WELCOME TO TEAM DEATH!
Our Vault: (399) vault complete! 200/399 cards are death
Vault:
https://docs.google.com/spreadsheet/ccc?key=0AvcW8cFYEJt0dDFOQzZjakhDQzNma3h3WDdqYjRGQVE#gid=14Standings:
https://docs.google.com/spreadsheets/d/1a-BCBFUpGLVhNvgJA-v0rP-C1QHlrX8D6jJ3IiSO4_o/editPICK A COLOR
Fippe94 - 1x Grey Nymph, 1x Mark
majofa - 6x Grey Nymph, 1x Mark
Tiko - 3x Grey Nymphs, no Mark
andretimpa - no nymphs nor marks
Laxa- 3x Grey nymph, 7x air (I don't think this will actually help), 4 darkness (again not as useful), 2 nymph queen, Dont think anything else is worth noting (cant think of any decks to use em in)
qwerter 2x Grey Nymph, no marks
DECKS WE SHOULD HAVE IN VAULT (Exact deck code may vary)
(Please discuss and add/remove what you think):
Mono Death -
http://dek.im/d/z452gz552o52qz552t534z4542z57138pkGrabbow -
http://dek.im/d/z54vjz452gz152rz152tz2542z45905c1z171371a7dmz180a8pmBonewall seems too expensive most of the time.
PUGons -
http://dek.im/d/z252gz252h534zB542z361rz461tz171a80i8pu are pugons that much better than pu grey nymphs? I mean we all have nymphs.
Wings -
http://dek.im/d/z852gz3542z252qz352hz45ooz57138prDarkness Duo -
http://dek.im/d/z652gz152hz552tz65425up5v17137t8z17t97ta7tb8ptBonebolt -
http://dek.im/d/z352gz152oz352rz5542z561qz161tz3718z171a8puDeflag/Nymph -
http://dek.im/d/z952gz152l52qz4534z1542z35f6z57138poPoison Dials -
http://dek.im/d/z952gz152hz552oz152qz352rz57q98pqPoison Rush -
http://dek.im/d/z952gz152lz552oz152qz352rz57gl8ppFirestall -
http://dek.im/d/z152gz152pz552rzA542z55f45f65f7z15f8z25fbz171071az272i8poNomwall -
http://dek.im/d/z252q52rz452uzC542z455qz155rz271bz274b8plMummy/RT -
http://dek.im/d/z452gz452tz7542z55rkz57138psReclusetal - (no dims)
http://dek.im/d/z652gz152qzA542z3622z57138pu (with dims)
http://dek.im/d/z152qzE542z561t622z3713z180i8pu(bonebolt backbone)http://elements.alanbeam.net/qi.php?deckCode=52g+52g+52g+52g+52q+52q+52r+542+542+542+542+542+542+542+542+61q+61q+61q+61q+61q+61q+622+622+622+713+713+713+71b+71b+71b+8pu&showImage=1
Parawall -
http://dek.im/d/534zD542z55unz15up5v05v8z371bz17tg8ptbetter Parawall -
http://dek.im/d/z152gz352r52sz8542z55unz25upz45v0z372iz17tb8ptRoL/Hope -
http://dek.im/d/z152qz1534zA542z15laz25lkz3622z57jp8pu (1 light nymph may be worth considering too) (I have a light nymph)(same here)(got a few too) (at least that one I have XD)
Decks vs: (since we face them at least once in the first 2 rounds)
questions to ask ourselves:
What is our obvious choice against them? ... What is their counter?
What do they think we'll take versus them?
Some things worth noting:
Purify is always the first logical choice against us.(poison)
All of our critters (with the exception of the Nymph) die to most forms of single CC. (rush)
Holy Light may be the second best choice, but takes up precious vault space, and is uncommon (I think).
Bonewall is probably our most feared feature.
Yet we have maybe the fastest (mostly) mono decks of all.
Does that mean we are somewhat "cornered" in playstyle?
last war, our (time) whole discussion about what to send was "stall should do good". We just need to try to keep them guessing.
also purify will only come in large amounts from water and water duos (a grabbow packing it will rarely have more than one copy), so as long as we don't rely entirely in poison for damage this should work
<<< AETHER >>>
--PDials--
Always tricky, I dont have any ideas
last war death beat aether with a pandebonium deck... would aether play fractal against us again? maybe fractal/charger? psions are always annoying, but disco trolls fractal decks a lot - monoAether with psions/dims/fractals.. what do we have to beat that? (Maybe modify the PDials deck a bit, add in one or two reflective shields in place of bone walls?)
Nightmare -> going Dark? Very rough outline:
http://dek.im/d/z552oz9542z55umz15upz55usz35v1z371bz17tb8ptI like this idea. It will definitely be unexpected, and I think it may work. Darkness quanta may be a bit strained. Needs fine-tuning, of course.
pdials is the glaring obvious option, so I'd prepare against it (and poison in general) if I were them by having some healing. In time we did well with it until they noticed that was our only plan (we had the advantage that it was less obvious coming from us). We trolled them with RoL/Hope a bit too.
Aflatoxin is another option, though not that competetive overall.
<<< AIR >>>
variation of this (maybe more stally)
52g 52g 52g 52q 52r 542 542 542 542 542 542 542 542 542 542 5f9 5f9 5om 5om 5om 5om 5om 5oo 5oo 713 713 713 713 713 713 8pr
http://dek.im/d/z252g52q52rz9542z15f9z45omz15ooz57138pr We obviously have to play around wings. I'm thinking we could maybe run the parasite deck? It has steals for UG and is pretty resistant to wings and CC - they used their sancdial stall last war against death and won all 3 games.
http://elements.alanbeam.net/qi.php?deckCode=52q+542+542+542+542+542+542+542+542+542+5f9+5f9+5oc+5oc+5on+5on+5on+5on+5on+5on+5p0+5p0+5p0+5pu+713+713+71b+71b+71b+71b+8pr&showImage=1My idea. Only works with nymphs, but I think the extra stall is necessary (haven't tested majos)
http://dek.im/d/52qz8542z15f9z15ocz55onz25p05puz1713z371b8prA different approach (6ups at least):
52g 52g 52g 52g 52h 52h 52t 52t 542 542 542 542 5ol 5ol 5on 5on 5on 5oo 5oo 5oo 5oo 713 713 713 7mt 7mt 7mt 7mt 7mt 7mt 8pk
http://dek.im/d/z352gz152hz152tz3542z15olz25onz35ooz2713z57mt8pk<<< DARKNESS >>>
w00t for random
52g 52g 52g 534 534 534 534 534 542 542 542 542 542 542 542 542 542 542 5c5 5c5 5c5 5c5 5c5 5c5 5c7 5c7 5c7 5c7 5c7 5c7 7n2 7n2 7n2 7n2 7n2 7n2 8pn
http://dek.im/d/z252gz4534z9542z55c5z55c7z57n28pnMonodeath will probably be pretty strong here as well.
PDials against Darkness :]
http://dek.im/d/z952gz152hz552oz152qz352rz55lcz57q98pq52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52o 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 5lc 5lc 5lc 5lc 5lc 5lc 7q9 7q9 7q9 7q9 7q9 7q9 8pq
Pure (mono) rush, fine-tuned for the footsoldier: Soldiers have 6 ups Do they? Nice!
http://dek.im/d/z552gz152hz552oz552t534z5542713z171a8pk<<< EARTH >>>
RT mummies
52g 52g 52g 52g 52t 52t 52t 52t 542 542 542 542 542 542 542 542 542 5rk 5rk 5rk 5rk 5rk 5ro 5ro 713 713 713 713 713 713 8ps
http://dek.im/d/z352gz352tz8542z45rkz15roz57138ps Bonebolt is good vs. grabbies, loses to nymphs, maybe RT?
<<<ENTROPY>>>
52g 52g 52g 52g 52o 52o 52r 52r 52r 52r 542 542 542 542 542 542 61q 61q 61q 61q 61q 61q 61t 61t 718 718 718 718 71a 71a 8pu
http://dek.im/d/z352gz152oz352rz5542z561qz161tz3718z171a8pu pdials and grabbows?You should never let entropy salvage from novabows.
<<< FIRE >>>
52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52q 52t 52t 52t 52t 52t 52t 534 542 542 542 542 542 713 713 713 713 713 713 8pk
http://dek.im/d/z452gz552o52qz552t534z4542z57138pk-or-
http://dek.im/d/z352lz152rzB542z3592z5593z5594z271az272i8pm Gut tells me monodeath. Just a fast rush. I mean they will expect bonewalls. Skull Shield can be a lifesaver here.
<<< GRAVITY >>>
52g 52g 52h 52h 52h 542 542 542 542 542 542 542 542 542 542 61q 61q 61q 61r 61r 61r 61r 61r 61r 710 71a 71a 72i 72i 72i 8pu
http://dek.im/d/z152gz252hz9542z261qz561r710z171az272i8puBonewalls is pretty much the worst idea ever. Sundials are not horrible, unless catatitans. Upped dials and PC splashed? RT also hurts. Honestly, I dont think RT is that good, In war meta pretty much every deck gravy will build will do well against it because it's the "obvious" one. Look at our decks last war for example. Plus, scib I dont think is that good of a player, and I dont think hell test that much, hes more a "theory" player, meaning pretty sure he wont make decks weak to RT. Lobotomy is another thing they should be afraid of most of the time.
stupid idea
http://dek.im/d/z852gz152hz452oz152qz2542z25up5v1z57q98ptHow about a rush with lightning splashed for taking Otys down (or just rush and cross our fingers they have no Otys)
Or combine the above two:
52g 52g 52g 52g 52g 52g 52g 52g 52l 52l 52t 52t 52t 52t 534 534 542 542 542 542 542 542 61q 61q 61q 61q 61q 80e 80e 80i 8pu
http://dek.im/d/z752gz152lz352tz1534z5542z461qz180e80i8pu<<< LIFE >>>
52g 52g 52g 52g 52g 52g 52g 52g 52q 52q 52r 52r 52u 52u 52u 52u 52u 542 542 55q 55q 55q 55q 55q 713 713 713 713 713 713 8pl
http://dek.im/d/z752gz152qz152rz452uz1542z455qz57138pl Would our gravyscorp duo work here?
<<< LIGHT >>>
52q 52q 534 534 542 542 542 542 542 542 542 542 542 542 542 542 5lk 5lk 5lk 5ls 622 622 622 622 622 7jp 7jp 7jp 7jp 7jp 7jp 8pu
http://dek.im/d/z152qz1534zB542z25lk5lsz4622z57jp8pu Obvious answer is to bring a stallbreaker, if they have holy lights, decent chance they are against us. We could maybe try pharoah deck?
<<< TIME >>>
52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52l 52l 52o 52o 52r 52r 542 542 61q 61q 61q 61q 61q 61q 622 718 718 718 718 71a 71a 8pu
http://dek.im/d/z852g52hz152lz152oz152rz1542z561q622z3718z171a8pu Don't see how a poison is going to do poorly. Maybe pdials? Does our version beat theirs? I don't know, they play purify? lol
A sample of time's pdials from last war
http://dek.im/d/z24ssz552o5rkz55rpz45t2z271az271bz17q57ri8pkboth versions seem very close to me. Ehh, I think the draw power may have an advantage in the matchup.
<<< WATER >>>
52h 52h 52h 52h 542 542 542 542 542 542 542 542 542 61r 61r 61r 61r 61t 61t 61t 61t 61t 61t 622 710 710 71a 72i 72i 72i 8pu
http://dek.im/d/z352hz8542z361rz561t622z171071az272i8pu I dont know, water is pretty versatile Maybe Wings deck? From my experience: Quanta control is the worst thing that can happen to Water's decks, besides Wings.
The PUgons is looking good. Doesn't rely in poison as the main damage source and explores the lack of PC in water.
====================================================
Some sketches:
3 gravy decks
http://dek.im/d/z552gz152jz152qz352rz5542z355tz57478pl I like this and the next deck ofc, depends on the cc of the team we are facing. why not mummies? Again, depends on CC, guards have a lot more hp, not going to be killed as easily. Unupped spiders is pretty bad, should be mummies or something else. It looks interesting though
http://dek.im/d/z852gz452tz3542z155qz355tz57138plFeels a bit meh to me. GPulls as only defense is a bit lacking, and it doesn't feel like making a duo for those is worth it here.
nomwall
http://dek.im/d/z252q52rz452uzC542z455qz155rz271bz274b8pl Looks good, probably one of the better stallbreakers death has.
Agreed, looks good. Not sure unupped otys are worth it though having an early oty is important, so maybe switching the ups around is the solution
Soldier variant:
http://dek.im/d/z352gz152qz252rz452uz7542z455qz274b8pldiscotek
http://dek.im/d/z34vlz24vnz552gz252tz7542z57138pj Obviously discord is good, but in a lot of cases I feel bonewall would do a better job vs. a rush?
another take on it
http://dek.im/d/z34vlz34vnz552gz152hz7542z57138pj Might sweep dragons for BWs to make it less rushy
mummy/RT
http://dek.im/d/z452gz452tz7542z55rkz57138psAnother take:
http://dek.im/d/z952gz152hz552tz35rgz45rkz171a7q38ps Good rush with lots of stallbreak, techincally shouldn't 100% lose to anything except like dims otk or something .. where is the eternity? <- +1 eternity seems like a good idea
Looks good here too. I feel like eternity would make this slower, but it depends on how much rushing you want. It's still a good addition
life duo
http://dek.im/d/z452gz452oz252qz252rz5542z15btz57ae8pn Not sure how this would be better than just a monodeath. That's a good point. I think the only plus is against holy light. May not be worth the vault space.
Agreed. The deck looks good, but mono death is fast/strong too, and it doesn't seem to be worth making it a duo/add more cards to the vault.
Different take on Life duo, may work against Aether:
http://dek.im/d/z352sz1534zD542z15c5z25c6z15c7z25c87ajz17ak8pnmore random decks from majofa:
52g 52g 52h 534 534 542 542 542 542 542 542 542 542 542 542 542 61r 61t 61t 61t 622 622 624 624 713 713 713 713 713 713 8pu
http://dek.im/d/z152g52hz1534zA54261rz261tz1622z1624z57138puPersonally, if I'm running fracluse, I like it on a bonebolt backbone over dims. Obviously dims are still good though.
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 534 534 534 534 534 542 542 542 542 542 542 542 5c6 5c6 5c6 5c6 713 713 71a 7ak 7ak 7ak 8pn
http://dek.im/d/zA52gz4534z6542z35c6z171371az27ak8pnNot bad, lots of cc, lots of healing, OTK's will obviously destroy it, dont run vs. aether/gravy imo (fractal/pu burst and catatitans). Why Jade Shield instead of Carapace? Malignant cells die to it Upped Carapace has 1 DR, and it would help kill everything else.
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52r 52r 52r 5i5 5i5 5i5 5i5 5i5 5i5 5ig 5ig 5ij 5ij 5ij 710 713 714 714 71a 71a 8pp
http://dek.im/d/z952gz252rz55i5z15igz25ij710713z1714z171a8ppSolid as well, not sure condors are worth the deckspace with only 3 cc. Dessi + nymph is nice though.I don't really think Condors are a good choice either. Maybe if we add another dessi. Skull + (1) Desiccation? Can turn down a lot of unupped opposition.
http://dek.im/d/z952gz152lz452oz55i5z15igz15ijz171a7h38pp52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52q 52t 52t 52t 52t 52t 52t 534 542 542 542 542 542 713 713 713 713 713 713 8pk
http://dek.im/d/z452gz552o52qz552t534z4542z57138pkNot going deep into monodeath, but we should definitely have a couple, pretty good rush.
A good mono death deck, not much to say. Looks a bit low on quanta at first glance, but we'll be adding mono death cards anyway, so deciding exact deck balance isn't important yet.
AETHER
bonebolt
52g 52g 52g 52g 52o 52o 52r 52r 52r 52r 542 542 542 542 542 542 61q 61q 61q 61q 61q 61q 61t 61t 718 718 718 718 71a 71a 8pu
http://dek.im/d/z352gz152oz352rz5542z561qz161tz3718z171a8puSolid, again, I prefer fractal + recluse (at least upped, not sure how it works unupped)
bonerush
52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52o 52o 52o 52o 52o 52o 52r 52r 52r 52r 542 542 622 622 710 713 713 71a 71a 72i 8pu
http://dek.im/d/z752gz152hz552oz352rz1542z1622710z1713z171a72i8puNot so much a rush as a stallbreaker.
didn't do well in testing
aether part looks a bit iffy. Feels better to do more aether if we want this type of deck
PU-gons
http://dek.im/d/z252gz252h534zB542z361rz461tz171a80i8pu << 6 ups!
Again, a very stally version of pugons. Something I like is silence + pu
the remaining ups should go on the dragons imo
AIR
Wings Duo
http://dek.im/d/z652gz252hz252qz7542z45ooz57138prLike it a lot, think we have too much air quanta though, once you get initial wings, you can run off mark Agreed, looks like too much air quanta. If we switch to mostly pillars maybe a dragon or 2 more can be added. Something like this:
http://dek.im/d/z852gz3542z252qz352hz45ooz57138prOE maybe?
DARKNESS
Darkness Duo
http://dek.im/d/z652gz152hz552tz65425up5v17137t8z17t97ta7tb8ptSolid, I like this over deathstalkers, howeve rif deathstalkers are about as fast, its a stronger deck (could possibly run nightmare over steals if we aren't afraid of shields)
Darkrush
http://dek.im/d/z752gz552jz552tz35427t8z27taz17tb8ptThink we should consider a parasite deck, I think CCC was running one, and I know ive done a really effective one, just takes nymphs.
A simple adaptation of CCC's deck to our rules
http://dek.im/d/534zD542z55unz15up5v05v8z371bz17tg8ptLooks interesting
So when I ran this, nymphs were pretty damn good, and since most of us have a good amount of nymphs, we should run em in it.
Pretty good deck, would test it out in a while
Lacking the Black nymph, a simplified version:
http://dek.im/d/z452gz552oz4542z55unz15v0z371bz17tb8ptEARTH
grabbow
4vj 4vj 4vj 4vj 4vj 4vj 52g 52g 52g 52g 52g 52r 52r 52t 52t 542 542 542 590 590 590 590 590 5c1 713 713 71a 7dm 80a 80a 8pm
http://dek.im/d/z54vjz452gz152rz152tz2542z45905c1z171371a7dmz180a8pmGrabbows are my weakness, never play them, have like no experience with em, I trust your build.
Looks solid. Extra grabbow materal can be gotten from basically any team, so having this deck is a must imo
ENTROPY
pandebonium
4vp 4vp 4vp 4vp 4vp 4vp 52g 52g 52g 52g 52g 52g 52g 52o 52o 52r 52r 52r 52r 52r 542 542 542 542 718 718 718 718 71a 71a 8pj
http://dek.im/d/z54vpz652gz152oz452rz3542z3718z171a8pjNot sure if this actually beats bonebolt in any way? I know its one of those tried and proven decks though
catcord :]
4vc 4vc 4vc 4vc 4vc 4vc 4vd 4vd 4vq 4vq 4vq 4vq 4vq 52h 52h 52t 52t 52t 52t 52t 52v 52v 52v 52v 6u5 6u5 6u5 71b 71b 71b 8pj
http://dek.im/d/z54vcz14vdz44vqz152hz452tz352vz26u5z271b8pjFIRE
52g 52g 52p 52p 52r 52r 52r 52r 52r 52r 542 542 542 542 542 542 542 542 542 542 542 5f4 5f4 5f4 5f4 5f4 5f4 5f6 5f7 5f8 5f8 5fb 5fb 5fb 710 710 71a 72i 72i 72i 8po
http://dek.im/d/z152gz152pz552rzA542z55f45f65f7z15f8z25fbz171071az272i8poFine with this deck concept, not sure on card choices (not looking that far into it)
Firestall always good, and with added BWs it seems pretty strong. 6 BWs seems a bit too much maybe-
A concept to get back to (or not?):
http://dek.im/d/z552oz152qz352vz55f9z15fcz361pz271bz27ds8po52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52l 52l 52q 534 534 534 534 534 542 542 5f6 5f6 5f6 5f6 713 713 713 713 713 713 8po
http://dek.im/d/z952gz152l52qz4534z1542z35f6z57138poDont really see anything wrong with this, takes a lot of nymphs though.
majofa is the only one that can run this, but maybe it would work with only 3 nymphs too, using dragons instead. Works nice.
GRAVITY
deathstalker
52g 52g 52g 52g 52g 52g 52g 52g 52q 52q 52r 52r 52u 52u 52u 52u 52u 542 542 55q 55q 55q 55q 55q 713 713 713 713 713 713 8pl
http://dek.im/d/z752gz152qz152rz452uz1542z455qz57138plAlthough I like the concept, not sure how war practical it is.
LIFE
quick poison
52l 52l 52o 52o 542 542 542 542 542 542 542 542 542 542 5c2 5c2 5c2 5c2 5c8 5c8 5c8 5c8 5c8 5c8 718 718 718 718 71a 71a 8pn
http://dek.im/d/z152lz152oz9542z35c2z55c8z3718z171a8pnAgain, thematically cool, not sure on effectiveness.
On previous 2: Not sure how good scorpion decks are in war meta, especially forest scorps.
LIGHT
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52o 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 7q9 7q9 7q9 7q9 7q9 7q9 8pq
http://dek.im/d/z952gz152hz552oz152qz352rz57q98pqWe should probably pack one of these. Agreed, poison dials always good
TIME
poisonbow:
4vj 4vj 4vj 4vj 4vj 4vj 52g 52g 52o 52o 52o 52o 52o 52o 52u 52u 52u 5rt 5rt 5rt 5rt 6u2 6u2 710 710 71a 71a 74a 74a 7jv 8ps
http://dek.im/d/z54vjz152gz552oz252uz35rtz16u2z1710z171az174a7jv8psI'd love to see an implementation of neurotoxin somehow in our decks. Could be unexpected, and can overcome the weaknesses of poison in general. Very tricky to make, though..
WATER
condor stall
52g 52g 52l 52p 52r 52r 52r 52r 534 542 542 542 542 542 542 542 542 542 542 542 5i8 5i8 5i8 5i8 5i8 5i8 5ia 5ia 5ia 5ia 5ia 5ib 5ib 5ij 710 714 71a 71a 72i 72i 8pp
http://dek.im/d/z152g52l52pz352r534zA542z55i8z45iaz15ib5ij710714z171az172i8ppOtk I'm assuming, I would almost go with less purifies and more cc (probably nymphs) condor is just for burst damage if both sides of the board are filled with cells
looks good, not sure if that many purifies are needed. feels like it is a bit lacking in offense
Pend only Ice bolts are extremely slow. A few chrys' can help a lot here. Also, drop the condors, takes precious upped-space.
poison rush
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52l 52l 52o 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 7gl 7gl 7gl 7gl 7gl 7gl 8pp
http://dek.im/d/z952gz152lz552oz152qz352rz57gl8ppFeel this will always be strong
True classic. Aren't Bonewalls a bit expensive here? A few freezes would be nice, but those may not prove too versatile considering the overall vault.
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http://dek.im/d/z952gz152lz552oz152qz35i7z57gl8pp