2.2. MEMBER ROLESEach team has a total of 7 members (1+6) which have specific roles assigned by the General.
1. GeneralGeneral is the leader of the team who makes sure that other team members are doing their jobs and fighting their battles. Generals should be aware of team absences, and if a team member is unable to fight a duel the General should coordinate a replacement. General also communicates with Warmasters.
2. LieutenantLieutenant is second in command. Lieutenants should be the first to fill in for the General if they are unable to complete their duties.
3. StrategistStrategists may remove up to six cards from their deck before each duel. Each duel must have a legal deck, and their full deck must also be legal. Vault penalties are not incurred for mid-battle deck errors, provided the full deck is legal and the match finished.
Spoiler for example:
Jack, Aether's Strategist, has been assigned the following deck for his battle:
Hover over cards for details, click for permalink
4vd 4vd 4ve 4ve 4vh 4vj 4vj 4vm 4vm 4vn 4vn 4vn 4vo 4vo 5f1 5f1 5lc 5lc 61q 61q 61s 61s 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 80b 80b 81q 8pj
He uses the following legal decks for his duels:
Hover over cards for details, click for permalink
4vd 4vd 4ve 4ve 4vh 4vm 4vm 4vn 4vn 4vn 4vo 4vo 61q 61q 61s 61s 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 80b 80b 81q 8pj
Hover over cards for details, click for permalink
4vd 4vd 4vh 4vj 4vj 4vm 4vm 4vn 4vn 4vn 4vo 4vo 5f1 5f1 5lc 5lc 61q 61q 61s 61s 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 81q 8pj
He also uses the following illegal deck (not enough Aether cards), forfeiting the duel he used it.
Hover over cards for details, click for permalink
4vd 4vd 4ve 4ve 4vh 4vj 4vj 4vm 4vm 4vn 4vn 4vn 4vo 4vo 5lc 5lc 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 80b 80b 81q 8pj
4. BerserkerDiscard 1, 2 or 3 cards from the Vault during deckbuilding. The Berserker may use 1, 3 or 4 extra upgrades respectively.
5. QuartermasterIf the Quartermaster plays in a battle, each winner from their team may claim 1 card from their element by relinquishing 3 of their salvage, or 2 salvage if the Quartermaster wins. Limit of two cards per person. Teams may not claim cards they already have at least 6 copies of.
6. Standard BearerThe Standard Bearer salvages N more cards and discards N fewer cards, where N is the number of wins their team has had that round.