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Offline TavarichTopic starter

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Mono Rush Decks https://elementscommunity.org/forum/index.php?topic=45417.msg1025821#msg1025821
« on: December 26, 2012, 06:16:24 pm »
All decks bellow are unupped and have no rare cards.

They are all fast and work good to great against AI3, although it's almost impossible to get Elemental Master.

In most cases the 15 pillars can be divided into 7 pillars, 7 pendulums and a weapon.

Hope it helps some new players.



:aether AETHER :aether

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61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61s 61s 61s 620 620 620 620 623 623 623 623 623 625 625 625 8pu
??? cards are Psions

:air AIR :air

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5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oe 5oe 5oe 5oe 5oe 5oe 5og 5ok 5ok 5ok 5on 5on 5op 5op 5op 8pr


:darkness DARKNESS :darkness

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5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ul 5ul 5up 5up 5up 5uq 5uq 5ut 5ut 5ut 5ut 5ut 5ut 8pt


:death DEATH :death

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52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52h 52o 52o 52o 52o 52o 52t 52t 52t 52t 52t 52t 8pk


:earth EARTH :earth

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58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58s 590 590 590 590 590 590 591 591 591 591 591 591 8ps


:entropy ENTROPY :entropy

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4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vd 4vd 4vd 4ve 4ve 4ve 4ve 4ve 4vf 4vf 4vf 4vf 4vf 4vf 4vg 8pj


:fire FIRE :fire

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5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f2 5f2 5f2 5f2 5f5 5fe 5fe 5fe 5fe 5fe 5fe 8po


:gravity GRAVITY :gravity

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55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55l 55l 55l 55l 55l 55l 55p 55q 55q 55q 55q 55q 55r 55r 55r 8pl


:life LIFE :life

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5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5bu 5bu 5c0 5c0 5c0 5c0 5c0 5c4 5c7 5c7 5c9 5c9 8pn


:light LIGHT :light

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5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lb 5lb 5lb 5lb 5lb 5lc 5lc 5lc 5ld 5lf 5lf 5lf 5lf 5lf 5lf 8pr


:time TIME :time

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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5ri 5ri 5rk 5rk 5rk 5rm 5rm 5rm 5rm 5ru 5ru 5ru 5ru 5ru 5ru 8ps


:water WATER :water

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5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i6 5i6 5i6 5i6 5i7 5i7 5i8 5i8 5i9 5ie 5ie 5ie 5ie 5ie 5ie 8pp

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Re: Mono Rush Decks https://elementscommunity.org/forum/index.php?topic=45417.msg1025833#msg1025833
« Reply #1 on: December 26, 2012, 07:17:53 pm »
Sorry to say this, but these are not really the best decks for AI3, I would suggest decks from this topic

Offline TavarichTopic starter

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Re: Mono Rush Decks https://elementscommunity.org/forum/index.php?topic=45417.msg1025835#msg1025835
« Reply #2 on: December 26, 2012, 07:25:50 pm »
Sorry to say this, but these are not really the best decks for AI3, I would suggest decks from this topic

I never claimed they were the best, they are just mono rush decks without rares or upped cards.

By the way your link doesn't work.

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Re: Mono Rush Decks https://elementscommunity.org/forum/index.php?topic=45417.msg1025849#msg1025849
« Reply #3 on: December 26, 2012, 07:51:24 pm »
 :aether no shields? mindgate?
 :air you have quanta for dragons instead of fireflies. Even more shockwaves are better than those.
 :darkness Early devourers can be devastating.
 :entropy :fire only 1 shield? Get at least 2 to have higher chance of getting them early.
 :life 6 Adrenalines are a must for a life rush. Get frogs and scorps for the highest damage.
 :time fate eggs are wonky in a mono.
 :water Toadfish are expensive to use them without the skill, and a better mono water rush is Nympf Queen rush with 5/6 Tears.

 :rainbow do you win consistently with those decks? Every single synergy can be used to grind well AI3, even in arround 7 TTW decks, and in this deck list there are almost none.
You know, most strategies combine different elements.
« Last Edit: December 26, 2012, 07:53:59 pm by Chapuz »
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Re: Mono Rush Decks https://elementscommunity.org/forum/index.php?topic=45417.msg1025855#msg1025855
« Reply #4 on: December 26, 2012, 08:06:44 pm »
Not to make you sad, but  :darkness  :death  :earth are reasonably playable
 :earth think of putting 1 more titanium and gnomes. maybe hammer also.
« Last Edit: December 26, 2012, 08:10:23 pm by Vangelios »
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Re: Mono Rush Decks https://elementscommunity.org/forum/index.php?topic=45417.msg1025857#msg1025857
« Reply #5 on: December 26, 2012, 08:08:01 pm »
there is problems with all of these, they could all be faster.
 :aether could use fractals if you wanted more speed.
 :air as chapuz said, dragons, you want dragons!
 :darkness dark could use gargoyles instead of vampires. stronger and doesn't cost much more.
 :death could drop a pillar for another poison.
 :earth sword instead of the shield.
 :entropy abomination in place of the shield.
 :fire could drop the shield for a fire lance, but this one is mostly okay as is.
 :gravity If memory servers, armagio+accel is the fastest unupped gravity can go.
 :life Only two adrenaline? Please, the basic adrena rush is faster.
 :light dragons > holy light, no contest.
 :time drop fate eggs for precogs. And as much as i like reverse times, can be dropped for more precogs.
 :water As chapuz said, use nymphs if your not going to use fishy's ability.
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Re: Mono Rush Decks https://elementscommunity.org/forum/index.php?topic=45417.msg1025874#msg1025874
« Reply #6 on: December 26, 2012, 10:02:32 pm »
:aether no shields? mindgate?
 :air you have quanta for dragons instead of fireflies. Even more shockwaves are better than those.
 :darkness Early devourers can be devastating.
 :entropy :fire only 1 shield? Get at least 2 to have higher chance of getting them early.
 :life 6 Adrenalines are a must for a life rush. Get frogs and scorps for the highest damage.
 :time fate eggs are wonky in a mono.
 :water Toadfish are expensive to use them without the skill, and a better mono water rush is Nympf Queen rush with 5/6 Tears.

 :rainbow do you win consistently with those decks? Every single synergy can be used to grind well AI3, even in arround 7 TTW decks, and in this deck list there are almost none.
You know, most strategies combine different elements.

 :aether mindgate was the only thing consistant, but they can be dropped for more attackers and shields
 :air I'v got nothing against the dragons.
 :darkness 6 creature limit makes them secondary in mono darkness (at least in my opinion). I do use them in a darkness aether duo with fractals.
 :entropy :fire can be done, but they are secondary. Also an entropy shield isn't much use if you aren't generating the quanta to fuel it and
get creatures out.
 :life almost any shield automaticly neutralizes the scorpions. Usually I use adrenaline on the frogs and mitosis on the cockatrices.
 :time I like Fate Egg, it can help a lot if it hatches into a powerful creature, it can also be useless if it doesn't, so yeah it's wonky but i like it.
 :water can change the mark to use the ability. Nymph Queen is rare, and I wanted to do it without any rares, I know Nymph's Tears would be the same but they're expensive.

I know most strategies combine elements and I do use those, but I wanted to do a mono deck compilation. And yes they do all work against AI3

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Re: Mono Rush Decks https://elementscommunity.org/forum/index.php?topic=45417.msg1025882#msg1025882
« Reply #7 on: December 26, 2012, 10:14:27 pm »
there is problems with all of these, they could all be faster.
 :aether could use fractals if you wanted more speed.
 :air as chapuz said, dragons, you want dragons!
 :darkness dark could use gargoyles instead of vampires. stronger and doesn't cost much more.
 :death could drop a pillar for another poison.
 :earth sword instead of the shield.
 :entropy abomination in place of the shield.
 :fire could drop the shield for a fire lance, but this one is mostly okay as is.
 :gravity If memory servers, armagio+accel is the fastest unupped gravity can go.
 :life Only two adrenaline? Please, the basic adrena rush is faster.
 :light dragons > holy light, no contest.
 :time drop fate eggs for precogs. And as much as i like reverse times, can be dropped for more precogs.
 :water As chapuz said, use nymphs if your not going to use fishy's ability.

Never said these were the best possible, they are just options.

 :aether fractal drains your  :aether quanta, so even if you fractal an entire hand u have to discard and wait a turn to put anything out.
 :darkness Vamps = healing (however little)
 :fire :earth :death :entropy I like shields (saved me more than once), but almost any card in any of these decks can be dropped and subtituted.
 :gravity Maybe it's faster, but Otyugh+Momentum+Gravity Shield is also quite effective.
 :light Dragons are stronger no question there, but Holy Light = healing
 :life :air :water already answered to Chapuz's post.
 :time How is Precognition better than reverse time? (nothing against it, I'm just curious). Fate Eggs can be quite useful, but can also be dropped.

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Re: Mono Rush Decks https://elementscommunity.org/forum/index.php?topic=45417.msg1025893#msg1025893
« Reply #8 on: December 26, 2012, 11:15:24 pm »
there is problems with all of these, they could all be faster.
 :aether could use fractals if you wanted more speed.
 :air as chapuz said, dragons, you want dragons!
 :darkness dark could use gargoyles instead of vampires. stronger and doesn't cost much more.
 :death could drop a pillar for another poison.
 :earth sword instead of the shield.
 :entropy abomination in place of the shield.
 :fire could drop the shield for a fire lance, but this one is mostly okay as is.
 :gravity If memory servers, armagio+accel is the fastest unupped gravity can go.
 :life Only two adrenaline? Please, the basic adrena rush is faster.
 :light dragons > holy light, no contest.
 :time drop fate eggs for precogs. And as much as i like reverse times, can be dropped for more precogs.
 :water As chapuz said, use nymphs if your not going to use fishy's ability.

Never said these were the best possible, they are just options.

 :aether fractal drains your  :aether quanta, so even if you fractal an entire hand u have to discard and wait a turn to put anything out.
 :darkness Vamps = healing (however little)
 :fire :earth :death :entropy I like shields (saved me more than once), but almost any card in any of these decks can be dropped and subtituted.
 :gravity Maybe it's faster, but Otyugh+Momentum+Gravity Shield is also quite effective.
 :light Dragons are stronger no question there, but Holy Light = healing
 :life :air :water already answered to Chapuz's post.
 :time How is Precognition better than reverse time? (nothing against it, I'm just curious). Fate Eggs can be quite useful, but can also be dropped.
Believe me when i say fractal doesn't bother aether rushes much. Blowing all quanta on one turn then dropping 3 creatures for the next two turns is hardly a bad thing.
2 healing doesn't matter to much, damage is preferred for rushes.
The gravity rush i had in mind also has otys, so not much loss there.
Holy light is a bad card to have in almost any decks, drawing ten more health is not as good as drawing a creature that will do double that damage in two turns.
life my comment is the same, needs more adrenaline still.
As for water, nymphs tears is a toss up. You could use it. Its really not much more expensive then toad fish. Not to mention, as long as you have the quanta and pillars, you pretty much double there damage each turn.
Precog is more for speed then reverse time. Either will work fine in the deck, but precog just has more to do with rushing.
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Re: Mono Rush Decks https://elementscommunity.org/forum/index.php?topic=45417.msg1025991#msg1025991
« Reply #9 on: December 27, 2012, 05:41:45 am »
I think almost any 6 dragons + 24 pillars outrushes your :gravity deck.
Are these rushes or just decks to grind AI3?
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Re: Mono Rush Decks https://elementscommunity.org/forum/index.php?topic=45417.msg1026019#msg1026019
« Reply #10 on: December 27, 2012, 07:20:51 am »
Just a note; guys, please stop saying the "What?! You play :life rush without Adrenaline?! Wtf?!" thing. Life doesn't need Adrenaline to rush hard. Adrenafrogs are as fragile as they are powerful and easily blockable by DR shields. There are other types of :life rush which are overall more reliable in PvP, though somewhat slower.
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Re: Mono Rush Decks https://elementscommunity.org/forum/index.php?topic=45417.msg1026026#msg1026026
« Reply #11 on: December 27, 2012, 07:56:12 am »
Just a note; guys, please stop saying the "What?! You play :life rush without Adrenaline?! Wtf?!" thing. Life doesn't need Adrenaline to rush hard. Adrenafrogs are as fragile as they are powerful and easily blockable by DR shields. There are other types of :life rush which are overall more reliable in PvP, though somewhat slower.
You know, mitofrogs are also easily blocked by DR shields.
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