edit: approval of cucn, xn, and xyan led to change of -1 stilletto -1 steal (still leaves dark duo with 6 dark card fodder for discard - as 8 wouldnt have been enough for discard fodder after round 1) -1 bone wall -1 arsenic +4 dragons. however salvage and conversion can still get us back these lost cards should we need it.
Guys: due to limitations on dragons in current vault our possible combinations of decks we could field is severely low, with 2 unusable, unless there are heavy modifications of decks prior to selection.
Doing the following change in vault we can gain the list of deck combinations for 6 deck play:
-2 BW -2 arsenic +4 dragon:
ABDEFG
ABDFGJ
ACDEFG
ACDFGJ
ADEFGH
ADEFGI
ADFGHJ
ADFGIJ
BCDFGJ
BDEFGH
BDEFGI
BDFGHJ
BDFGIJ
CDEFGH
CDEFGI
CDFGHJ
CDFGIJ
(A=pandebonium, B=bonebolt, C=pdials, D=winged death, E=PUgons, F=dark duo, G=grabbow, H=monodeath, I=discotek, J=fracluse)
on the downside though, we would need to mod 1 bolt from bonebolt if we also use the grabbow. suggestions go on the side of not taking out another card and adding a new one, thus either mod in a bone wall/arsenic/pillar-pend for a bolt.
there is another issue- it can be helped by using salvage and salvage conversion though- there are 3 decks above that are in all the 6 deck combinations, yet only 1 has discard fodder, so if one loses enough we would be forced to use salvage conversion if we still have 6 players.