Okay, this is the deck that so far manages to stay alive till deckout, OR kill with TU/fractal against every AI3 I've played:
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52p 52p 52r 52r 52r 52r 52r 52t 52t 61o 61o 61o 61o 61o 61o 61o 61o 61r 61r 61t 61t 61t 61t 61t 61t 61u 61u 622
I know it looks weird and clumsy, but it works
Has an answer to most, if not all their strategies. It would feel much better to play with more creature control (so I dont have to rely on shields too early), but not really sure how to throw it in. Originally, I had Arsenic in there too, but Lobo prevents possible Momentums (though they lost some Momentum cards in last round, but who knows how many they packed), and other nasty abilities.
Plagues and PU have two jobs:
1) if I draw them early, I might scare them to not rush with their creatures (good as my strategy is deckout).
2) if I get them mid game, Plagues will hopefully kill something and get some fuel to bonewalls, while PU can get me some firepower, and with fractal can finish the game earlier.
Shields give me 23-28 turns of invincibility. Should be enough depending on the draw, as I'll have to survive for 36-38 turns (they might get smart and throw more cards to fight those that want to fight their 36 card decks
).
I also had idea of taking time mark and rewinds (this gives card control, creature control AND pharaohs), but I never really liked trio decks.
Anyway, AI3 testing only tells you so much... I'd love if someone could help me test this in PvP taking a light deck. I'm not sure how fast they can put out enough damage to force me to use shields.