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Wookie111

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Shrodingers pet vulture help pls ? https://elementscommunity.org/forum/index.php?topic=27732.msg353424#msg353424
« on: June 18, 2011, 11:53:57 pm »
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Ok far this is what i have, the deck is built around the cat / vulture combo  using soul catchers to give me the mana i need (since there free to cast) for death.

the virus is for "some" control... But it seems to not do so well... is there anyway this deck will work, with keeping it to these 2 elements?

Maybe a maxwwells? i dunno im running out of ideas and steam



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Here is my other idea of the same concept...

Offline Jen-i

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Re: Shrodingers pet vulture help pls ? https://elementscommunity.org/forum/index.php?topic=27732.msg372069#msg372069
« Reply #1 on: July 27, 2011, 03:27:51 am »
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4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vq 4vq 4vq 4vq 4vq 52i 52i 52i 52k 52k 52k 52k 52k 52r 52r 52r 52r 52v 52v 52v 52v 52vHi Wookie - welcome here

I keep staring at the cat wondering what good can be made of it - the potential for some much niceness is there - it just seems to never quite make it to the level I want.

You've got all the parts of the combo here, virus and cats to feed Bonewall and Soul Catcher - boneyard is really irrelevant to this combo - unless you want to throw pandemonium into the mix - although I'd recommend against that - rewinding giant vultures by accident just sucks.

I think you're biggest struggle is going to be fast and consistent quanta production - I'd consider losing the Virii entirely - and while the vultures can end up huge I'd add some midrange hitting power to give you a little extra power - and hopefully speed the deck up a bit. To fix the quanta you might think about running entropy pends instead of towers - while late game the towers will produce crazy amounts of :death quanta you suffer in the early game - and without any real stall, creature control (CC) or healing you'll get run over too often in the early game by rush decks. Pends may allow you to drop an early Bonewall and get some relief to get set up.

Last but not least - you need to find some way to get the deck down to 30 cards - it makes you faster and more effecient - as a general rule - don't build decks with more than 30 cards - unless you have a specific reason for doing so - and "I wanted this card in my deck" is not a good reason. "I know I'm facing a 30 card deck out deck" - now that's a good reason.

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4vq 4vq 4vq 4vq 4vq 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 52k 52k 52k 52k 52k 52p 52p 52r 52r 52r 52v 52v 52v 52v 52v 8pk
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Offline MatrimKK

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Re: Shrodingers pet vulture help pls ? https://elementscommunity.org/forum/index.php?topic=27732.msg373898#msg373898
« Reply #2 on: July 31, 2011, 07:01:10 am »
some combos I've used with cat/soul catcher have involved life as well xD
Mitosis + Bone Dragons :O
Boneyards + Empathic Bonds + Elf

unfortunately they have never been hugely effective, but that's small in comparison to the fun I have!

Amphetryon

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Re: Shrodingers pet vulture help pls ? https://elementscommunity.org/forum/index.php?topic=27732.msg373965#msg373965
« Reply #3 on: July 31, 2011, 02:28:08 pm »
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Ok far this is what i have, the deck is built around the cat / vulture combo  using soul catchers to give me the mana i need (since there free to cast) for death.

the virus is for "some" control... But it seems to not do so well... is there anyway this deck will work, with keeping it to these 2 elements?

Maybe a maxwwells? i dunno im running out of ideas and steam


Initial thoughts:
You may not need the Soul Catchers, and I'm all but positive you don't need more than 2 of them, assuming it's mark of Death.  You're not running anything that's hugely quanta-dependent.

You've probably got more Bone Walls than you need; more than 3 and my experience says the hand just gets clogged up, especially if Shrodinger's is replenishing the Wall in play.

If both of the above are true, you have room for 2 more cards.  You can go with your initial idea of Maxwell's Demon, which fits with the whole "feeding vultures and walls" idea, or - if you like - perhaps a couple of Antimatters, to try to increase EM rate a bit.

Offline thatnewguy

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Re: Shrodingers pet vulture help pls ? https://elementscommunity.org/forum/index.php?topic=27732.msg374142#msg374142
« Reply #4 on: August 01, 2011, 01:17:34 am »
Well, in this deck you would want a lot of entropy quantum to always power you cats, but they are extremely fragile and take a while to set up and that can even be a problem if you don't draw any Soul Catchers early on. My solution to this would be to make the mark death or add another catcher and add some maxwells demons as well to do some early damage and some CC to power Soul Catchers even further if your cats seems to be hiding their shy little nose as well. If you do go this route though, you can completely take out the 3 viri. So we should focus on making this deck 31 cards now as it is a stall deck and you want the option of decking out your opponent as well as killing him. I also think 5 cats is a bit much, so lets tone it down to about 4ish. While we're on it we also always want to split our towers into pends/pillars to prevent ourselves from easy EQ targets.
Our final copy of this deck should look as such:
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CPU24/7

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Re: Shrodingers pet vulture help pls ? https://elementscommunity.org/forum/index.php?topic=27732.msg382082#msg382082
« Reply #5 on: August 19, 2011, 12:17:06 pm »
I've always wanted to make a good schrodinger-vulture deck but the damage just doesn't seem to appear fast enough.
So I made this.

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