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Offline xn0izeTopic starter

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Round 12 - Decks https://elementscommunity.org/forum/index.php?topic=27688.msg352797#msg352797
« on: June 17, 2011, 05:43:57 pm »
Matchups for round 11
:death Mrblonde
:aether someone
:death Kevkev
:aether someone

MrBlonde (General)
Hover over cards for details, click for permalink
Deck import code : [Select]
52l 52l 52l 52q 52r 52r 542 542 542 542 542 542 542 542 542 542 542 542 542 542 592 593 593 593 593 593 593 594 594 594 594 594 594 5aa 5aa 5aa 5aa 5aa 5aa 719 719 71b 77c 77c 77c 8pm



kevkev(Lt)
Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52g 52g 52g 52g 52h 52h 52o 52o 52o 52o 52o 52o 52q 52q 52t 52t 542 542 542 542 542 5up 5up 5up 5up 713 713 713 8pt


:death Trials 4# Blonde too strong.
Team :death War - 1st place

CL 2/2014 1713 points, 1st place.
Team Air War 9#  :air :air :air

Re: Round 12 - Decks https://elementscommunity.org/forum/index.php?topic=27688.msg352803#msg352803
« Reply #1 on: June 17, 2011, 05:51:55 pm »
Our remaining cards are:
    death rush cards4 stealsearth duo cards
We can also salvage (possibly wings/OE), but the other two decks seem better to me:
    earth stallmono death (+ steals?)
More, we probably just need to figure out where to place each deck.  Then, test test test!

Offline xn0izeTopic starter

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Re: Round 12 - Decks https://elementscommunity.org/forum/index.php?topic=27688.msg352815#msg352815
« Reply #2 on: June 17, 2011, 06:06:22 pm »
i think aether will go double counter on the earth stall again , devtal and outdeck ,it's really matter where we place what
:death Trials 4# Blonde too strong.
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Offline Marvaddin

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Re: Round 12 - Decks https://elementscommunity.org/forum/index.php?topic=27688.msg352891#msg352891
« Reply #3 on: June 17, 2011, 09:05:54 pm »
If UW gets its salvage, in fact we are going to play vs Aether and UW. Hope they do it, and Fire can play vs Aether.

MrBlonde

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Re: Round 12 - Decks https://elementscommunity.org/forum/index.php?topic=27688.msg352942#msg352942
« Reply #4 on: June 17, 2011, 11:24:59 pm »
If UW gets its salvage, in fact we are going to play vs Aether and UW. Hope they do it, and Fire can play vs Aether.
hrmmmm that does present a problem i think. UW has a pretty decent grabbow...


EDIT: actually we won't play them. UW will still only have to play 1 deck. So 2 from us and 3 from UW,Fire, Entropy with Fire still getting the bye.

Re: Round 12 - Decks https://elementscommunity.org/forum/index.php?topic=27688.msg353572#msg353572
« Reply #5 on: June 19, 2011, 01:39:20 pm »
The event card may actually not change people's decks too much except for UW.  Adding 12 different cards to vaults will just increase card totals but not really add strategies for the non-UW teams.  This does allow us to salvage cards from our win last round (we could grab 5 wings and 1 OE, then use event card to add another OE and a flying weapon for example).

Here are my recommendations for the 12 different cards:
    Flesh SpiderMummyBone DragonSkull ShieldBone WallArsenicPlaguePoisonEarth pendulumTitanium ShieldOwl's EyeFlying Weapon
The last two can be changed if we decide to salvage something different (or nothing at all).

Re: Round 12 - Decks https://elementscommunity.org/forum/index.php?topic=27688.msg353593#msg353593
« Reply #6 on: June 19, 2011, 02:30:11 pm »
One possibility for this round is to use the event card to fatten our earth stall up to 44 (or 42) cards:

Hover over cards for details, click for permalink
Deck import code : [Select]
52l 52l 52l 52p 52p 52r 52r 52r 542 542 542 542 542 542 542 542 542 542 542 542 542 542 58s 58s 58s 593 593 593 593 593 593 594 594 594 594 594 594 5aa 5aa 5aa 5aa 5aa 5aa 5aa 8pm

upgrading whatever makes sense, maybe plagues, EQs, bone walls...

The other deck could be a death rush with steals:
Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52g 52g 52g 52g 52h 52h 52o 52o 52o 52o 52o 52q 52q 52t 52t 542 542 542 542 542 5up 5up 5up 5up 713 713 713 8pt


Remaining in vault:
    1 x flesh spider1 x bone dragon1 x poison2 x Owl's eye5 x wings
Problem here obviously is that a loss with the rush kills us.


As for placement of decks, I like the earth stall with MrBlonde because upgrades benefit him more and :aether will probably expect the rush or fractal spiders with MrBlonde again.

Offline xn0izeTopic starter

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Re: Round 12 - Decks https://elementscommunity.org/forum/index.php?topic=27688.msg353639#msg353639
« Reply #7 on: June 19, 2011, 04:55:46 pm »
EA for the earth stall , nuff' said.
:death Trials 4# Blonde too strong.
Team :death War - 1st place

CL 2/2014 1713 points, 1st place.
Team Air War 9#  :air :air :air

Re: Round 12 - Decks https://elementscommunity.org/forum/index.php?topic=27688.msg353640#msg353640
« Reply #8 on: June 19, 2011, 04:59:25 pm »
EA for the earth stall , nuff' said.
good idea, but 1 copy only kinda sucks :-)

MrBlonde

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Re: Round 12 - Decks https://elementscommunity.org/forum/index.php?topic=27688.msg353656#msg353656
« Reply #9 on: June 19, 2011, 05:45:37 pm »
one copy of EA is meh BUT it could mean winning or losing too. Also lets beef the Earth stall to 44. What makes this matchup interesting is that we have one game vs ups and one not. So meta wise it seems that the non upped one would not use pestal. So for higs deck it likely would be pestal but i fear fractix as well. I know the rush works better vs fractal but with our beefed up earth deck i am thinking i would be better off with the deck.

We also need to worry about the grabbow but i have a feeling they might use that vs UW or Entropy.

Edit: i do find Avenger amusing though. I think he doesn't realize that all the decks we can make have all beat aether already.

Offline xn0izeTopic starter

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Re: Round 12 - Decks https://elementscommunity.org/forum/index.php?topic=27688.msg353660#msg353660
« Reply #10 on: June 19, 2011, 06:01:53 pm »
fast EA + fast diamond shield = bye fractux and pestul
:death Trials 4# Blonde too strong.
Team :death War - 1st place

CL 2/2014 1713 points, 1st place.
Team Air War 9#  :air :air :air

Re: Round 12 - Decks https://elementscommunity.org/forum/index.php?topic=27688.msg353717#msg353717
« Reply #11 on: June 19, 2011, 08:00:32 pm »
Likely aether decks for Round 12:
Gen.
    fractixpestalupped grabowpoison & lightning
Unupped
    devtalgrabowpoison & lightning
other possibilities:
    Aether could use event card to grab eternity - eternity + purify beats our earth stall
We should test our various decks against these options.

 

blarg: xn0ize,SteppingStone81