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breach

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Aether/Darkness/Earth FG Denial deck https://elementscommunity.org/forum/index.php?topic=7091.msg76437#msg76437
« on: May 28, 2010, 11:19:51 am »
inspired by Terrorking's pesty pest deck, which uses the power of Fractal/Pests to achieve complete lock down
on the annoying gods, I kinda noted one problem with the deck.

Gods are quick to form their strategies, while you usually ain't.
hence I went about starting the denial even faster; by adding earth to the deck to directly stop the quanta flow
while I setup the Pests.

Code: [Select]
77j 77j 77j 77j 7t4 7t4 7t4 7t4 7t4 7t6 7t6 7t6 7t6 7t9 7t9 7ta 7ta 7td 7td 808 808 808 808 808 808 80i 80i 80i 80i 80imark is Earth.

bonuses over just going Aether/Darkness is a considerable boost in denying the enemy, while at the same
time being able to use Pest's Burrowing ability.
so far I have scored a good share of wins vs losses in real game. (screw the trainer) 
I'd like your input in how to improve it.
so far the problems I noticed are, as you would expect, possibly getting stuck in your own cards or not
drawing the right towers.



Offline Demagog

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Re: Aether/Darkness/Earth FG Denial deck https://elementscommunity.org/forum/index.php?topic=7091.msg76440#msg76440
« Reply #1 on: May 28, 2010, 11:31:27 am »
It's definitely a deck that needs to be tested before any real advice could be given. However, you may consider taking one or two extra cards. That should hardly affect your draws and give you one or two extra turns if you need them.

breach

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Re: Aether/Darkness/Earth FG Denial deck https://elementscommunity.org/forum/index.php?topic=7091.msg76444#msg76444
« Reply #2 on: May 28, 2010, 11:47:52 am »
it's a high-damager and usually you either lose early or win way before you draw your 20th card.
I mean if you denied properly, the opponent has no defense, or if you attacked properly then you've got
about 10 6/4 vampires hitting with whatever the Pests did in the meantime.

for now it's looking good in wins, maybe I'll remember to post matches later.
currently considering replacing Steals with something more useful for my task.

Decktrya

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Re: Aether/Darkness/Earth FG Denial deck https://elementscommunity.org/forum/index.php?topic=7091.msg76578#msg76578
« Reply #3 on: May 28, 2010, 05:59:05 pm »
what i dont like is it has no card  for stalling(against those early rushers) and has only 2 cards wich can attack im thinkig this vs obliterator(pa diamond shield)

tommyRack

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Re: Aether/Darkness/Earth FG Denial deck https://elementscommunity.org/forum/index.php?topic=7091.msg77307#msg77307
« Reply #4 on: May 29, 2010, 03:35:52 pm »
what i dont like is it has no card  for stalling(against those early rushers) and has only 2 cards wich can attack im thinkig this vs obliterator(pa diamond shield)
yea well i gave this deck a shot and i got to say i help me bring down my firdt FG and i was so happy i danced but i disagree with you the point is to use the fracal to make more vamps or pests to stop them in there track and is cheap in quanta so it take almost no time at all

breach

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Re: Aether/Darkness/Earth FG Denial deck https://elementscommunity.org/forum/index.php?topic=7091.msg78069#msg78069
« Reply #5 on: May 30, 2010, 01:20:22 pm »
I did a few tests... I'm not satisfied at the win rate.
now I'm testing the variant with 4 Black Hole's and 4GS's instead of Quicksands.
real game tests of course

as the answer above, which tommy also answered right, is that if everything is going okay
you don't even need delaying or destroying anything. +10 pests **** you up no matter what you try.

unionruler

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Re: Aether/Darkness/Earth FG Denial deck https://elementscommunity.org/forum/index.php?topic=7091.msg78097#msg78097
« Reply #6 on: May 30, 2010, 02:36:20 pm »
Looks good, just worrying about minor calibrations. Wondering if it would be better if you substituted a fractal with another pest. Chances are you'd draw a fractal anyway when you had the  :aether so no point clogging up your hand.

 

blarg: