This section will be all the decks that I use in any tournaments or PvP events. Any special rules that were in the tournament will be posted immediately before the deck entry. If the deck does not belong to a weekly tournament, then I will state which PvP event the deck was for immediately before the deck entry.
Event Name: Weekly Tournament: All for One and One for All
Special Rules:
•Upgraded cards are not allowed.
•Shards are not allowed.
•Decks may only contain cards from just one of the following categories: Creature, Spell, Non-Pillar/Pendulum Permanent. (For example, if a deck contains creatures, it may not contain any spells, and it may not contain any permanents that are not Pillars/Pendulums.)
•Pillars and Pendulums are allowed in all decks.
•Chimera counts as a creature.
•The following cards are not allowed: Discord, Nova, Steal, Boneyard, Mindgate, Fractal, Parallel Universe, Chaos Seed, Pandemonium, Mutation, Fallen Elf, Fate Egg, Nymph's Tears, Nymph Queen, Blue Nymph.
Event Date: Saturday, April 6th
Standings: I did not participate in this tournament. I stayed up till midnight, tournament was at 7, and had to work at 2. I was going to fall asleep somewhere. So I decided not to enter. My prepared decks are below.
Event Decks: I actually had a number of decks prepared for this one...
1. Life Bolt
Hover over cards for details, click for permalink
5c2 5c2 5c2 5c2 5c2 5c2 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 8pn
The purpose of this deck was to stall my opponent by healing myself while preping for Fire Bolt OTK. Not reliable, but won me a few games in PvP1.
2. Dragon
Hover over cards for details, click for permalink
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f2 5f2 5f2 5f2 8po
Another unreliable one, this deck only worked in PvP 1 for about 3 games, then when I started to repeat opponents they began to catch on...
3. Dragon 2
Hover over cards for details, click for permalink
61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61v 61v 61v 61v 61v 61v 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 8pu
I didn't actually get a chance to test this one, but it is pretty much the same as the first dragon deck. I imagine that the immateriallity makes this deck alot harder to deal with, however any permanent deck could really stop this deck cold.
4. Kitty-bird
Hover over cards for details, click for permalink
4vq 4vq 4vq 4vq 4vq 4vq 52g 52g 52g 52g 52g 52g 52g 52k 52k 52k 52k 52k 52k 542 542 542 542 542 542 542 61p 61p 61p 61p 8pj
I had fun making this deck, it took me back to when I first started playing elements. I was going to use this as my start in the tournament. This one was tested in PvP 1 and worked suprisingly well without permanents.
5. Had to
Hover over cards for details, click for permalink
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 52q 52q 55s 55s 58v 58v 5lm 5lm 5lm 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 8pu
Having my favorite element as Aether, I just had to make something with Dimensional shield in it. So I tried a few different things, strayed a few times,(points at decks above) had some laughs a couple rage quits and finally came up with this. While it may not be the best, it was interesting and fun to test. Interstingly enough I always seemed to get the Arsenic out first, ping them for a few(10 or so) poison counters, and drop a Pulvarizer when needed. The Titan was in there, because I wanted a heavy hitter, and I couldn't use Morning Star because I already had sanctuary. However, in PvP 1 the Titans were never really used I probably should have replaced them with another Arsenic and Pulvarizer.
Event Name: Weekly Tournament: Armadilgo Wars III: Revenging Dilgos
Special Rules:
•Upgraded cards allowed but not required.
•Shards are not allowed.
•Your deck may contain only 9 non-Gravity cards.
•The only allowed creatures are Armagio and a list of creatures that have low ATK and high DEF (the list will be posted below).
•You can use any amount of Armagios in your deck. However, if you decide to use any creatures from the list, your deck must include at least the double amount of Amargios.
•The banned cards will be posted below.
Event Date: Saturday, April 13th
Standings: Unfortuanately, I did not participate in this tournament either as I was working until the time that the tournament started. I built a few decks anyway, just in case.
Event Decks:
1. What A Rush!
Hover over cards for details, click for permalink
55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55m 55m 55m 55m 55m 55m 55q 55q 55q 55q 55q 562 562 562 562 562 576 576 576 576 5c7 5c7 5c7 5c7 8pn
This deck was fun to test. I played about 5 games in PvP 1 and won them all. It was very interesting because giving an Armagio Momentum, Acceleration, and Adrenaline, seems like it should just go hand in hand. I think it was usually turn five that I played all four cards in the combo. Then a couple turns later my opponents were taking ~15-18-ish damage from one attack. Found out that when Amagio gets big enough, Adrenaline does not give extra attacks.(~20-25-ish(Oh well, Adrenaline served it purpose.))
2. Clone Wars
Hover over cards for details, click for permalink
55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55p 55p 55p 561 561 561 561 561 561 576 576 576 576 576 80i 80i 80i 80i 80i 80i 8pu
This deck was very interesting to test. Since this deck is only playable if my opponent uses Armagio, I coud not test this in normal game.

However, I went into the trainer and played against my first deck. It was absolute slaughter. This deck is meant to fractal any Armagio your opponent plays and catapult them back. If you begin to run out of fodder before you can kill your opponent, just fractal the last one you played. It is quite a simple deck, but very effective.
3. None For You!
Hover over cards for details, click for permalink
55k 55k 55k 55k 55k 55k 55k 55k 55k 55k 55m 55m 55m 55m 55p 55p 55q 55q 562 562 562 576 576 576 576 576 576 58v 58v 58v 593 593 593 593 593 593 8pm
This deck I created as a last resort deck. Since everything in this tournament is so high cost, I figured that if they can't produce quanta, they can't win. Right? Well, I tested this deck in PvP 1 and I think I caused a couple new players to rage quit.

The deck is very effective, even vs normal decks like mono

, which surprised me. The test games were mainly to test quanta production vs usage, but I again went undefeated.
Event Name: Weekly Tournament: Unstable
Special Rules:
•Shards and upgraded cards are not allowed.
•You may not use more than 10 pillars, pendulums or quanta generating creatures.
•Earthquake, Black Hole, Devourer, Discord, Nova, Immolation, Rustler and Quantum Pillar are banned.
•Your deck's summoning cost must be greater or equal to 70.
Event Date: Saturday, October 12
Standings: Knocked out first round. Oh well better luck next time right?
Event Decks:
1. Steam Machine
Hover over cards for details, click for permalink
5f0 5f0 5f2 5f2 5f6 5f6 5f6 5f6 5f6 5f6 5i4 5i4 5i4 5i4 5i4 5i9 5i9 5id 5id 5id 5id 5ii 5ii 5ii 5ii 5ii 5ii 5jm 5jm 5jm 8po
I didn't use this one in the tournament and to be honest I have no faith in it, but it worked in the testing phase so I figured it was worth keeping handy. This decks total cost is 114.
2. Graboids
Hover over cards for details, click for permalink
58o 58o 58o 58o 58o 58o 58o 58q 58q 58q 58q 58s 58s 590 590 590 590 590 590 591 591 591 591 591 591 596 596 5aa 5aa 5aa 8ps
Ten Quanta producing cards allowed? I figured I didn't need THAT much to play an effective Graboid deck. This is another deck that I made but didn't really have any confidence in. However, I played it the first game to test the capabilities of my opponent. When I won the game I was surprised. My opponent was playing an effective Trident deck since Trident was legal this time. This decks total cost is 92.
3. Mono-Light
Hover over cards for details, click for permalink
5l8 5l8 5l8 5l8 5l8 5l9 5l9 5l9 5l9 5l9 5l9 5la 5la 5la 5lh 5li 5lj 5lj 5lj 5lj 5lj 5lj 5lk 5lk 5ls 5mq 5mq 5mq 5mq 5mq 8pq
This is when I started to show a spark of genius. I noticed the rules only stated Quanta producing "creatures" are restricted, so I decided to go the route of an unupped RoL/Hope deck. Using Photons since they drop for free and dropping luciferin when necessary this deck was designed to fix the Quanta shortage that this tournament was based around. This decks total cost is 91.
4. Fractal
Hover over cards for details, click for permalink
58p 58p 58p 58p 58r 58r 58r 58r 58r 58r 58s 58s 58u 58u 58u 58u 58u 596 596 596 596 5aa 5aa 5aa 61o 61o 622 622 622 622 8pu
I am a sucker for a Fractal deck, so when I realized that I could MAKE creatures into my pillars via spells I eventually came to the realization that I can multiply my Quanta creatures. So I grabbed the best of them, the Gnome, and proceeded to create this jumble. In testing it worked great, but for some reason I just don't trust it. It could be the massive cost of Fractal in a 5 pillar/pend deck, but I actually think it was the annoying placeholders. Antlions... This decks total cost is 125.
5. Firefly
Hover over cards for details, click for permalink
5bt 5bt 5c5 5c5 5ld 5ld 5li 5ls 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5of 5og 5og 5oj 5oj 5oj 5oj 5oj 5oj 5on 5on 5on 5pu 5pu 5pu 8pn
I did not think about this AT ALL, but then somebody mentioned Firefly Queen in the thread, and I facepalmed. After that I just HAD to make one. Fireflys are usually pretty big Quanta eaters, but with an extra turn or two it catches up. I opted not to run Hope and instead picked up a couple Fog shields for early game and Solar Shields for when I have my Fireflies. The reason for Solar Shield is to produce more

to fuel Miracle and Light Nymph ability spam. In test games worked without a hitch, didn't use in tournament though.

This decks total cost is 110.
6. Daggers
Hover over cards for details, click for permalink
4t3 4t3 4t3 4t3 4t3 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5bt 5bt 5bt 5c7 5c7 5c7 5c7 5c7 5oi 5oi 5oi 5oi 5oi 8pr
A deck based on a idea I had a while back. I figured if I don't have much Quanta then I should save it for big things later, right? Again, worked well in testing, but didn't play it in tournament. This decks total cost is 75.
7. Adrenaline
Hover over cards for details, click for permalink
5c7 5c7 5c7 5c7 5c7 5c7 5ld 5ld 5li 5ls 5od 5od 5od 5od 5od 5of 5of 5of 5of 5oj 5oj 5oj 5oj 5ol 5ol 5pu 5pu 5pu 5pu 5pu 8pn
Just like Fractal I have an obsession with Adrenaline. So naturally I had to exploit giving Adrenaline to Quanta creatures. This was the first attempt. When I was building it I noticed the repetitive synergy between

and

and decided to make this another Firefly deck. This turned out working much better than the original Firefly deck but had the little hitch that I needed three cards minimum to do anything at all. Since I am running five Dragonflies I can only run a max of five pillars/pends so the first risk was drawing those. Then I needed to draw the Dragonflies themselves. And to get the full use out of them I needed the Adrenaline. Adrenaline lets the Dragonfly attack four times giving me four times the Quanta. With that I can produce enough Quanta for a Queen in two turns. Used this deck in tournament but my opponent kept stealing my Pends and I bottomdecked almost all of my Dragonflies. This decks total cost is 133.
8. Gnome
Hover over cards for details, click for permalink
58r 58r 58r 58r 58r 58r 58s 58s 58u 58u 58u 58u 58u 594 594 594 594 594 594 5aa 5aa 5aa 5aa 5aa 5c7 5c7 5c7 5c7 5c7 5c7 8pn
This deck is a little more interesting than the other Adrenaline deck. Using the Gnome Riders and Adrenaline, I focus on pushing my Quanta up as much as possible. The only cards I play are more Gnomes, Adrenaline and my Shield. If I fill up my hand I drop a dragon, and if I hit max Quanta, drop too low on life, or lose all my Gnomes I play all the Stone Skins in my hand then drop all of the dragons. During testing I never ended a game with less than 250 life with a max life around 320-330. Was fun to test, might make a real deck around this later. This is the only deck I played in PvP AS IS, and I dominated... Played this deck in tournament but my opponent dropped a Fire Shield early, so I was unable to produce enough Quanta to get going. This decks total cost is 109.
9. Lobotomizer
Hover over cards for details, click for permalink
5if 5if 5if 5if 5if 5if 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 61u 61u 61v 61v 61v 61v 61v 61v 8pp
Built this on a whim. Didn't really have a reason other than I love

so I felt I had to build one. Works pretty decently, not one of the best though. This decks total cost is 132.
10. Tree Deck
Hover over cards for details, click for permalink
4vm 4vm 4vm 4vm 4vm 4vm 500 50u 50u 50u 50u 50u 50u 58r 58r 58r 58s 58s 596 596 596 596 5c5 5c5 5c7 5c7 5de 5de 5de 5de 8pm
With around 15 minutes left til the tournament I was bored, so I asked for somebody to name two or three elements for a deck because I wanted to build another one. Treebeard, obliged giving me the combination of

,

, and

. Around 7-10 minutes later I had finished this. I didn't get to play against Treebeard but if I did, I was going to play this first game. This decks total cost is 87.
Event Name: Budokan #3
Special Rules:
Look HereEvent Date: Not Quite Sure Yet
Standings: None Yet
Event Decks: Aides for round one are

I'm gonna have fun with this one...
1. Aether with Deflags
Hover over cards for details, click for permalink
5f6 5f6 5f6 5f8 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 61v 61v 61v 61v 61v 61v 808 808 808 808 808 81q 81q 81q 8po
This is the deck I played during game one. My opponent was playing a Devtal deck, and I did get a couple early dragons out. However a last minute Dim Shield saved her the game. Good game.
2. Fractal Charger
Hover over cards for details, click for permalink
55k 55k 55k 55k 55k 55k 576 576 576 576 576 576 576 576 61t 61t 61t 61t 622 622 622 622 745 745 745 745 745 745 80e 80e 8pu
This deck I used for game two. My opponent decided to use her Devtal deck for a second time, leaving me with no quanta to play even one charger.
3. Fractix
Hover over cards for details, click for permalink
5f0 5f0 5f0 5f0 5f6 5f6 61o 61o 61o 61o 61o 61o 61o 61u 622 622 622 622 624 624 63a 63a 7ds 7ds 7ds 7ds 80i 81q 81q 81q 8po
This deck I used during the third game. My opponent was AGAIN using her Devtal deck, which this time I anticipated, choosing a low cost creature. however, I forgot about the high cost of fractal... Oops.
4. Another Fractal
Hover over cards for details, click for permalink
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vh 4vh 4vh 4vh 4vh 4vh 50u 50u 50u 50u 50u 622 622 622 622 808 808 808 80i 80i 81q 81q 81q 8pt
This deck I didn't get to use, however I tested in vs AI3 and it works pretty well, I may move it to the "Other" section as an AI killer...
5. Psion
Hover over cards for details, click for permalink
5bs 5bs 5bs 5bs 5c7 5c7 5c7 5c9 5c9 5c9 5de 5de 621 621 621 621 625 625 625 625 625 625 808 808 808 808 808 808 808 80e 8pu
This deck is another that I didn't get to use, however, I again tested this one vs AI3 and it did really well. I like this one, I may keep this idea, fix the build for normal play, and put it under the "Duo" section.