Deck Helper comment:
These decks were posted before the 1.32 game update and as a result may work very differently now. Use at your own risk.
Zen: look for the inner void and sacrifice yourself to reach divinity.
Latest 2 versions (optimised by the community):
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rj 71u 71u 71u 71u 71u 71u 77i 77i 77i 7km 7km 7km 7km 7km 7km 7tc 7u2 7u2 7u2 7u2 7u2 7u2 8pt
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4vj 4vj 4vj 6qq 6qq 6qq 6qq 6rk 71u 71u 71u 71u 71u 71u 77i 77i 77i 7km 7km 7km 7km 7km 7km 7tc 7u2 7u2 7u2 7u2 7u2 7u2 8pt
- 7 Towers or 4 Towers and 3 Nova
- 6 Shards of Divinity which combined to 6 Shards of Sacrifice keep you alive.
- 6 Shards of Void to grind the health
- 1 Dirk or 1 Long Sword for the finishing blow if the opponent has a reflecting shield (e.g. jade or mirror shield). Be aware, Dirk (5 damage) is free so it might screw the Mulligan further.
- 1 Siphon Life for the finishing blow if the opponent has a damage blocking shield (e.g. phase shield or bone wall)
- 3 Protect artefact to make it irreversible
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6qq 6qq 6qq 6qq 6qq 6qq 6rk 6rk 71u 71u 71u 71u 71u 71u 77i 77i 7km 7km 7km 7km 7km 7km 7tc 7tc 7u2 7u2 7u2 7u2 7u2 7u2 8pt
- 6 Towers
- 6 Shards of Divinity which combined to 6 Shards of Sacrifice keep you alive.
- 6 Shards of Void to grind the health
- 2 Swords and 2 Siphon Life for the finishing blow (depending on the shield)
- 2 Protect artefact to make it irreversible
I wish SoSac could cost 1 quanta for it not to screw the mulligan.
Click on the pictures to enlarge.
Kill with SP (with 0 cards left):
(http://i48.servimg.com/u/f48/10/08/58/46/leon2710.jpg)
Kill with the Sword (and 0 cards left - notice that 3 SoV have been destroyed before I could PA it):
(http://i48.servimg.com/u/f48/10/08/58/46/tetti10.jpg)
EM against a pulveriser on turn 2:
(http://i48.servimg.com/u/f48/10/08/58/46/darkbl10.jpg)
Stay Zen and it wins alone:
(http://i48.servimg.com/u/f48/10/08/58/46/poonhu10.jpg)
With 1 :darkness it would have been an EM against a deck which otherwise could have been quite hard:
(http://i48.servimg.com/u/f48/10/08/58/46/kefren10.jpg)
Yes poison me while you heal yourself:
(http://i48.servimg.com/u/f48/10/08/58/46/nco10.jpg)
This win against a mono-death gave me the special spin:
(http://i48.servimg.com/u/f48/10/08/58/46/sabbah10.jpg)
(http://i48.servimg.com/u/f48/10/08/58/46/sabbah11.jpg)
I'm not sure that the Long Swords do much of anything for you. I guess having one around might be nice for those rare times you face a reflecting shield. I'm also not sure how useful more than one Siphon Life is. I'd probably go with something like:
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rk 6rm 6rm 6rm 6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 6ru 6ru 6ru 6ru 6ru 6ru 77i 77i 77i 7tc 8pt
I like having the extra PA because there is a lot of PC out there and you often need one fairly early. I'm still not sure if I'd rather just go with 8 Towers and forget the sword.
I really like this deck.
I added sundials to help stall (to give more turns for the SoV to work) and give a chance for the opponent to add more creatures in between SoSa (for a better chance for EM). It seems, to me, to have a better win rate (although, I have no definitive proof) and an EM almost every time.
Although it makes the deck 35 cards, you will sometimes have a :light to draw another card. But, this also takes it out of Duo-Decks and brings it into Trio & Quartet.
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rk 6rm 6rm 6rm 6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 6ru 6ru 6ru 6ru 6ru 6ru 77i 77i 7q9 7q9 7q9 7q9 7q9 7tc 7th 8pt
I have one Long Sword, one Nightmare, and one Siphon Life, for the finishing blow depending on what the opponent has for defense.
I'm using a version of this for my Arena deck, it is currently 2nd in Gold.
6x SoV & 6x SoSa.
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rm 6rm 6rm 6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 6ru 6ru 6ru 6ru 6ru 6ru 718 77i 77i 7k1 7tc 8pt
This is the best void deck ive seen so far...
Im playing this in pvp1:
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4sa 4sa 4sa 4sa 4sa 4sa 4t3 53e 53e 53e 53e 53e 53e 592 592 592 5l8 5m6 5m6 5m6 5m6 5m6 5m6 5us 5vi 5vi 5vi 5vi 5vi 5vi 8pt