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Offline PineappleTopic starter

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200 OTK [100% unupped][100% rareless] https://elementscommunity.org/forum/index.php?topic=42334.msg526923#msg526923
« on: July 28, 2012, 10:10:09 pm »
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4vj 55q 5f2 5f9 5f9 5fb 5lf 5od 5od 5op 5pu 5pu 5pu 5pu 5rg 5rg 5rg 5rg 5rg 5rg 5rl 5rl 5rl 5rl 5rl 5t2 5t2 5t2 5t2 5t2 61r 61r 61r 61r 61t 61t 61t 61t 61t 61t 8pu


The obvious problems is that the hand clogs way too easily, being especially harmful if you haven't gotten your 2nd immo out yet. Adding a second dragonfly-immo might fix that problem by drawing it early and allowing misfires, but I was just wondering if anyone else had fixes for the deck.

I had a 30-card version with less pillars, hourglasses, and dimshields, but the quanta was really choked.

Offline Chapuz

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Re: 200 OTK [100% unupped][100% rareless] https://elementscommunity.org/forum/index.php?topic=42334.msg526926#msg526926
« Reply #1 on: July 28, 2012, 10:14:06 pm »
 way to reduce it to a 8 card combo?
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Offline PineappleTopic starter

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Re: 200 OTK [100% unupped][100% rareless] https://elementscommunity.org/forum/index.php?topic=42334.msg526942#msg526942
« Reply #2 on: July 28, 2012, 10:45:18 pm »
way to reduce it to a 8 card combo?

Take out the momentum? :p

Since it's exactly 200 damage, there isn't really a way because of the abundance of damage reduction shields... I could take out the air part and add a darkness part with cloak/silence to make it a TTK, but I don't think that's an optimal edit..

If the quanta base becomes more consistent, then I don't think drawing the 9th card will be too much of a problem, with all those hourglasses.

Offline Blacksmith

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Re: 200 OTK [100% unupped][100% rareless] https://elementscommunity.org/forum/index.php?topic=42334.msg526947#msg526947
« Reply #3 on: July 28, 2012, 11:34:36 pm »
I'm far away from the best, but I would suggest to remove Golden.H and time quanta and add some sundials (and light pendulums perhaps.)
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Offline PineappleTopic starter

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Re: 200 OTK [100% unupped][100% rareless] https://elementscommunity.org/forum/index.php?topic=42334.msg526948#msg526948
« Reply #4 on: July 28, 2012, 11:46:56 pm »
I'm far away from the best, but I would suggest to remove Golden.H and time quanta and add some sundials (and light pendulums perhaps.)

You're right, the extra protection would help a lot, but sundials are prioritized first by the AI (even before hourglasses), and that makes them vulnerable. Also, I need to make sure I use all my sundials before the turn I pull out the combo, which is another hazard.

I had previously considered adding Sundials because of their "extra" draw power (making them basically an invisible card that stalls for 1 turn). I reasoned that the quanta production was already too shaky to add in another pillar type. Since, even without light quanta, the quanta production usually blows up in your face (a la immolation), I'm especially hesitant to include sundials with light pendulums.

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Re: 200 OTK [100% unupped][100% rareless] https://elementscommunity.org/forum/index.php?topic=42334.msg526953#msg526953
« Reply #5 on: July 29, 2012, 12:19:36 am »
Have you tried it -Phase Shield, + Fog Shield, + Enchant Artifact, (maybe) + Lightning(s)?  Should help free up more  :aether for PU, while still giving you the stall you need.

It's a trade-off: 40% DR instead of 100%, but your OTK should come off faster with the extra  :aether and fewer cards to draw through.
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Offline PineappleTopic starter

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Re: 200 OTK [100% unupped][100% rareless] https://elementscommunity.org/forum/index.php?topic=42334.msg526956#msg526956
« Reply #6 on: July 29, 2012, 01:05:50 am »
Have you tried it -Phase Shield, + Fog Shield, + Enchant Artifact, (maybe) + Lightning(s)?  Should help free up more  :aether for PU, while still giving you the stall you need.

It's a trade-off: 40% DR instead of 100%, but your OTK should come off faster with the extra  :aether and fewer cards to draw through.

The enchant artifact isn't necessary because hourglass baits. Plus, I need at least 1 dragonfly+immo (along with a nova) to cast it, so I'll probably end up discarding it most of the time.

I just tried it with a Fog shield. The problem with 40% miss chance is that 60% is usually enough to kill me, so I end up discarding it or replacing it with a Phase Shield.
As for Lightning, killing one creature doesn't really prevent me from dying by the hands of the 5 other creatures.
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Re: 200 OTK [100% unupped][100% rareless] https://elementscommunity.org/forum/index.php?topic=42334.msg527387#msg527387
« Reply #7 on: July 30, 2012, 05:18:34 pm »
Honestly, take the time factories out. this willl give more chances to draw other important cards that will be needed.
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Re: 200 OTK [100% unupped][100% rareless] https://elementscommunity.org/forum/index.php?topic=42334.msg527388#msg527388
« Reply #8 on: July 30, 2012, 05:20:25 pm »
Honestly, take the time factories out. this willl give more chances to draw other important cards that will be needed.

Well, then you won't have the :time to use Hourglasses.

 

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