible CCYB mod, and the one I usually refer to when I say CCYB mod, is this one:
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 77f 77f 7dq 7dq 7gp 7gp 7gp 7k6 7k6 7k6 7k6 7k6 7k6 7n3 7q5 7q5 7q5 80h 80h 80i 8pj


My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

Offline juan_de_diablo

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Re: Would this deck still be viable? (1.31) https://elementscommunity.org/forum/index.php?topic=42183.msg525664#msg525664
« Reply #7 on: July 26, 2012, 04:52:54 am »
If you have the second pulvy, go ahead and start killing FG's with Flay 'em or CCYB mod (Original CCYB is outdated).
One possible CCYB mod, and the one I usually refer to when I say CCYB mod, is this one:
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 77f 77f 7dq 7dq 7gp 7gp 7gp 7k6 7k6 7k6 7k6 7k6 7k6 7n3 7q5 7q5 7q5 80h 80h 80i 8pj


Success rate? (generally speaking)
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Offline blarp

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Re: Would this deck still be viable? (1.31) https://elementscommunity.org/forum/index.php?topic=42183.msg525665#msg525665
« Reply #8 on: July 26, 2012, 04:54:55 am »
with Sofo, a lot less viable, because you really can't rely on your shields for as much as you used to.
My default opinion of a new card is OP. Your job as a card creator will have to be to convince me otherwise.
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