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Offline gravebellaTopic starter

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[fun] serendipity gate https://elementscommunity.org/forum/index.php?topic=34156.msg431001#msg431001
« on: November 26, 2011, 11:12:54 am »
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623 623 623 623 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6s1 6s1 6s1 6u3 6u3 6u3 6u3 6u3 6u3 74b 74b 74b 74b 81q 81q 81q 81q 81q 81q 81q 81q 8pj


my idea is i wanna make a fun deck with shard of serendipity and mindgate. then i build this deck with these cards except 4xoty (first i used 4xsanctuary but its worth my entropy shield).

but my problem is this deck don't have a good defense (maybe some cc or some shield).

anyone can help me improve this deck? thank you.

p.s. this deck build for fun against halve blood and arena (maybe bronze and silver league).

Offline Aves

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Re: [fun] serendipity gate https://elementscommunity.org/forum/index.php?topic=34156.msg431290#msg431290
« Reply #1 on: November 27, 2011, 04:18:36 am »
Well... since you already have the aether, why not Dim shield? Admittedly, you'd need to rework your quanta balance, but it seems doable. Also, I'd try to find some way to speed up the draws. You have a lot of towers/Pends/SNs there.
:darkness War # 4, 9, 10
:darkness League of Shadows :darkness Brawl # 5

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Offline Mathematistic

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Re: [fun] serendipity gate https://elementscommunity.org/forum/index.php?topic=34156.msg431337#msg431337
« Reply #2 on: November 27, 2011, 07:44:53 am »
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6s1 6s1 6s1 6s1 6s1 6s1 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 77f 7ds 7gl 7n0 7qb 7tb 80j 80j 80j 8pu

Blank cards are SoSe
In case you get bad cards from SoSe, mutate them with druid :D
8 entropy pends might look overkill, but you get 1 entropy card for sure for each SoSe so ti doesn't matter.
Can't really afford dragons though unless you mindgate some towers.
Sub in whatever you like for Pulvy, MP, Physalia, Fog, Precog and Dagger. 2 weapons are there just to ensure that the slot isn't wasted, though Discords like appearing in SoSe.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

 

blarg: gravebella,Mathematistic