Ok I need to raise this decks ability to slay false gods.
A couple issues are..... Not enough stall early game, draw power?, perm control.
I have done some very limited testing in the trainer, and I like this deck and I think if I can make a few changes it will be awesome!
Note: fighting FG's in the trainer is not the same as the real game I have heard so please keep that in mind.
Results so far.
Graviton 1 win, 1 loss. ( 1/1 wins were EM's. )
Gemini 1 win, 0 losses. ( 1/1 wins were EM's. )
Destiny 1 win, 0 losses. ( 1/1 wins were EM's. )
Ferox 0 wins, 1 loss
Elidnis 0 wins, 1 loss
My loss to graviton was due to him having too many creatures and me having no way to block.
my loss to Ferox was due to the same reaso as graviton but I had even worse luck this game
Elidnis managed to poison me too much, if I would have had 1 more SoG I would have lived. I had just got his field clear and I was in 100% control with a bone wall that had about 20 bone shields, and an oyt.
5rp 5rp 5rp 5rp 5rp 5rp 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6u6 6u6 6u7 717 717 71b 71b 71c 71c 74b 74b 77i 7aj 7am 7do 7do 7gp 7q4 7q5 7q5 7q5 7q8 7ri 7ri 7ri 7ri 7ri
So what do you think?