maybe replace the bonewalls with condors? hmmm. i could still play around with its some more. but your more than welcome to adjust it as you see fit... I posted it for that reason.
Edit:
yah, condors might be a good change, makes it less novelty and more high powered.
i think the idea is very cool, but it's quite difficult to pull the combo imo.
personally, i don't think you need the spiders.
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can supply enough CC to deal with airborne creatures, as well as aflatoxin.
so regarding to
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i'd go just with the core cards, mean condor, and aflatoxin/nymph. while
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must be able to stall while you draw the cards needed and accumulate the quanta.
that's why i think eagle's eye is a must as well as wings (which already are included in your version).
admittedly i haven't come up yet with a version with which i'm satisfied. so far i only got one that starts really slow but once started it goes with quite a speed.
here's the build:
i also tried a duo with
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: phase recluse, lightning and phase shields as stalls but I need more testing for that one but it doesn't seem too viable so far. I also have a version in mind which relies on many flying eagle's eye but so far i couldn't find a nice solution to power the weapons ability and the death cards. last but not least i'll try a version highly relying on soul catcher using shock waves and power this way the recluses. i will edit this post and show you the prototype
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Edit:
Ok, forget the thing with
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. I totally wasn't able to do anything that wasn't super unreliable xD
As for the thing with Soulcatcher... I think your pend version works way better. Also the spiders become less useful since I wasn't able anymore to power Wings.
Here's the build I made some games with: