THE BRAVE SERIES HAS BEEN MOVED DOWN A BIT, SKIP THERE TO FIND A BRAVERY FOR EACH ELEMENTAI3My first mono darknessSuggested Area of Play: AI3
This was my very first deck, my first 100 games were all wins thanks to this common mono darkness. I thought I stumbled onto some great secret, only to find it was a common mono darkness deck. Still I hold it as part of my own, since I didn't even visit the forums back in the day.
AI4SoPDevBowSuggested Area of Play: AI3,AI4,Bronze
False GodsUnupped Malignant SparksSuggested Area of Play: FG, Bronze
An unupped deck for new people who want to get into FG farming! Works very well against any FG without PC, also has options for CC,Poison Control,Momentum Control, etc.
Silver SoSa EpiVuBow Suggested Area of Play: PVP2, Silver
This is a variant of the original EpiVuBow. It's updated for 1.32 and is faster. It's also running a couple sosa's for late game to win more against FG and Gold Arena. In general it ends as a good PVP2 and Silver deck. But can from time to time be used at the next level up.
BronzePVnbowSuggested Area of Play: [Bronze]
A vampire deck, specifically tweaked for Bronze having a bunch of
and nova bow rushes.
Silver]Pat BowdenSuggested Area of Play: [AI4][Silver]
A Sopa, Warden, Novabow. Effective against a variety of decks, especially anything creature focused.
PVP2100 OTK Pillarless Fractal BallsSuggested Area of Play: PVP2, AI3
Swap the purifies with other things. It has a huge side board options.
FUNThe Brave Combo Your WaySuggested Area of Play: PVP2
Combinations:
Plain Balls + Fractal + SoP for quick big damage
Balls + Graveyards for skellies
Firestorm/Desciate Enemy + Graveyard for skellies
Skellies + SOP for big skellies
Reverse time + Skellies for bonus creatures
I will kill you, I will kill you so many ways.Suggested Area of Play: This is a for fun PVP2 deck
A deck featuring every way to kill someone.
THE BRAVE SERIESAbout: 'The Brave' series it features where shards of bravery can be used in decks to make them much more power, especially for grinding AI purposes.
Most decks are to feature 6 Nova, 6 Upped Shard of Bravery, 6 Upped Sundials, and 2 Upped Shards of Patience. But a few elements that combination does not work as well for, and so at least feature a 6 Upped Shards of Bravery variant of a common combo made faster. As the 'The Brave' series' goal is to make unusable combos or those that die out in higher levels more usable because of the speed they come out at.
I've been happy with the results.
Starting with the strongest FG grinder:
The Brave Malignant Ball That CouldAn awesome AI killer the EM's oftens It takes advantage the AI does not target cells except to Plague or Firestorm. The best FG ginder I've seen and something everyone should try. It's been verified as having a 64% WR from CuCN, mine is still around 70%. Currently around 3rd in efficiency tests and highest FG WR for 1.32
Suggested Areas of Play: FG, Gold, Plat
Theme:
The Brave Damselfly Blitz That Could
A very solid FG killer, also usable in Gold and Plat. Achieves 200 OTK often by turn 7 if not before, make it faster than any of the others I've made of this series so far to achieve that. A very fun deck as well.
Suggested Areas of Play: FG,Gold,Plat,PVP2
Theme
The Brave Undead Cat That CouldAnother good FG killer that EM's often. It doesn't get away with the AI ignoring the cards, However, with the cat starting 1/3 and 3/5 by the end of a patients turn and the cheapness of them, often before enough CC gets out it's too late. It can be faster than Cells and is close to matching Damselfly's version it easily has 200 OTK ability.
Suggested Areas of Play: FG,Gold,Plat,PVP2
Theme:
The Brave Old Times That Could
A faster version of New Old Times, usable against the same FGs and periodically others. It Can have 200 OTK if played slower; it easily gets 100+ OTK. I like it over the mainstay new old times of 1.32.
Suggested Areas of Play: FG,Gold
Theme:
The Brave Big Ball That CouldThe one that started this series, I've always wanted to build a fractal ball deck that could work against FGs, This is a highspeed FG killer that TTWs usually in 7 turns with a 30 to 40% win rate against FGs. It can achieve a 200 OTK in 10 turns (and you deck out around turn 11 to 12) It easily gets 100+ OTK in 4 to 5 turns.
Suggested Area of Play: FGs, Gold, PVP2
Theme:
The Brave Speed Vu That CouldAnother speed deck, doesn't have a great win rate against FGs, it does beat some once and a while though, games over by turn 5, you either did 200 or you didn't.
None the less it's lot of fun and should be useful in other areas
Theme
The Brave Pest That CouldI ended up taking out the original vamp design and went with Fractal Pest based version as the stronger version. It's a bit hard to run denial against FGs though and it takes 3 to 4 turns to get the fractal out which some FGs can kill you buy then. Still this is a fun little deck that makes fractal pests a bit easier to grind with if you like denial.
Suggested Areas of Play: PVP2, Silver
Theme
The Brave Small Creatures (Originally Posted by RavingRabbid as Speedy Standards)
I mentioned in a comment below that I was playing with something very similar to the Speedy Standards for the
theme and then RavingRabbid beat me to the punch. Regardless it is about the best you can do with life and bravery, just speed up the rush a bit more.
Suggested Areas of Play: [AI3],[Bronze]
Theme
The Brave Little BowA speedy neutral rush, watch for early deckout.
Suggested Areas of Play: [AI3]
Theme
(neutral)
The Brave Suicidal Titan That Could It doesn't do the sundial nova thing like the others or the PoS, but it was the one combination in gravity land that could benefit from the speed up that I could think of.
Consistently, this deck produces over 200 damage is 6 turns, but not as OTK. and over 100 in 3 to 4 turns. It still beats some of the FGs at that rate, but it's more of a shits and giggles deck
Suggested areas to play: PVP2, Silver
Theme:
The Brave Gnome Pack That Could
Nothing particular to write home about, although capable of beating many FGs, not as many as Oldtimes or Damselfly variants let alone Malignant, also takes just as long if not longer than malignant. Nor does it ever build to 200 OTK. I want to come back and relook at this element, but this is what's coming to me right now.
Suggested Area of Play: PVP2
Theme: