deck statistics:
http://elementsstatistics.comxa.com/getstatistics.php?dv=2823528280 (
http://elementsstatistics.comxa.com/getstatistics.php?dv=2823528280)
removed a sog and replaced imp. fog with imp.steal
5rp 5rp 5rp 5rp 5rp 5rp 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6u6 719 77i 77i 7am 7am 7do 7gp 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q3 7q5 7q5 7q5 7q5 7q5 7q5 7q7 7q8 7q8 7qc 7qc 7t9 80h 80h
it is based - like the "normal" pharao-fg-decks, at drawing cards and survive in the early game and take control in the lategame.
first i used a pest and a butterfly effect, but i figured out, its very slow, i also think a pulverizer is very bad for gravity management, so i decided to use a fallen druid. you can produce critters with destroy or steal ability, its good for producing damagedealers (i thought of lava golem before, but with druid you dont need it) and you have a nice combo with mutating and reverse to enemys hand with eternety. also it fits (the entropy) into the quantum management.
some of you might think that 6 sundials are too many, but i would prefer 7 or 8, 6 is a must - in my eyes, also in the lategame nice for em-timing.
the 6 sogs are nice against poison or for octane, also dont want to cut them.
perfect is to qe the anubis and doing the rest with his ability.
usually ea eternety + permafrost (fog+turtle are for early game)
firestorm+plague for paradox, osiris, hermes, graviton, fq, decay
played deck the whole day, and think it has an even better win-percentage (ok, obliterator=instant quit, almost gets an early pulverizer every match, and you cant handle it that early, but quite good chances against rainbow and divine glory, also graviton and hermes are not that hard, sundials+eternety are very nice) than a variant of puppychows fg rainbow (look at his thread), i used before, BUT - and that is a major "but" - it is way slower.
i forgot to note the time (and the average time), but if you want to get a good win-loss percentage, try this deck, only obliterator (and dark matter - exspecially with early nymph) are real neckbreakers. (against eternal phoenix now 2-3)
*edit* any suggestions or ideas for making it even better (or faster, but with same win percentage)?
*edit2* just beat obliterator (no early pulverizer and continued reverse a dragon to his hand, now i have beaten ALL fgs with this deck.