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doomeister

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Scarab Lance https://elementscommunity.org/forum/index.php?topic=13673.msg172294#msg172294
« on: October 07, 2010, 10:17:14 am »
'Our enemies used to fear the horde, but they shall learn to fear the lance.'

Ive been using this in pvp with good results. You need a good starting hand if you want to beat a rush deck.

Edit- I added another chaos power to make sure you get a good scarab to duplicate.


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Deck import code : [Select]
6u2 6u2 6u2 6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 7jv 7jv 7jv 7qa 7qa 7qa 7qa 7qa 80b 80b 80b 80b 80b 8pu


This is a new version of the deck which might be slightly more effective.

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6u2 6u2 6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 77d 77d 7jv 7jv 7qa 7qa 7qa 7qa 7qa 80b 80b 80b 80b 80b 8pu


This version was made by genraenera. He managed to get an 8 turn EM verses Hermes with it.

Hover over cards for details, click for permalink
Deck import code : [Select]
6u2 6u2 6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 74a 74a 7jv 7qa 7qa 7qa 7qa 7qa 7qa 7te 7te 80b 80b 80b 80b 80b 8pu


Edit2- I made another Scarab deck that works ok. You could swap some chaos powers for some feral bonds and another fractal, or add some unstoppables in there. Or you could swap the fractals for quintessence and save your best scarabs from control decks.


Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u2 6u2 6u2 6u2 77d 77d 77d 7dr 7dr 7jv 7jv 7jv 7qa 7qa 7qa 7qa 7qa 7qa 80i 80i 8ps


Edit3- Heres another one :P


Hover over cards for details, click for permalink
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u2 74a 74a 77d 77d 77d 7dr 7dr 7jv 7jv 7jv 7qa 7qa 7qa 7qa 7qa 7qa 80h 80h 80h 8ps


Edit4- This is the last one


Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 77d 77d 77d 7am 7am 7dr 7dr 7jv 7jv 7jv 7qa 7qa 7qa 7qa 7qa 7qa 80i 80i 80i 8ps


Any suggestions or comments are welcome.

« Last Edit: June 13, 2012, 08:01:52 am by willng3 »

guy_fawkes

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Re: Scarab Charge https://elementscommunity.org/forum/index.php?topic=13673.msg172300#msg172300
« Reply #1 on: October 07, 2010, 10:39:59 am »
can you fix the Mark (it should be aether anyway :P)
i've tried it against the t50 and it's fun and effective!
it's the typical deck that autoloses when the opponents drops an eternity, but it totally destroys mono life and many rush decks!
good job!

Klaymore

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Re: Scarab Charge https://elementscommunity.org/forum/index.php?topic=13673.msg172305#msg172305
« Reply #2 on: October 07, 2010, 11:09:00 am »
Wouldn't a Fractal replace nicely one of the TUs ?

guy_fawkes

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Re: Scarab Charge https://elementscommunity.org/forum/index.php?topic=13673.msg172318#msg172318
« Reply #3 on: October 07, 2010, 11:58:10 am »
you wouldn't have any time quanta to play scarabs :P

doomeister

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Re: Scarab Charge https://elementscommunity.org/forum/index.php?topic=13673.msg172319#msg172319
« Reply #4 on: October 07, 2010, 12:06:03 pm »
can you fix the Mark (it should be aether anyway :P)
Ok

i've tried it against the t50 and it's fun and effective!
it's the typical deck that autoloses when the opponents drops an eternity, but it totally destroys mono life and many rush decks!
good job!
Yeah there are a few decks it auto losses to but every deck has counters.
Thanks for the comment :)

Offline TheonlyrealBeef

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Re: Scarab Charge https://elementscommunity.org/forum/index.php?topic=13673.msg172328#msg172328
« Reply #5 on: October 07, 2010, 12:27:53 pm »
I was surprised at how effective it is, but would recommend maybe -1 Twin Universe and +1 Entropy Pendulum?

Increases the chance of getting a Pendulum in starting hand, and maybe even a first turn setup.

doomeister

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Re: Scarab Charge https://elementscommunity.org/forum/index.php?topic=13673.msg172382#msg172382
« Reply #6 on: October 07, 2010, 04:19:51 pm »
I was surprised at how effective it is, but would recommend maybe -1 Twin Universe and +1 Entropy Pendulum?

Increases the chance of getting a Pendulum in starting hand, and maybe even a first turn setup.
Thats a good idea and would be effective, but I dont like getting my first scarab out until I can use twin universe on it in case my opponent has a congeal/ reverse time/ antimatter etc, so I dont like waiting for a twin universe to show up.

Ive tried the changes a few times and it seems more efficient so ill change the first post.

Offline Ryli

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Re: Scarab Charge https://elementscommunity.org/forum/index.php?topic=13673.msg172386#msg172386
« Reply #7 on: October 07, 2010, 04:23:38 pm »
Hate to be picky but this doesn't belong in rainbow, it only has 4 elements.

The deck is rather good though, it's nice to beat the shrieker/destroyer rushes for a change :)

guolin

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Re: Scarab Charge https://elementscommunity.org/forum/index.php?topic=13673.msg172430#msg172430
« Reply #8 on: October 07, 2010, 06:42:30 pm »
Hate to be picky but this doesn't belong in rainbow, it only has 4 elements.

The deck is rather good though, it's nice to beat the shrieker/destroyer rushes for a change :)
Card color-wise, yeah, it's a quartet. But it plays like a Rainbow, it seems.

Offline Ryli

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Re: Scarab Charge https://elementscommunity.org/forum/index.php?topic=13673.msg172521#msg172521
« Reply #9 on: October 07, 2010, 09:38:39 pm »
Card color-wise, yeah, it's a quartet. But it plays like a Rainbow, it seems.
I though we were suppose to go card colour-wise when posting. I've seen many decks moved for this reason.

doomeister

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Re: Scarab Charge https://elementscommunity.org/forum/index.php?topic=13673.msg172797#msg172797
« Reply #10 on: October 08, 2010, 10:01:08 am »
Hate to be picky but this doesn't belong in rainbow, it only has 4 elements.
Sorry about that. If a mod could move it that would be cool, thanks.
Nevermind

Offline SnoWeb

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Re: Scarab Charge https://elementscommunity.org/forum/index.php?topic=13673.msg172866#msg172866
« Reply #11 on: October 08, 2010, 02:28:45 pm »
Really nice deck - Thanks.

 

anything
blarg: