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Offline eaglgenes101Topic starter

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6 card TTK help https://elementscommunity.org/forum/index.php?topic=36448.msg458008#msg458008
« on: February 08, 2012, 11:26:07 pm »
Here's the idea:
1 Pegasus (or wyrm)
2 blessing
2 parallel universe
1 sky blitz

Step 1: Wait for all of the cards to pop in your hand.
Step 2: Bless the pegasus (or wyrm) twice.
Step 3: Dive it.
Step 4: PU it twice.
Step 5: Sky blitz it all, and watch 100 HP go away from the opponent.

What should I worry about with this sort of deck? What should I put in it? Silence? Sanctuary?

(For those reading this thread after it was edited, I said 5 card OTK, and it had 1 PU. )
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Offline burpcow

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Re: 5 card OTK help https://elementscommunity.org/forum/index.php?topic=36448.msg458014#msg458014
« Reply #1 on: February 09, 2012, 12:07:50 am »
The OHKO combo looks nice, but one thing is that you need three types of quanta (light for blessings and/or pegasus, air for skyblitz and/or wyrm, and aether for parallel universe).  Trios are usually too unstable.  I would suggest quantum towers + supernovas, or aether pends and air pends with a light mark.  It's also a good idea to add a few defensive cards while gathering up the quanta for the OHKO, maybe dim shields, wings, or shockwave/thunderbolt.

Offline dragonsdemesne

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Re: 5 card OTK help https://elementscommunity.org/forum/index.php?topic=36448.msg458021#msg458021
« Reply #2 on: February 09, 2012, 12:45:48 am »
You can't dive the turn you play pegasus, so that's a two turn kill.  Given that, maybe Silence to protect it?  I think the deck might be too unstable to work; it would be really easy to disrupt.  If you want to try and work around that, you'll need speed, so things like supernova and precognition or sundial to draw quickly will help.

Offline Poker Alho

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Re: 5 card OTK help https://elementscommunity.org/forum/index.php?topic=36448.msg458023#msg458023
« Reply #3 on: February 09, 2012, 12:50:49 am »
you should probably make it a 6 card combo and add momentum to guarantee the OTK

EDIT: i just try your combo and, unless i did something wrong, its not an OTK

i added momentum to the combo and made a deck with dials and dim shields

in the end i got 2 44 atck pegasus

44x2=88

pegasus has 4 attack (upped)
2 blessings=+6 in attack so it makes 12 attack total
12x2=24 (first dive)
TU the pegsus: 24x2=42
dive them again with skyblitz:42x2=84 (didnt account with momentum here)

explain how you got 100 HP damage with this combo please

Offline furballdn

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Re: 5 card OTK help https://elementscommunity.org/forum/index.php?topic=36448.msg458048#msg458048
« Reply #4 on: February 09, 2012, 02:16:42 am »
You can't dive a PU'd creature immediately.

You could try 3 PU, one wyrm, one blessing, one rage pot, and one sky blitz for an OTK, but that's a 7 card OTK.

Offline Poker Alho

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Re: 5 card OTK help https://elementscommunity.org/forum/index.php?topic=36448.msg458050#msg458050
« Reply #5 on: February 09, 2012, 02:21:50 am »
You can't dive a PU'd creature immediately.

You could try 3 PU, one wyrm, one blessing, one rage pot, and one sky blitz for an OTK, but that's a 7 card OTK.
and it would still require momentum to work properly imo so make it a 8 card OTK

Offline eaglgenes101Topic starter

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Re: 5 card TTK help https://elementscommunity.org/forum/index.php?topic=36448.msg458079#msg458079
« Reply #6 on: February 09, 2012, 03:37:13 am »
Sorry for the few errors.
First, make that a TTK (2 turn kill). (Depending on the definition, it may be an OTK as 9 damage isn't significant enough to do much compared to the second turn, which contains all the actual KO.)
Second, *Sigh* I based this off of outdated wiki info that said dive could be used by a PU copy after the original was dived.
So I'll go and change this. 6 card TTK. Not as awesome as promised, but still promising.
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Offline furballdn

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Re: 6 card TTK help https://elementscommunity.org/forum/index.php?topic=36448.msg458092#msg458092
« Reply #7 on: February 09, 2012, 03:59:54 am »
If it's a two turn kill, it's obviously much, much easier to pull off.

Offline eaglgenes101Topic starter

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Re: 6 card TTK help https://elementscommunity.org/forum/index.php?topic=36448.msg459118#msg459118
« Reply #8 on: February 12, 2012, 02:12:10 am »
Posted a deck based on this combo in the rainbow section, it's called dive TTK. Added time for quanta stability and speed, and some other elements to help.
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3. Remember to fill in the holes.

 

anything
blarg: