I got this idea because of the new gnome gemfinder change. I already loathe playing against lava rushes but this might even make them more common and fierce.
First of all, I never made a PvP deck before, so go easy on me. Secondly, I am aware that this deck is a counter to just one other type of deck, it's not build for farming T50 but build to counter Lava rushes. Thirdly, it is quite heavily based on Jmdt's healbow, so I'm not claiming to be very original.
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The idea is as follows:
- Basic damage dealers, Lava Rush doesn't have any CC.
- Some healing to survive the first damage the opponent pumps out.
- PA'ed Firebucklers to prevent new golems from surviving at all.
- Lightnings to kill golems who outgrow the fire shield.
- A rewind wich serves the same purpose, to rewind the strongest golem.
- Discord to screw with his quanta.
- 31 cards to prevent decking out....
So my questions are:
- Would this be a good counter to golem rushes?
- Do I have enough healing to survive?
- Do I have enough damage to finish the job?
- Is this deck viable against other decks at all? In other words: would a deck like this stand any chance in T500 or something similar at all?
Once again, this is the first time I try a PvP deck and I've got no experience at PvP in this game.