Modifications:
5 Grav Tower, 9 Stone tower on everything and mark of gravity.
Basically, the idea is to make your opponent unable to do anything. Sometimes it won't work and you get tower screwed or your opponent gets lots of pillars and you're playing catch up the whole time, but when it works, it's utterly demoralizing.
The standard deck:
Variations: Add in another gravity shield and take out a pulvy if you want; either way works. Only two animate weapons because you usually only need 2-3 pulvys on the board; the extra is just there to get one earlier in the game.
No animate weapons:
Basically, this one relies on you only needing one pulvy throughout the game and focuses more on creature control with the gravity shield and otyughs.
No gravity shield:
This one focuses much more on permanent control; any creature with 5 or more health will probably stay alive (and maybe kill you) so long as the opponent isn't stupid enough to play a creature with lower than 5 to allow your oty to grow.
All marks are
EARTH.