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Offline Poker Alho

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg463145#msg463145
« Reply #84 on: February 21, 2012, 03:54:06 pm »
Fahrenheit decks are generally bad VS AI3.
Poison decks are good though, since none of them have purifies.
Who can make an unupped creative poison grinder?
will this do?

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4vj 4vj 4vj 4vj 4vj 4vj 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52q 52q 5i5 5i5 5i5 5i5 5i5 5og 5rp 5rp 5rp 5rp 5rp 5rp 8pk


it was the unnuped one i made in Dialsora (http://elementscommunity.org/forum/index.php/topic,35689.msg479967.html#msg479967) and it also works in pvp1

EDIT: decided to also make a deck instead of just posting what i already made

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5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5c2 5c2 5c7 5c7 5c7 5c7 5c7 5c7 5c8 5c8 5c8 5c8 5c8 5f6 5f6 5f6 8po


deflags are for shields
heals for possible EM
all the creatures in the deck are perfect targets for adrenaline, like the POISON ability of scorpion lol

Offline Chapuz

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg463146#msg463146
« Reply #85 on: February 21, 2012, 03:56:56 pm »
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6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ua 6ua 6ua 6ua 6ua 6ua 710 710 710 710 710 710 710 710 718 718 718 718 718 718 71b 71b 71b 71b 7h1 7h1 7h1 8pp

Bone Wall + Inundation + 3 Cats = Total Lockdown.
I took your idea and made it even more deadly. Less cats, more attak per turn with the skeles. And BE of course.
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52n 52n 52n 52n 52n 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u8 6u8 6ua 6ua 6ua 6ua 6ua 6ua 710 710 710 710 710 710 71b 71b 71b 71b 7h1 7h1 7h1 8pp
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Offline SnoWeb

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg463148#msg463148
« Reply #86 on: February 21, 2012, 03:59:44 pm »
Here momentum, poison or void could be quite annoying ...

Offline Poker Alho

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg463150#msg463150
« Reply #87 on: February 21, 2012, 04:00:50 pm »
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Bone Wall + Inundation + 3 Cats = Total Lockdown.
I took your idea and made it even more deadly. Less cats, more attak per turn with the skeles. And BE of course.
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52n 52n 52n 52n 52n 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u8 6u8 6ua 6ua 6ua 6ua 6ua 6ua 710 710 710 710 710 710 71b 71b 71b 71b 7h1 7h1 7h1 8pp

but wont your skeletons die because of flooding? what i see its better are the awesome BE's

Offline Mathematistic

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg463152#msg463152
« Reply #88 on: February 21, 2012, 04:13:59 pm »
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6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ua 6ua 6ua 6ua 6ua 6ua 710 710 710 710 710 710 710 710 718 718 718 718 718 718 71b 71b 71b 71b 7h1 7h1 7h1 8pp

Bone Wall + Inundation + 3 Cats = Total Lockdown.
I took your idea and made it even more deadly. Less cats, more attak per turn with the skeles. And BE of course.
Hover over cards for details, click for permalink
Deck import code : [Select]
52n 52n 52n 52n 52n 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u8 6u8 6ua 6ua 6ua 6ua 6ua 6ua 710 710 710 710 710 710 71b 71b 71b 71b 7h1 7h1 7h1 8pp

but wont your skeletons die because of flooding? what i see its better are the awesome BE's
Skeleton die because of flooding=thicker wall.
Lacks some damage to win, though. Needs an arsenic or 2 to stack up damage. Up some boneyards so that more dmg can get through DR shields.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
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Offline AbsolTopic starter

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg463155#msg463155
« Reply #89 on: February 21, 2012, 04:18:35 pm »
Well, with the testing completed, can i now take the Farenheit Rush to the gallery?
(we also need good name for that)
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Offline Chapuz

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg463156#msg463156
« Reply #90 on: February 21, 2012, 04:19:24 pm »
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Bone Wall + Inundation + 3 Cats = Total Lockdown.
I took your idea and made it even more deadly. Less cats, more attak per turn with the skeles. And BE of course.
Hover over cards for details, click for permalink
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52n 52n 52n 52n 52n 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u8 6u8 6ua 6ua 6ua 6ua 6ua 6ua 710 710 710 710 710 710 71b 71b 71b 71b 7h1 7h1 7h1 8pp

but wont your skeletons die because of flooding? what i see its better are the awesome BE's
The idea is to have dying skeles every turn to fuel the wall =D
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Offline Dm

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg463157#msg463157
« Reply #91 on: February 21, 2012, 04:29:04 pm »
Really really? We got a chat if you want to discuss every aspect, specially when you're talking as back and forth as 1 minute.

Offline Poker Alho

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg463163#msg463163
« Reply #92 on: February 21, 2012, 04:39:59 pm »
Really really? We got a chat if you want to discuss every aspect, specially when you're talking as back and forth as 1 minute.
actually the chat is down lol so we ha an excuse for this :P

Offline AbsolTopic starter

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg463166#msg463166
« Reply #93 on: February 21, 2012, 04:45:46 pm »
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6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ua 6ua 6ua 6ua 6ua 6ua 710 710 710 710 710 710 710 710 718 718 718 718 718 718 71b 71b 71b 71b 7h1 7h1 7h1 8pp

Bone Wall + Inundation + 3 Cats = Total Lockdown.
I took your idea and made it even more deadly. Less cats, more attak per turn with the skeles. And BE of course.
Hover over cards for details, click for permalink
Deck import code : [Select]
52n 52n 52n 52n 52n 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u8 6u8 6ua 6ua 6ua 6ua 6ua 6ua 710 710 710 710 710 710 71b 71b 71b 71b 7h1 7h1 7h1 8pp

but wont your skeletons die because of flooding? what i see its better are the awesome BE's
The idea is to have dying skeles every turn to fuel the wall =D
This is the first Bone Wall i play to reach 200+ counters.
The defense is solid, though as mentioned before, Poison and Momentum shrugs things off.
And shield. Especially protected.

Maybe the Bone Towers could be replaced with Soul Catcher? And Boneyard with Dragon for offense?
With Bone Wall big enough, you can destroy your own Inundation to play more Dragons.

EDIT: like this:
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6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u8 6u8 6ua 6ua 6ua 6ua 6ua 6ua 711 711 711 711 711 71b 71b 71b 71b 71f 71f 71f 71f 71f 71f 7h1 7h1 7h1 8pp

I also find it easier to deckout if the deck is too focused on defense (200+ bonewall is pretty much impenetrable shield) while not having an answer to counter (poison, momentum, bolt)
So i increase the damage output. With Soul Catcher, 2 turn Bone Wall is possible, following by turn 3 Dragon. But the deck becomes more unstable. Speed at the cost of stability.
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Offline Gandora

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg463170#msg463170
« Reply #94 on: February 21, 2012, 04:53:05 pm »
About the Fahrenheit deck:
It has been made back when the quanta limit didn't exist:

Code: [Select]
http://elementscommunity.org/forum/index.php/topic,30548.msg415122.html#msg415122but with fahrenheits it works as well :)

Then, I do like Chapuz' idea:
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Great idea (imo) to add inundation :D *thumbs up*
Maybe add a simple purify for heal and have something against poison?

Regarding the idea of decks with epi'd quanta generators, I made once something similar:
You can find them here (http://elementscommunity.org/forum/index.php/topic,30947.msg420300.html#msg420300)

@mesaprotector regarding your deck with holy flash:
Code: [Select]
711 711 711 711 711 711 716 716 716 716 716 716 718 718 718 718 718 718 71f 71f 71f 71f 71f 71f 7js 7js 7js 7js 7js 7jsHave you tried it? I personally don't think you will produce enough death quanta to power all of this. Even using boneyards, skeletons won't produce new skeletons, so you only got 6 creatures to power 72 :death (excluding skeletons which are powered by mark). I think without a really good draw you'll never be able to pay for all this.

And at last: I want my deck "Holy Dragon! Catch these Balls" added to the gallery. I made a thread to it, so you can link them :)
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Offline Mathematistic

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg463172#msg463172
« Reply #95 on: February 21, 2012, 05:04:15 pm »
For the bone wall deck, an upped pandy or 2 can make great CC... plague works, too. Deals with momentum, at least.
Also, where's the vulture??

As for Gandora's holy deck, what I can say is: I'm amazed. Good job.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

 

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