*sigh*
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to make the deck image. You only need to put the code in between the opening and closing tag.Ninja'd. Still, i'll post this anyway.
On first impression, this feels like a mix of immorush and unuppedbow. Without the speed of both.
Immorush = fast fire attackers (golem) that grows
Unuppedbow = fast versatile cards
One thing i noticed is that you have generally no issue with quanta balancing, which is good. However, with only Golems as reliable attacker (Mind Flayer works better for CC as their attack is only scratchy) you'll lose speed, which is crucial.
With that in mind, i suggest that you convert this to full Immorush, or Grabbow. This thread here (
http://elementscommunity.org/forum/index.php/topic,24985.0.html) can help you customizing your Grabbow. Or a good example of Immorush can be seen here (
http://elementscommunity.org/forum/index.php/topic,6298.0.html).
The only problem is with damage output, which i feels too slow. Everything else is good. (Also, why the lonely Supernova? Nova is better in this case. You can take it out, or take a pillar out for a 30-card, or leave it 31-card.)