I ran some tests with Crying Spirit.
What I got was the idea to make it a bit faster, but seeing as it couldn't keep up the other rushes, I switched to a more PvP-y format. Nymph Tears cost 7 each, and usually they might clog up your hand, so I switched some to Squid.
After various tweaks and edits, my final idea was this deck:
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Looks like will already suggested something almost identical. Duh. Great minds think alike.
It overconsumes Water quanta, thought, so I might suggest switching some Life Pends to Water Pillar/Pends. For upgrading purposes, the priority would go to squid, then Pends, and then the rest.
Another options might be using Blue Crawlers/Horned Frogs. Both of those are 3|3, which is the perfect adrenaline target. It still is a bit slow for being a rush, so the PvP Route is the way to go with this deck
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When I saw Crying Crawler, I remembered the deck I used in the Trials Finals. I love this surprise tactic, I seriously love it.
I like the idea of bolts to add, but those make the deck fatter, and so the combo is harder to set. The deck is quanta starved, thought.
Here I tried to add something to the basic concept. You can now hope more in a hope, and keep your quanta better. A possible add could be a Reflective Shield for the final blow.
I ran some test, and it worked quite well, the base deck works quite well. It even slayed some halfbloods. What a nice and lovely deck, with a lovely concept.
Upgraded, it works waaaaaaaaay better.
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Here you can see the small edits brought. There are more Hopes, a Nymph Tears less, and pillar/pend split.
ilovethisilovethisisuredolovethis. The decks works good, overall. I'm starting to think if it could ever be a FG farmer.