In this thread, I'll include the deck strategies involving
.
Feel free to add the statistics and comment to the deck ideas if you want.
If you are new to elements, interested in knowing the deck strategies, just ask as not much explanation was given to the deck ideas. There are decks with upgrades while most don't. You don't have to include all the upgrades, MOST work just fine.
Disclaimer:There are decks that I've took from the forum long ago with modifications. If you noticed there are similar decks/ the exact deck that belongs to you/ someone, kindly let me know and I'll include the name of the deck builder to this thread. If possible, add the url to the thread too. Thank you.
NOTE: These are the commonly used deck strategies. Good luck playing with these and hope you enjoy the synergies.
Mono Time Note:
Mono Time Deck strategiesDuo Decks1) Simplest Deck Idea
Spoiler for RT synergy:
Hover over cards for details, click for permalink
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Adding 6 RT(Upped/ un-upped) powered by time mark. The rest will be the element of choice and its pillars
2) Others
Dims enable efficient stalling. Lightning adds to the available CC. Fractal adds to the ever possibility of spamming creatures all at once if you have the quantas, silence basically compliments the HG, nymphs and prevents opponent from playing any card, thus slowing the attack. All of these cards made aether one of the most efficient if not best element to compliment time
With dials and high damage output by the UG, this deck features no creatures for control, tho falls to abundant PC users, the weapon if drew early can cause significant damage before killing with UG.
Nightmare is the card. However, dusk and V.S. are equally on par. Utilise these cards with the forever strong CC in time, you will have the win pretty easy most of the time.
woo...poison. Time's poison dial is no second class. In fact on certain situations, it works better than conventional poison dial sosac. RT skeletons are more of a fun deck, generating random creatures when placed a RT on them.
Rush, quanta denial. All said.
quanta denial, CC, basically adds to the variety of decks. Novas are most probably one of the commonly seen card. With novas, timebows are perfected. Upgraded card like chaos power can power dune scorpion deck with the cost of just 1 quanta. Well done.
Explosion. Now PC is added. Complete .... Now what about bolt? with dials, that's just trolling. no creature but the Fahrenheit and bolts will claim the win for you on most occasions, it's risky tho. Anyway, adding explosion is a better choice.
oh buffer again. momentum is a good choice for buffing creatures likr dune and ignores shield. gravity can provide it's shield, chimera and quanta for a scarab or pharoah deck. CC resistant creatures are rendered useless and scarans can eat up just any low hp creatures. RT can do it job early in game before scarabs are set up
Frogs, good dmg with low quanta cost, mitosis? a good idea. Not to forget, healing is the card here. Adrenaline on high dmg guys are not recommended. (giving less attack) dejavu if buffed + adrenaline however is another thing.
I see miracles happening everyday.
NT, nymph queen. Well a rushy deck is on its way.
Trio/Rainbow Time Spoiler for Hidden:
Spoiler for Timebow:
courtesy from
mega plini Link:
Timebow: still got itHover over cards for details, click for permalink
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This deck uses one of time's essential cards; hourglass, speeding up draws and gain the upper hand
Spoiler for Timebows never get old:
Timebows never get oldHover over cards for details, click for permalink
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The idea is more of less the same. Having hourglasses make it possible to include lots of cards and a bigger deck.
For those who want to venture beyond that,
click here