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Offline CactusKingTopic starter

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Animation Fixation https://elementscommunity.org/forum/index.php?topic=63923.msg1254629#msg1254629
« on: January 04, 2017, 09:10:01 am »
I must say, I am disappointed as for what passes as a gavels rush these days. It's disgusting. Poorly used flying weapons are crossing our borders illegally and stealing our jobs. They're sending swords that have lots of problems, and they're bringing those problems with us. They're bringing luciferin. They're bringing steals. They're paracites. And some, I assume, are good people.

But I have the solution! I am here to make animate weapon great again! BEHOLD!

Spoiler for Gavels:
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Seen here beating AI4:



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6rj 6rj 6rj 6rj 6rj 6rj 6u1 6u1 6u1 6u1 6u1 6u1 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 7n2 7n2 7n2 7n2 7n2 7n2 7t9 7t9 7t9 8pt

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5oi 5oi 5oi 5oi 5oi 5oi 6rr 6rr 6rr 6rr 6rr 6rr 7ms 7ms 7ms 7mt 7mt 7n5 7n7 7n7 7n8 7n8 7n8 7n9 7nq 7nq 7nq 7oe 7oe 7oe 8pr

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7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dk 7dk 7dk 7dm 7dm 7dn 7dn 7dn 7dn 7dn 7dn 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7n2 7n2 7n2 7n2 7n2 8po

I am particularly proud of this one. It is the fastest animation rush in this collection

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7dn 7dn 7dn 7dn 7dn 7dn 7dp 7dp 7dp 7dp 7dp 7dp 7ee 7ee 7ee 7ee 7ee 7ee 7mt 7mt 7mt 7mt 7mt 7mt 7n2 7n2 7n2 7n2 7n2 7n2 7nq 7nq 7nq 7nq 8po

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Mass PC & CC, massive stalling capabilities with a good draw

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6u2 6u2 6u2 6u5 6u5 6u5 6u5 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 74a 74b 74b 74f 74f 74f 74f 7n2 7n2 7n2 8pl

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710 710 710 710 710 710 710 718 718 718 71a 71a 71a 71a 71a 71a 71u 71u 71u 71u 71u 7km 7km 7km 7n2 7n2 7n2 7n2 7n2 7q9 7q9 7q9 7q9 7q9 7q9 8pq

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7ee 7ee 7ee 7ee 7ee 7ee 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7n2 7n2 7n2 7n2 7n2 7n2 7n5 7n5 7n5 7n5 7n5 7n5 7n9 7n9 7nq 7nq 7nq 7nq 8po

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7jo 7jo 7jo 7jo 7k1 7k1 7k1 7k1 7k1 7k1 7km 7km 7km 7n2 7n2 7n2 7n2 7n2 7n2 816 816 816 816 816 81q 81q 81q 81q 81q 81q 8pq

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I made all these decks myself (except for a few more recently added by ValerianFlame). If any have been posted before please tell me so i can give credit to the original creators. The arsenic deck is an original variation of PDials.
Note that I didn't include screenshots for everything because it would have taken too long. If you reeeaaaallly want a picture of one of these decks beating AI4 please feel free to PM me. Spread the word and together we can make animate weapon great again.
« Last Edit: July 24, 2017, 07:45:29 am by CactusKing »
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Offline Mr Muffin

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Re: Animation Fixation [Deck Compilation] https://elementscommunity.org/forum/index.php?topic=63923.msg1254671#msg1254671
« Reply #1 on: January 04, 2017, 09:09:06 pm »
You want screenshots of these beating half bloods? Well here you go. By the way this thread should be here. http://elementscommunity.org/forum/deck-compilations/

Spoiler for Vampire Dagger:

That eclipse was a bad idea but it came one turn before the kill turn. This took 1 attempt.
Spoiler for Morning Glory:

This took 1 attempt.
Spoiler for Arsenic:

I prefer regular pdials over this because of the antisynergy between flying arsenics and sundials. This took 1 attempt.
Spoiler for Discord and Druidic Staff:

As you can see I ended 1 hp away from EM  :(. This took 1 attempt.
Spoiler for Pulvy:

I should have put the unstoppable on a warden if but it didn't matter because I drew the unstoppable 1 turn from kill turn. This took 2 attempts.
Spoiler for Fahrenheit:

On my first attempt I died with the enemy at 2 hp. This took 2 attempts.
Spoiler for Longbow:

This took 2 attempts.
Spoiler for Gavels:

For some reason this decks screenshots weren't working for me so I made this in case anybody else has this problem. I had a rough time getting this screenshot so I think "standard" (I'm not sure how to build a great mono gravity) mono gravity might be better than flying gavels. This took 5 attempts.

Offline CactusKingTopic starter

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Re: Animation Fixation [Deck Compilation] https://elementscommunity.org/forum/index.php?topic=63923.msg1254688#msg1254688
« Reply #2 on: January 05, 2017, 03:40:01 am »
I do have screenshots, i just didn't post them all. Thank you for proving my point though!
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Offline antiaverage

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Re: Animation Fixation [Deck Compilation] https://elementscommunity.org/forum/index.php?topic=63923.msg1254738#msg1254738
« Reply #3 on: January 05, 2017, 06:45:42 pm »
Made some slight tweaks to Discord + Jade Staff

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It's actually quite a bit of fun, nice one!
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Offline JonathanCrazyJ

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Re: Animation Fixation [Deck Compilation] https://elementscommunity.org/forum/index.php?topic=63923.msg1254739#msg1254739
« Reply #4 on: January 05, 2017, 06:48:03 pm »
Isn't the feral bond a bit odd with only 8 max creatures unless mito mutant?
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Offline CactusKingTopic starter

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Re: Animation Fixation [Deck Compilation] https://elementscommunity.org/forum/index.php?topic=63923.msg1254770#msg1254770
« Reply #5 on: January 06, 2017, 12:13:08 am »
Made some slight tweaks to Discord + Jade Staff

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It's actually quite a bit of fun, nice one!

I specifically included unupgraded elfs for CC and unupped druidic staffs because they generate +20 healing per turn with adrenalin instead of the +15 you get from jade staffs.
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Offline antiaverage

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Re: Animation Fixation [Deck Compilation] https://elementscommunity.org/forum/index.php?topic=63923.msg1254773#msg1254773
« Reply #6 on: January 06, 2017, 12:29:31 am »
Isn't the feral bond a bit odd with only 8 max creatures unless mito mutant?

Put in more as a placeholder, not sure what I'd prefer there yet.

I specifically included unupgraded elfs for CC and unupped druidic staffs because they generate +20 healing per turn with adrenalin instead of the +15 you get from jade staffs.

Unupgraded Elfs have 3/2 instead of 3/3, which is worse for CC, the only advantage is they are cheaper by 1 quanta.

I agree with you about the staves.

Either way I was just sharing what I threw together to play with, it's not a commentary on your build nor provided as an improvement.
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Offline Mr Muffin

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Re: Animation Fixation [Deck Compilation] https://elementscommunity.org/forum/index.php?topic=63923.msg1254775#msg1254775
« Reply #7 on: January 06, 2017, 12:55:24 am »
Isn't the feral bond a bit odd with only 8 max creatures unless mito mutant?

Put in more as a placeholder, not sure what I'd prefer there yet.



Though this probably isn't the best card to put there in this case a shard of gratitude > feral bond. Other options could be perhaps a giant frog, chaos power, or another epinephrine.


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Re: Animation Fixation [Deck Compilation] https://elementscommunity.org/forum/index.php?topic=63923.msg1254797#msg1254797
« Reply #8 on: January 06, 2017, 06:47:12 am »
Though this probably isn't the best card to put there in this case a shard of gratitude > feral bond. Other options could be perhaps a giant frog, chaos power, or another epinephrine.

I was playing with Chaos Power being there before reading this, still not sure, but good suggestions. I'll try your other thoughts.
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Offline ValerianFlame

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Re: Animation Fixation https://elementscommunity.org/forum/index.php?topic=63923.msg1260727#msg1260727
« Reply #9 on: March 19, 2017, 02:06:16 am »
Spoiler for Dagger/Dirk:
Lycandirks
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This deck is pretty trash when compared to other decks, but it was one of my first thoughts when making a dagger deck. The deck grew on me though, and it's probably one of my favorite non-cremarush decks.
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Had trouble with this one, but while facing a half blood with crusaders, I got this idea.
Spoiler for Hammer/Gavel Gravity Ver.:
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I also had trouble with this one, but I was able to make it work somehow. Yay for gravity decks! (Well, and air.)
Spoiler for Hammer/Gavel Earth Ver.:
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6rl 6rl 6rl 6rl 6rl 6rl 77g 77g 77g 77g 77g 77g 7n2 7n2 7n2 7n2 7n2 7n2 7qe 7qe 7qe 7qe 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8pm
For an earth deck, I had to look for some guidance on the Wiki. I knew graboids could work, so I'd need time pends. My leftover time quanta could be spent on GotP, as it's a solid rush card.
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6rr 6rr 6rr 6rr 6rr 6rr 7ms 7ms 7ms 7ms 7mu 7mu 7mu 7mu 7mu 7mu 7n2 7n2 7n2 7n2 7n2 7n2 7nq 7nq 7nq 7nq 7oe 7oe 7oe 7oe 8pr
I wanted to make a Damseltal at first, but I knew that wouldn't work. I then tried for a deck like this, but with sky blitz. The quanta was too low for me to use sky blitz in most matches, so I went with this.
Spoiler for Discord:
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6u5 6u5 6u5 6u5 6u5 6u5 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 74f 74f 74f 74f 74f 74f 752 752 7n2 7n2 7n2 7n2 7n2 7n2 8pl
I had a time with this deck, using discord to spread a lot of quanta. This deck was mostly speedbuilt, but whatever, I liked it.
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710 710 710 710 710 710 718 718 718 718 718 718 71a 71a 71a 71a 71a 71a 7gl 7gl 7gl 7gl 7gl 7gl 7n2 7n2 7n2 7n2 7n2 7n2 8pp
This deck looks like it's very prone to bad draw, and in a way, it is. I had trouble making the deck to satisfy me, but in the end, this was my choice.
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744 744 744 744 744 744 744 744 744 744 744 744 74c 74c 74c 74c 74c 74c 74h 74h 74h 74h 7ee 7ee 7ee 7ee 7ee 7ee 7n2 7n2 7n2 7n2 7n2 7n2 8po
So far, this deck has given me the most trouble. I wanted to make an original catatitan deck, but I was worried that it wouldn't be "original" so I went with a catatitan with SoB
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778 778 77f 77f 77f 77f 77g 77g 77g 77g 77g 77g 78q 78q 7n2 7n2 7n2 7n2 7qu 7qu 7qu 7qu 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8pm
The titan deck above didn't give me the most trouble, this did. I tried making a Earth/Gravity/Air, but that didn't work out too well for me. Then, I did something like this, but with more pulvy, AW, and SoR. I had to beat around the bush and take out some cards to make this deck even seem viable. To think this was the one card where I was like: "This will be easy."
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5c5 5c5 5c5 5c5 5c5 5c5 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7an 7an 7an 7an 7an 7an 7n2 7n2 7n2 7n2 7n2 7n2 7nq 7nq 7nq 7nq 8pr
Now for a slightly less original deck: Adrenastaves! Now for this one, I wanted to make it a little more original by adding SoFr, making the deck more prone to bad draw, but the staves also ignore shields (shields with -2 or -3 damage are a huge problem for some adrenastaves).
Spoiler for Fahrenheit:
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7dn 7dn 7dn 7dn 7dn 7dn 7dp 7dp 7dp 7dp 7dp 7dp 7ee 7ee 7ee 7ee 7ee 7ee 7mt 7mt 7mt 7mt 7mt 7mt 7n2 7n2 7n2 7n2 7n2 7n2 7nq 7nq 7nq 7nq 8po
Cactus, Muffin and I had a discussion on his deck vs mine, and both of us had fair points. This deck is more prone to bad draw, but it is slightly faster imo.
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77j 77j 77j 7gk 7gk 7gk 7gm 7gm 7gm 7gm 7gm 7gm 7gs 7gs 7gs 7gs 7gs 7gs 7i6 7i6 7i6 7i6 7i6 7i6 7n2 7n2 7n2 7n2 7n2 7n2 8pm
This one was easier to make than most of the other decks. It may have slightly unbalanced quanta generation, but it seems fine for an EQ Denial.
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7k1 7k1 7k1 7k1 7k1 7k1 7n2 7n2 7n2 7n2 7n2 7n2 816 816 816 816 816 816 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 8pq
This deck is kinda rushed, due to the over-quanta on Aether Pends, but I was paranoid about bad draw.
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7ee 7ee 7ee 7ee 7ee 7ee 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7n2 7n2 7n2 7n2 7n2 7n2 7n5 7n5 7n5 7n5 7n5 7n5 7n9 7n9 7nq 7nq 7nq 7nq 8po
This deck wasn't a hassle to make. I love Fire/Air as a duo, not because of UG, but because of SoB Air Rushes. 21 damage with Sky Blitz and SoFr, PER EE? I'll take it! Plus, there is just enough quanta for everything, and the deck is consistent too.
Fun Fact: Upped SoB's Import Code is 7ee. Eagle's Eye acronym is EE. Eagle's Eye also does 7 damage. Coincidence?
Spoiler for Eternity:
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7n2 7n2 7n2 7n2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q8 7q8 7q8 7q8 7qk 7qk 7qk 7qk 7qu 7qu 7qu 7qu 7qu 7qu 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8ps
I couldn't make a trolly deck (rip) so I figured: "Time is good at drawing things. Maybe if I get my cards out while the opponent can't" and then this happened.
Spoiler for Vampire Stiletto/Vampire Dagger:
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7n2 7n2 7n2 7n2 7n2 7t4 7t4 7t4 7t4 7t4 7t9 7t9 7t9 7ta 7ta 7tb 7tb 7tb 7tb 7tb 7tf 7tf 7tf 7tf 7tf 7tf 7um 7um 7um 7um 8pt
At first I tried something involving eclipse and epinephrine, considering 8 damage converts to 17 damage. However, the deck seemed too inconsistent, so I went with a darkness rush with Gargoyles.
Spoiler for Lobotomizer/Electrocutor:
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7n2 7n2 7n2 7n2 808 808 808 808 808 808 80e 80e 80e 80e 80s 80s 80s 80s 816 816 816 816 816 816 81q 81q 81q 81q 81q 81q 8pu
Geez, I can safely say this one gave me THE most trouble out of all the animate weapon sets. I tried a good few archetypes before this mediocre deck, and I'm glad I don't have to do anything else.
« Last Edit: April 03, 2017, 01:01:40 am by ValerianFlame »
I always liked fire. It "warmed up" to me. :fire
Brawl #6: Pyrocloaks.
┴o dɹoʌǝ ʞnɹo ʍǝ ɐɹǝ ɐll pndlᴉɔɐʇǝs' I sɥɐll ʍɹᴉʇǝ ʇɥǝ sɐɯǝ ʇɥᴉuƃ ʍᴉʇɥ ɯnlʇᴉdlǝ ɐɔɔonuʇs˙ (Ɔodʎ dɐsʇǝ ʇɥᴉs ɯǝssɐƃǝ)
No longer active in blab. Contact me through Elements Discord.

Offline Mr Muffin

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Re: Animation Fixation https://elementscommunity.org/forum/index.php?topic=63923.msg1260728#msg1260728
« Reply #10 on: March 19, 2017, 02:13:15 am »

Spoiler for Morning Star/Morning Glory:
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7k1 7k1 7k1 7k1 7k1 7k1 7n2 7n2 7n2 7n2 7n2 7n2 816 816 816 816 816 816 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 8pq

Much too much aether quantum and probably quantum in general. A deck like thats quantum base should be mostly light towers with a few light pendulums with mark of aether. You could also replace some towers (if you do in fact change it to mostly towers) to either some (two would likely be best) improved miracles or more damage like a -2 light towers +2 archangels.

Offline ValerianFlame

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Re: Animation Fixation https://elementscommunity.org/forum/index.php?topic=63923.msg1260730#msg1260730
« Reply #11 on: March 19, 2017, 02:20:40 am »

Spoiler for Morning Star/Morning Glory:
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7k1 7k1 7k1 7k1 7k1 7k1 7n2 7n2 7n2 7n2 7n2 7n2 816 816 816 816 816 816 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 81q 8pq

Much too much aether quantum and probably quantum in general. A deck like thats quantum base should be mostly light towers with a few light pendulums with mark of aether. You could also replace some towers (if you do in fact change it to mostly towers) to either some (two would likely be best) improved miracles or more damage like a -2 light towers +2 archangels.

I had to upgrade cards I didn't have upgraded, as I made a partly upgraded version in the actual game.
I always liked fire. It "warmed up" to me. :fire
Brawl #6: Pyrocloaks.
┴o dɹoʌǝ ʞnɹo ʍǝ ɐɹǝ ɐll pndlᴉɔɐʇǝs' I sɥɐll ʍɹᴉʇǝ ʇɥǝ sɐɯǝ ʇɥᴉuƃ ʍᴉʇɥ ɯnlʇᴉdlǝ ɐɔɔonuʇs˙ (Ɔodʎ dɐsʇǝ ʇɥᴉs ɯǝssɐƃǝ)
No longer active in blab. Contact me through Elements Discord.

 

blarg: CactusKing,ValerianFlame,Exarp,Amashi