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Offline Mathematistic

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Re: Holy Dragon! Catch these Balls! [Pillarless] https://elementscommunity.org/forum/index.php?topic=36861.msg463186#msg463186
« Reply #12 on: February 21, 2012, 05:54:11 pm »
For some reason I feel like cremation overshadows holy flash for the 1 extra :death it gives, with the killing effect. It also allows some minimal PC.
Love the concept, though.
Cremation do give quanta (most of which are useless, except that one :death, but that would probably be useless anyway), but can't kill opponent's creature. With Holy Flash, you can always kill any :darkness or :death dragon.
Also, healing for more money (even EM in certain cases, though unlikely)
Also it fits his current avvy
OK... but I thought a RoF or 2 would be handy if cremation is used...
Also you can instant-kill BoL to gain :death quanta.
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Re: Holy Dragon! Catch these Balls! [Pillarless] https://elementscommunity.org/forum/index.php?topic=36861.msg463189#msg463189
« Reply #13 on: February 21, 2012, 05:59:49 pm »
I saw a really fun one in the arena a day or two ago that used unupped virus, fractal, and then soul catchers, ivory dragons, boneyards, etc.  The idea was to save up for fractal, pump out 8 viruses, sac them, get quanta and skeletons, get fractal, then fractal a dragon.  In the AIs hands it failed because it always fractaled the virus instead of the dragons, but I think a human could make it work.  The viruses were purposely unupped because they were cheaper than retrovirus.  (or that player was too poor to up them :p)

Even if you didn't go the fractal route, virus could work here.  It would give you a bit of control, and even if you had a bad hand, you could play it turn 2 and sac it turn 3 to power your soulcatchers.

You could also be a jerk and use Shard of epic overpoweredness Sacrifice for more staying power.  With the holy flashes, you could also play it at times when your opponent isn't expecting it.  (35hp, play holy flash, get to 45, then shard and watch them squirm)

Offline Absol

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Re: Holy Dragon! Catch these Balls! [Pillarless] https://elementscommunity.org/forum/index.php?topic=36861.msg463196#msg463196
« Reply #14 on: February 21, 2012, 06:17:13 pm »
I saw a really fun one in the arena a day or two ago that used unupped virus, fractal, and then soul catchers, ivory dragons, boneyards, etc.  The idea was to save up for fractal, pump out 8 viruses, sac them, get quanta and skeletons, get fractal, then fractal a dragon.  In the AIs hands it failed because it always fractaled the virus instead of the dragons, but I think a human could make it work.  The viruses were purposely unupped because they were cheaper than retrovirus.  (or that player was too poor to up them :p)

Even if you didn't go the fractal route, virus could work here.  It would give you a bit of control, and even if you had a bad hand, you could play it turn 2 and sac it turn 3 to power your soulcatchers.

You could also be a jerk and use Shard of epic overpoweredness Sacrifice for more staying power.  With the holy flashes, you could also play it at times when your opponent isn't expecting it.  (35hp, play holy flash, get to 45, then shard and watch them squirm)
That route has been build before, by himself. (http://elementscommunity.org/forum/index.php/topic,36810.0.html)
But to merge the 2 decks? Won't it lose its effectiveness?
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Offline GandoraTopic starter

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Re: Holy Dragon! Catch these Balls! [Pillarless] https://elementscommunity.org/forum/index.php?topic=36861.msg463208#msg463208
« Reply #15 on: February 21, 2012, 06:54:41 pm »
I saw a really fun one in the arena a day or two ago that used unupped virus, fractal, and then soul catchers, ivory dragons, boneyards, etc.  The idea was to save up for fractal, pump out 8 viruses, sac them, get quanta and skeletons, get fractal, then fractal a dragon.  In the AIs hands it failed because it always fractaled the virus instead of the dragons, but I think a human could make it work.  The viruses were purposely unupped because they were cheaper than retrovirus.  (or that player was too poor to up them :p)

Even if you didn't go the fractal route, virus could work here.  It would give you a bit of control, and even if you had a bad hand, you could play it turn 2 and sac it turn 3 to power your soulcatchers.

You could also be a jerk and use Shard of epic overpoweredness Sacrifice for more staying power.  With the holy flashes, you could also play it at times when your opponent isn't expecting it.  (35hp, play holy flash, get to 45, then shard and watch them squirm)
That route has been build before, by himself. (http://elementscommunity.org/forum/index.php/topic,36810.0.html)
But to merge the 2 decks? Won't it lose its effectiveness?
About the deck Death in new Dimensions (http://elementscommunity.org/forum/index.php/topic,36810.0.html) there are modifications in the comments which improve the OP. Also there's a link to (probably) the first deck who used this combo (here it is (http://elementscommunity.org/forum/index.php/topic,17967.0.html)) though I had forgotten it.
EDIT: About the virus idea, there are two versions in the OP where they are included :) And regarding SoSac I have no idea how to include them in the deck except replacing Bone wall :(

For some reason I feel like cremation overshadows holy flash for the 1 extra :death it gives, with the killing effect. It also allows some minimal PC.
Love the concept, though.
Not sure what you had in mind... Can you do an example build? I tried something out including the RoF mentioned later, not too happy with it though. Especially because I dropped Holy Flash, the card I wanted to build a deck around.

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