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MrBlonde

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=13933.msg179454#msg179454
« Reply #24 on: October 19, 2010, 12:28:41 am »
:time

I assume Eternity is for making Pharaohs? I'm really not sure how good that deck works unupped... Rewinds and Sundials are awesome, and can be played off the mark. Eternity/Pharaohs need tons of time quanta.
yeah eternities are kinda iffy. i personally thought that rewinding mummies into pharoahs was a waste but when i created the deck i used for the trials i absolutely loved it. I am just unsure about it unupped. I need to play around with it a bit to see if it's even worth it. This deck counters quite a few decks, discord being one of them (this deck generates a ton of quanta so scattered quanta is no problem and the rewinds allow pharoahs to get created easily).

Anyways i'll play around with it a little. If you guys think it's not worth it perhaps we will just ditch the eternities and time towers.

Malduk

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=13933.msg179492#msg179492
« Reply #25 on: October 19, 2010, 01:08:17 am »
:time

I assume Eternity is for making Pharaohs? I'm really not sure how good that deck works unupped... Rewinds and Sundials are awesome, and can be played off the mark. Eternity/Pharaohs need tons of time quanta.
yeah eternities are kinda iffy. i personally thought that rewinding mummies into pharoahs was a waste but when i created the deck i used for the trials i absolutely loved it. I am just unsure about it unupped. I need to play around with it a bit to see if it's even worth it. This deck counters quite a few decks, discord being one of them (this deck generates a ton of quanta so scattered quanta is no problem and the rewinds allow pharoahs to get created easily).

Anyways i'll play around with it a little. If you guys think it's not worth it perhaps we will just ditch the eternities and time towers.
I really never played deck like that unupped. So, feel free to test it and use it if it feels right.

Anyway, this is why I simply love the war... Was playing around with novas thinking about :darkness , and made this super fun deck:

Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 52g 52g 52g 52g 52g 52g 52p 52p 52p 52q 52q 52t 52t 52t 52t 52t 52t 5oi 5oi 5oi 5oi
This thing destroys AI3 (not that its super important, but at least means that deck works), but I'm loving the fact that it can be tweaked to fight different elements. Flying Discord AND Arsenic on SECOND turn is full of all sorts of win!  :)) I take back what I said about Novas, and about Holy Light. Novas could fuel such cards, leaving mark open to whatever.

Anyway, I hate when people steal my stuff, thus Flying weapons in the deck. Plagues are to take down Devourers off the board, and if already pressed by devourers, Nova should be saved to be used when you get Flying weapon. Nova should get some breathing room for :death quanta to fill up for Plague or whatever is next.
Would like to test it against some of ya using :darkness deck though. It may fail epically in a real match, hard to predict  :) For more consistency, another Discord and Flying weapon could be added instead of...hmm... 1 Mummy and 1 Plague.

xuru

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=13933.msg179696#msg179696
« Reply #26 on: October 19, 2010, 07:35:49 am »
1. To many flying weapons. i dont see use for 10 of them, maybe at max 8

2. 6x Owl eye? hmm..

3. There are not enough death pendulums or pillars from other elements

4. I dont see any use for thouse fire bolts... We are going to fuel fire from pendulums so getting even 10 qunta would take some rounds... it's better to add more rage pot

Edit: and what about nymphs?

Malduk

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=13933.msg179768#msg179768
« Reply #27 on: October 19, 2010, 01:43:56 pm »
10 flying weapons let us build 2 decks taking 5 of them, and flying owls eyes is pretty good CC deck. Flying weapons also go through Wings, and our only airborne creatures are dragons.

As for pendulums, we'll use them with  :aether , :air , maybe  :darkness:life:entropy and  :time will have their own towers + maybe some pendulums, and other elements are just played off the mark. I'd maybe start with equal amount of pillars and pendulums, as we can trade 12 each round anyway.

And yeah, Rage pots work better than Bolts, though I like to mix both in the deck.

Malduk

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=13933.msg179770#msg179770
« Reply #28 on: October 19, 2010, 01:45:43 pm »
Oh, one more thing... reflective shields? Not a great selection there... :life shield costs 5, Mirror shield needs :light . But I imagine :light might use Ice bolt stall deck against us again.

Offline Shantu

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=13933.msg179774#msg179774
« Reply #29 on: October 19, 2010, 01:53:19 pm »
I think it depends on what deck we want to use. We already have Life cards,so the Emerald Shield can be put into the Death/Life duo deck. Or we can simply splash Light and use reflectives (and perhaps some other light cards if needed).

We have only 6 more cards to put into the vault right now, so we must choose wisely (433/439). The amount of pillars/pendulums seem a bit low to me, but pendulums function as pillars with mark of Death, so it might work.

Malduk

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=13933.msg179779#msg179779
« Reply #30 on: October 19, 2010, 02:09:03 pm »
The thing is, we use :life for adrenalined spiders, and at the moment, dont use any :light cards.

Against :fire , adrenalined spiders will fail miserably. Against Ice shield and possible :water / : light combo it *might* work though I wouldnt bet my house on it.


Malduk

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=13933.msg180035#msg180035
« Reply #31 on: October 19, 2010, 10:30:16 pm »
Guys, we need some more activity here. Enemy never sleeps.  :P

To Do list:

- deck against (fractal) devourers - both :darkness and :aether will have this one ready
- deck against light stall (including ice bolt deck they used last war)
- decide should we pack :light cards or not
- rewinding mummies deck, yes or no?
- :fire -> rewinds work great against immo deck. :air duo should work too.

- propaganda page -> wrap it up

Feel free to add some other things to consider. Feel obligated to post your own solution to any or all of the topics  :)

MrBlonde

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=13933.msg180057#msg180057
« Reply #32 on: October 19, 2010, 11:21:04 pm »
Okay tested out the mummy/pharoah/eternity deck. It's meh unupped. The mummies definitely need to be upped as scarabs at 2/1 are much less effective then 3/1.

I'm not entirely sure if we should even use eternities at this point since we would pretty much need time towers to run them effectively. If we ditched the eternities and the towers that would give us 8 more cards.

MrBlonde

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=13933.msg180065#msg180065
« Reply #33 on: October 19, 2010, 11:29:58 pm »
- deck against (fractal) devourers - both :darkness and :aether will have this one ready
Well discord decks pretty much can shut down fractal devourers if we can get one out quick enough. That and mono-speed rush would probably work well here.

- deck against light stall (including ice bolt deck they used last war)
I think corrum added a counter nightstalker/blessing/miracle deck for light that we can work on. Light's deck will pack purifies though so poison will be nullified a bit. The best way to stop that deck really is to have a reflective shield or earthquakes or fractal.

Perhaps a fractal deck with the hope of outdamaging the miracles before getting nuked by ice bolts.


- decide should we pack :light cards or not
- rewinding mummies deck, yes or no?
Packing light cards might not be bad. Some towers, miracles, and some reflective shields may actually be helpful. Also holy flashes and blessings as well.

Rewinding mummies, probably not.

- propaganda page -> wrap it up
I added the banner but if someone could get me the embed code for the song that would be awesome.

Malduk

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=13933.msg180091#msg180091
« Reply #34 on: October 19, 2010, 11:57:39 pm »
The issue with Discord comes on the first miss through Dusk shield. I did some playtesting with Shantu today, though I used that flying Discord/nova deck. Novas are good to stall devourers for a couple of turns, but deck like that fails at damage output. Games went basically like this - I scramble quanta for several turns, have a good HP lead, Dusk comes up, everything misses, fractal Devourers are up, followed by fractal Vamps, which heal back all the damage. Pretty annoying  :))

Poison is great to bypass Dusk, though vamps tend to overcome it. Skull shield could cut healing of vamps in half though, and is something no one would miss if it gets stolen...
I wanted to try out Discord + death rush, leaving out Poison in favor for more pillars and damage dealers, but had to go. Will try that out tomorrow.

Btw, something like this:
Code: [Select]
52g 52g 52g 52o 52o 52o 52o 52o 52o 52q 52q 542 542 542 542 542 542 542 5i5 5i5 5i5 5i5 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5i9eats lots of :darkness decks alive. It destroyed adrenalined vamps with the worst possible draw. Variation of speed poison with bolts that take care of all 2HP creatures. However, deck dies in horrible pain against fractaled devourers as it needs lots of quanta. Not sure if its worth taking it, but throwing it out there anyway.


MrBlonde

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Re: VAULT https://elementscommunity.org/forum/index.php?topic=13933.msg180124#msg180124
« Reply #35 on: October 20, 2010, 12:34:39 am »
yeah fractal devourers are a pain. Mono-rush with plagues would probably work decently. Adrenaline anything gets destroyed by plagues and being mono we don't have to worry about devourers too much (especially if we pack 13+ towers)

 

anything
blarg: