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Offline coinich

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  • coinich is a Blue Crawler starting to think about his first run.coinich is a Blue Crawler starting to think about his first run.coinich is a Blue Crawler starting to think about his first run.
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  • Awards: War #5 Winner - Team Aether
Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg87190#msg87190
« Reply #96 on: June 10, 2010, 02:13:08 am »
Excellent.  Death is about 3-0 so far, with two pending?

TheoCT

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg87195#msg87195
« Reply #97 on: June 10, 2010, 02:17:18 am »
Excellent.  Death is about 3-0 so far, with two pending?
4-0 so far with 2 games left to play. Go team :death we're doing great!!

MrBlonde

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg87220#msg87220
« Reply #98 on: June 10, 2010, 02:47:07 am »
Excellent.  Death is about 3-0 so far, with two pending?
4-0 so far with 2 games left to play. Go team :death we're doing great!!
Round 1 obviously going as well as we could hope for. I will start figuring out what we need to do for Round 2 and as always any input will be appreciated.

Malduk

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg87419#msg87419
« Reply #99 on: June 10, 2010, 07:47:49 am »
Aaaaaand its 5:0 for  :death 

Finally managed to catch Unionruler to play. Had a good feeling about my deck, and it worked out great  8)

We should start planning for the next round... Light and Earth will be tough.

MrBlonde

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg87453#msg87453
« Reply #100 on: June 10, 2010, 09:20:38 am »
Aaaaaand its 5:0 for  :death 

Finally managed to catch Unionruler to play. Had a good feeling about my deck, and it worked out great  8)

We should start planning for the next round... Light and Earth will be tough.
I agree, Light and Earth are going to be our biggest challenges. Entropy and Time's cards are going to be decimated. Unfortunately i have to play Jmizzle... Fortunately if anyone had to play him i guess it's best that it's me since i can have upped cards.

Malduk

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg87456#msg87456
« Reply #101 on: June 10, 2010, 09:45:16 am »
I started building a deck against Light.
So far their strategy was 36 cards with Miracles. Pretty good for decking out an opponent, and Miracles + possibly Purify destroys poison strategy.
I'm quite confident they will go with something similar + Holy Flash against me. It is VERY easy to get match under control against Death that way.

So, I'm trying to build deck that will counter deckout them  ;D Trying to do a Death - Aether with Dim Shields, and possibly TUs. We dont have those so we'll have to salvage them (have two matches won against Aether decks).
With TU of their blessed creatures, or fractal spider/mummy, their Flashes wont be very effective, and combination of Dim Shields and Bonewalls should keep HP bar safe.
It will have to be 36+ card deck, so calibrating it against bad draws will take some time.
Any thoughts of this strategy? Am I missing something? :)

MrBlonde

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg87458#msg87458
« Reply #102 on: June 10, 2010, 09:54:52 am »
I started building a deck against Light.
So far their strategy was 36 cards with Miracles. Pretty good for decking out an opponent, and Miracles + possibly Purify destroys poison strategy.
I'm quite confident they will go with something similar + Holy Flash against me. It is VERY easy to get match under control against Death that way.

So, I'm trying to build deck that will counter deckout them  ;D Trying to do a Death - Aether with Dim Shields, and possibly TUs. We dont have those so we'll have to salvage them (have two matches won against Aether decks).
With TU of their blessed creatures, or fractal spider/mummy, their Flashes wont be very effective, and combination of Dim Shields and Bonewalls should keep HP bar safe.
It will have to be 36+ card deck, so calibrating it against bad draws will take some time.
Any thoughts of this strategy? Am I missing something? :)
That actually sounds pretty good. Just figure out the proper calibration so i know how many pillars, Dim shields, and TU's too take.

I also added the decks we beat in the 1st post so we can see what cards to salvage.

Offline coinich

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg88012#msg88012
« Reply #103 on: June 10, 2010, 11:13:31 pm »
Damnit, I lost my match guys.  Sorry.  Corrum played a Immolation based pillarless rush deck.  My Otys could eat his Phoenixes, but he rarely gave me the chance, and had every element under the sun. :(

MrBlonde

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg88027#msg88027
« Reply #104 on: June 10, 2010, 11:34:12 pm »
Damnit, I lost my match guys.  Sorry.  Corrum played a Immolation based pillarless rush deck.  My Otys could eat his Phoenixes, but he rarely gave me the chance, and had every element under the sun. :(
No problem Coinich. The good thing is that for the most part except for the vultures it didn't hurt the amount of Death cards we lost. Our Gravity cards did take a hit though so we need to really think about if we want to take sapphire chargers.

Malduk

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg88761#msg88761
« Reply #105 on: June 11, 2010, 07:52:26 pm »
Okay, this is the deck that so far manages to stay alive till deckout, OR kill with TU/fractal against every AI3 I've played:

Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52p 52p 52r 52r 52r 52r 52r 52t 52t 61o 61o 61o 61o 61o 61o 61o 61o 61r 61r 61t 61t 61t 61t 61t 61t 61u 61u 622
I know it looks weird and clumsy, but it works :) Has an answer to most, if not all their strategies. It would feel much better to play with more creature control (so I dont have to rely on shields too early), but not really sure how to throw it in. Originally, I had Arsenic in there too, but Lobo prevents possible Momentums (though they lost some Momentum cards in last round, but who knows how many they packed), and other nasty abilities.

Plagues and PU have two jobs:
1) if I draw them early, I might scare them to not rush with their creatures (good as my strategy is deckout).
2) if I get them mid game, Plagues will hopefully kill something and get some fuel to bonewalls, while PU can get me some firepower, and with fractal can finish the game earlier.

Shields give me 23-28 turns of invincibility. Should be enough depending on the draw, as I'll have to survive for 36-38 turns (they might get smart and throw more cards to fight those that want to fight their 36 card decks  :)) ).

I also had idea of taking time mark and rewinds (this gives card control, creature control AND pharaohs), but I never really liked trio decks.

Anyway, AI3 testing only tells you so much... I'd love if someone could help me test this in PvP taking a light deck. I'm not sure how fast they can put out enough damage to force me to use shields.

TheoCT

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg88771#msg88771
« Reply #106 on: June 11, 2010, 07:59:21 pm »
Thanks to ufcfan being an AMAZING asset to this team with all the work he's done. The intel he put together for all of us and our matches is extremely valuable and well done. After looking at his report I think time will think I'll be doing another rush deck since I decimated with it last round. As they won using their aether decks and can only salvage from life and more aether so I think a stalling phase shield deck will be played vs me. I think the best course of action is either an entropy/death duo to mix around his quanta as much as possible or for a standard speed poison as it has good creature control and doesn't rely on creatures doing any damage.


Malduk, that deck is not 50% death. This is a MAJOR thing we need to make sure we check. As I said before we need to check, re-check, and triple check to make sure all our decks fit with the cards in our vault and the deck making rules.

Malduk

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg88780#msg88780
« Reply #107 on: June 11, 2010, 08:06:11 pm »
Malduk, that deck is not 50% death. This is a MAJOR thing we need to make sure we check. As I said before we need to check, re-check, and triple check to make sure all our decks fit with the cards in our vault and the deck making rules.
Oh fuck me, was really careful with that during testing, and just threw another aether card for this version. Good catch Theo!

EDIT: this is by no way final version, just put it out there now to hear some comments if there are any. I'll be testing it against ufc now, and make some modifications if needed. I'll post final version in a day or two.

 

blarg: