Card list:
Mark is Time.
8x Burning Tower
3x Explosion
4x Fahrenheit
3x Animate Weapon (must be upped since you have no wind)
3x Precognition
4x Aether Tower
3x Twin Universe
2x Thunderbolt
Strategy:
Simple!
Cast Fahrenheit, multiply, sit back and watch the damage pile up.
Fahrenheits are nowhere as deadly as when in a pack.
Careful with the explosions since their only means is to explode any barrier the Fahrenheits encounter.
Precognition is non-important, just a little control to let you see what's ahead. You can easily replace
with Fire Lances.
Thunderbolt is immediate creature control.
REPLACABLE:
The mark is used for splashing a color, so feel free to use any mark other than time
and putting in any other cards. Precognition is replaceable with Steal.
Level 3 is easily beatable but those ain't really a challenge... and this ain't really a top-notch deck yet...
I was thinking of using Brimstones+Adrenaline and maybe even flying Druidic Staffs.
Advice more than welcome.
I'd like to expand this deck to take on Level 5