Event card:If we can use the event card, we should do so. Losing 30 cards or gaining 6 cards puts on multiples of 36, but losing 24 cards actually helps us (unless we sub the other match and win).
Decks:1. Earth duoThis may be the last round we can effectively use the earth stall. If we lose both matches and do not use the event card we will be down to 36 cards, which makes the earth stall ineffective. At that point we would be reduced to a death rush + EQs.
2. Fractal recluseI don't like this anywhere: RoF kills recluses, while dim shields stop it cold
3. Other duosWe could use mono death + steals, mono death + phoenix / deflag, and mono death + lightnings. I don't particularly like any of these duos because they lack either PC or CC.
4. AlternativesNow that we have lost the rage potions from our vault, we can no longer field duos with both adequate PC and CC. However, here we do have a couple alternatives for this round:
Creature rush w/ PC and CC
Hover over cards for details, click for permalink
52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52q 5up 5up 5up 5up 61q 61q 61q 61q 61q 63a 63a 63a 63a 713 713 713 713 713 71a 8pt
Hover over cards for details, click for permalink
52q 542 542 542 542 542 542 542 542 5f6 5f6 5fc 5fc 5fc 5fc 61q 61q 61q 61q 61q 63a 63a 63a 63a 713 713 713 713 713 71a 8po
Poison deck w/ PC and CC
Hover over cards for details, click for permalink
52g 52g 52g 52g 52g 52g 52g 52l 52l 52o 52o 52o 52o 52o 52o 5up 5up 5up 61q 61q 61q 61q 61q 63a 63a 63a 63a 71a 71a 7t9 8pt
We also have the fractix kev posted, but that lacks in CC. The bone walls help there somewhat, but every bone wall beyond 2 causes us to kill a flesh recluse from the vault. Also, I hate fractix.
Match-ups:
AetherCC won't help much against most likely aether decks this round. I actually fear aether will bring its war-legal grabow against us this round. That deck is evil: the silences let graboids evolve without fear of CC, and it has loads of lightnings for CC or burst damage. The silences might cause us to use stone skins a bit early with our earth stall, but we might be able to beat it (needs testing).
Possibilities here are:
earth stalldeath + stealsfire duo with deflags and phoenixes - fractix could possibly work here, but it gets destroyed by the aether grabow
FireI like one of the alternative rush decks here in the spoiler above, maybe the creature rush with lightnings and steals.