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Offline The OracleTopic starter

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VAULT https://elementscommunity.org/forum/index.php?topic=23642.msg301399#msg301399
« on: March 30, 2011, 11:56:44 am »
Vault editing should be primarily done by the team Vault Organizer using the following link:
> LINK TO VAULT < (https://spreadsheets.google.com/ccc?key=0AgB8fZX7y8kydGptd0ktWThJd29ZM3NmZnZHRlRiYmc&hl=en&authkey=CJ7pnusN)
Do not give this link to anyone outside your team!


When you edit the Vault, please post on this topic, explaining what edits you made. For example:
Quote
Round 1:
Salvage +24
Discard -18

NEW FEATURE:
One major change to Vault editing is that instead of editing the same sheet over and over again, we will have separate sheets for each round.

1. Click the Vault editing link
2. Click the arrow next to the "Round 1" tab on bottom-left
3. Choose "Duplicate"
4. Rename the new tab ("Copy of Round 1") to "Round 2"
5. Ignore "Round 1" tab, and start using "Round 2" tab
6. Repeat the previous steps for each new round

By doing this, old salvaging/discarding information is no longer lost, and we can more easily monitor what happens to the Vaults during the event.



MrBlonde

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=23642.msg304587#msg304587
« Reply #1 on: April 03, 2011, 10:50:02 am »
My thoughts on the current vault (the vault filled up faasttt).

- needs more EQ's
- 12 plagues seems light but might have to go with it
- only one pandabonium deck. Should we have 2?
- 6 grabbies. Maybe 12 would be better.
- Would like to get 10 lightnings and 10 shockwaves.
- no miracles, no crusaders

Please add your thoughts on cards we should ditch or add. Thanks!

Offline kev

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=23642.msg304674#msg304674
« Reply #2 on: April 03, 2011, 02:26:33 pm »
It looks like the vault is composed of a number of proposed decks but I can't tell which.  A little help?

MrBlonde

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=23642.msg304755#msg304755
« Reply #3 on: April 03, 2011, 05:30:23 pm »
1. anti-fire, death/earth
Code: [Select]
52l 52l 52l 52l 52q 52q 52q 52q 52r 52r 542 542 542 542 542 542 542 542 542 542 542 542 542 542 592 592 592 592 593 593 593 593 593 593 594 594 594 594 594 5942. pandabonium
Code: [Select]
4vp 4vp 4vp 4vp 4vp 4vp 52g 52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52q 52q 52q 52r 52r 52r 52r 52r 542 542 542 542 5423. pandabonium
4. mummybow
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 52g 52g 52g 52g 52j 52t 52t 52t 52t 52t 52t 542 542 542 542 5f6 5f6 5i7 5i7 5og 5og 5ro 61q 61q 8ps
5. grabow
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 52g 52g 52g 52l 52l 52p 52p 52q 52q 52t 52t 542 542 542 542 590 590 590 590 590 590 5f6 5on 61qEQ grabow - probably could take out a few EQs and add sideboard cards
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 52q 52q 52t 52t 52t 52t 542 542 542 542 542 542 542 542 542 590 590 590 590 593 593 593 593 593 5og 8pm
6. dosa
Hover over cards for details, click for permalink
Deck import code : [Select]
52h 52h 52i 52i 52i 52i 52i 52i 52r 52r 52r 52v 52v 52v 52v 52v 52v 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 622 622 622 622 622 8pk
7. air MVP deck or winged spider deck
Hover over cards for details, click for permalink
Deck import code : [Select]
52h 52h 52j 52j 52j 52j 52j 52j 52r 52r 542 542 542 542 542 542 542 542 542 542 542 542 5ol 5ol 5on 5on 5on 5on 5oo 5oo 5oo 5oo 8pr
Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52h 52h 52j 52j 52j 52j 52j 52j 52q 52q 542 542 542 542 542 5oo 5oo 5oo 5oo 5oo8. fractal spiders/mummies - can also be modded to add less dims/lightnings and more fractals
Code: [Select]
52p 52p 52q 52q 542 542 542 542 542 542 542 542 542 542 542 542 61q 61q 61q 61q 61q 61t 61t 61t 61t 61t 61t 622 622 713 713 7139. death/fire - vanilla deck. can also add skull shields (daxx's version)
Code: [Select]
52g 52g 52g 52g 52g 52g 52h 52h 52q 52q 52t 52t 52t 52t 52t 52t 542 542 542 542 542 542 542 5f6 5f6 5f6 5fb 5fb 5fb 5fb 5fb10. Immo/spark/soul catcher - 2 versions one with deflag
Code: [Select]
52h 52h 52h 52h 52h 52i 52i 52i 52i 52v 52v 52v 52v 52v 52v 5f9 5f9 5f9 5f9 5f9 5f9 5fc 5fc 5fc 5fc 5fc 5fc 61p 61p 61p11. rewind deck maybe with sundials
Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52h 52j 52j 52o 52o 52o 52o 52o 52o 52q 52q 52q 5rk 5rk 5rk 5rk 5rk 5rp 5rp 5rp 5rp 5rp
Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52p 52p 52p 52p 52q 52q 52q 52r 52r 5rk 5rk 5rk 5rp 5rp 5rp 5rp 5rp 5rp 8ps
12. lightning rush
Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52o 52o 52o 52o 52q 52q 52t 52t 52t 52t 52t 52t 61q 61q 61q 61q 61q 8pu
13. death/darkness - 4 steals/2 dusk, mabye -1 steal +3 cloak

14. Entropy rounded deck
Code: [Select]
4vc 4vc 4vc 4vc 4vc 4vf 4vf 4vi 4vi 4vl 4vl 4vl 4vn 4vn 4vn 52g 52g 52g 52g 52g 52g 52l 52l 52p 52p 52t 52t 52t 52t 52t15. BH/Discord deck
Hover over cards for details, click for permalink
Deck import code : [Select]
4vl 4vl 4vl 4vl 52g 52g 52g 52o 52o 52t 52t 52t 52t 52t 52t 542 542 542 542 55k 55k 55k 55k 55k 55v 55v 55v 55v 55v 55v 8pj
16. EQ deck/counter for bolt decks
Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52p 52p 52q 52q 52r 52r 52t 52t 52t 52t 52t 52t 542 542 542 542 542 593 593 593 593 593 8pm

Mummies can be subbed for poisons

Did not add mono-death since we can just make that.




Offline icecoldbro

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=23642.msg304921#msg304921
« Reply #4 on: April 03, 2011, 10:20:27 pm »
-Get rid of Red Nymph
-Get rid of Eternity,
-2 Extra AM

Offline xn0ize

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=23642.msg305151#msg305151
« Reply #5 on: April 04, 2011, 07:12:53 am »
fire nymph and grey nymph is a great combo for Daxx's usage in the fire/death stall.
eternity is essential for the mumbow, and with out it , no way to beat the water/entropy stall.
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Re: VAULT https://elementscommunity.org/forum/index.php?topic=23642.msg305158#msg305158
« Reply #6 on: April 04, 2011, 07:27:20 am »
-Get rid of Red Nymph
-Get rid of Eternity,
-2 Extra AM
-get rid of all chances to beat Entropy.
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Offline xn0ize

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=23642.msg305164#msg305164
« Reply #7 on: April 04, 2011, 07:49:11 am »
-Get rid of Red Nymph
-Get rid of Eternity,
-2 Extra AM
-get rid of all chances to beat Entropy.
yup, with out eternity, no way to beat some decks, and xdude, come to type with me and blondey.
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Offline icecoldbro

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=23642.msg305582#msg305582
« Reply #8 on: April 04, 2011, 10:12:25 pm »
-Get rid of Red Nymph
-Get rid of Eternity,
-2 Extra AM
-get rid of all chances to beat Entropy.
yup, with out eternity, no way to beat some decks, and xdude, come to type with me and blondey.
One Eternity wont help much, if you guys are sure about that being only way I think we need at the least 2.

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=23642.msg305839#msg305839
« Reply #9 on: April 05, 2011, 07:05:01 am »
we need 1 for the mumbow , we have 1 mumbow , 1 grabbow , why do we need 2 eternities ?
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Re: VAULT https://elementscommunity.org/forum/index.php?topic=23642.msg306655#msg306655
« Reply #10 on: April 06, 2011, 12:50:47 pm »
Hey, all.

I think we have some pretty good decks here. And maybe mine is a noob opinion, but:

1) I feel we should have more PC, deflagration and steal.

2) Im surprised we wont use any vultures. Virus, Bone Wall, Plague, and not Vultures?

3) No Flying Weapons? Really? Flying Arsenic deck would be good, I suppose.

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=23642.msg306662#msg306662
« Reply #11 on: April 06, 2011, 01:02:56 pm »
flying arsenics.. is meh, vultures has no profit in these decks  , and did you mean PC?, i think we have enough.
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