rain-bow, otherwise just known as waterbow.
:Water has a lot of build-in duo's.
This is actually perfect for a water-based rainbow.
[quantum pillar version will be inserted later]
has quite a few cards that actually fit in rainbows.
therefor, a PSN-build is well in place.
a version I'm currently stuck on, with suggestions from afdarenty:
Hover over cards for details, click for permalink
5c1 5ie 5if 5if 6u3 6u3 6u3 6u3 6u3 6u3 6uq 6uq 6uq 6uq 6uq 6ve 6ve 6ve 6ve 6ve 6ve 6ve 752 7gl 7gl 7gr 7gs 7h0 7t9 7t9 8pp
Hidden synergies:Tears work well with more pendulums. You get regularly a tower/pendulum from SoSe, allowing different nymphs with tear. You may steal a Tower/pendulum if you are low on that quanta. SoSe can give Mutation/Fallen druid, allowing mutation of singularities/cheap
creatures...
The beauty is that there are a lot of modifications possible.
for example, with suggestions from blacksmith:
Hover over cards for details, click for permalink
5c1 5ie 5ie 5if 5if 6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6u4 6ve 6ve 6ve 6ve 6ve 6ve 6ve 752 7gl 7gl 7gs 7h0 7k6 7k6 7t9 7t9 8pp
I could make this list almost endless, so I'll list every card I considered.
Spoiler for list of cards that probably fit well:
note: the
-cards that have an off-element ability, are placed in that element, to make it easier to sort on what types of quanta you already use!
Spoiler for entropy:
Super nova allows quick quanta
maxwell's demon some strong cc that can use overproduced
Improved mutation can be cast on singularities, or one of the
creatures, once you've used the quanta for it's ability.
discord can seriously
shard of serendipity gives a card advantage, but it requires a rainbow with some entropy left. Which is the case.
Spoiler for water:
permafrost shield is expensive, but makes stalling a lot easier.
purifyif this deck would work in higher arena leagues, this can work vs all the SoSac's.
Arctic Octopus can help a lot with stalling, at a decent cost.
Puffer Fish will increase damage over the turns.
Both viable upped and unupped.
Nymph's Tears in case of PSN. A purple nymph may cost quite a lot to use, but the effect is neat.
Inundation In case of few creatures or only
creatures, this can be very good. It has a great synergy with octopus, warden, purple nymph, and all the other single-target CC.
Dessicationallows you to get a lot of
quanta, while also introducing some mass-cc.
Both viable upped and unupped.
Water Nymph is in case of quantum towers a solid choice. It will allow you to get a lot of nymphs, and thus a lot of control, healing, and/or damage.
The combinations are endless, allowing for a huge potential.
So far, the win rate is already decently high for bronze. But I'm sure that there are better ways to do it.
Perhaps someone can come up with something?