Maybe you should precise what kind of help do you need with your deck ?
I mean do you have trouble beating False Gods with it ? Because it seems fairly okay to me and I would thought this does quite okay. Or is it for specific Gods ?
The only thing I could recomend is to reduce the amount of cards in your deck to reduce bad draw because 60 cards decks always have this problem.. Like SG puts it in usefull "Tips for Better Deckbuilding thread":
Having 60 cards in your deck doesn't make you cool or doesn't mean you do more damage than the other guy. Remember that Elements is math. If you have 60 cards on your deck, the chances of a bad draw become much greater than with a 30 card deck.
Cards I think you could reconsider:
- at least one of the
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png)
nymphs: 2 quints for druid + Oty / FFQ is enough in most cases
- 3 Enchant artefact seems much to me, although they are undeniable help for some matchups, 1 or 2 max seems enough to me
- Fire shield: you already have quite many shields and this one doesn't protect you so fast plus you probably usually need
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
quantum for your 2 Rain of Fire.
- Purple Nymph: not sure about this one but might be expensive to use much since you already got the druid / time mark and Supernovas don't give you the quantum.
- If decksize is already reduced, you can take a Hourglass / 1 or more Quantum Tower out as well
good luck