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MrBlonde

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Decks https://elementscommunity.org/forum/index.php?topic=6905.msg74318#msg74318
« on: May 25, 2010, 01:49:59 am »
Decks - Round 2


MrBlonde
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Coinich
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Malduk
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52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52p 52p 52r 52r 52r 52r 52r 52t 52t 61o 61o 61o 61o 61o 61o 61o 61r 61r 61t 61t 61t 61t 61t 61t 61u 61u 622 622
Mastermind
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4vc 4vc 4vc 4vc 4vc 4vc 4vl 4vl 4vl 4vn 4vn 4vn 52g 52g 52g 52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52t 52t 52t 52t 52t 52t
UfcFan
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52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52p 52q 52q 5i5 5i5 5i5 5i5 5i5 5i5 5i7 5i7 5i7 5i7 5i7 5i7
TheoTC
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TheoCT

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg74645#msg74645
« Reply #1 on: May 25, 2010, 05:54:18 pm »
So I've come up with 1 deck so far but have 2 decks to make sure are posted. The first one is just the standard speed poison which I think is a good deck to be using, even unupped.
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The second is a life/death duo that, so far, has yet to lose me a game vs AI3. The cons to the deck is poison on the creatures, RoF, time, and ice and fire shield.
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Mastermind79

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg75008#msg75008
« Reply #2 on: May 26, 2010, 02:48:21 am »
I think BluePriest's Condor through the Lightning Storm deck is very effective.

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TheoCT

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg75025#msg75025
« Reply #3 on: May 26, 2010, 03:36:52 am »
I just tried that deck and it did terrible vs ai3. I kept trying to tweak it to make it better but it just doesn't seem to work nearly as well unupped and without shards.

MrBlonde

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg75101#msg75101
« Reply #4 on: May 26, 2010, 08:59:08 am »
Hi guys!

Sorry i haven't been around much so far but beyond a few moments here and there i haven't had anytime to focus yet. My laptop has also been bombed with a vundo type virus so fixing that has also been on top of my priority lists. Anyhow i think a good thing for us to focus on is what type of decks we will be facing and what counters we can use against those decks. Being that this is completely unupped save for the masters it does cut down on many types of decks. We probably won't see many flying decks and RoL/Hope/Fractal decks won't be around.

Please list your nymphs as well. I currently have 2 nymphs, amber and auburn which will probably be completely useless for us.

List your Rares: i have them all


Aether: Doubt fractal will be used here. But dim shields will be more then likely.
Counter: Death/Darkness with steals?

Air: Flying owl eyes, wyrms, FFQ's, fog shields, gases, all concerns here.
Counter:  What is nice that since FFQ's can't be upped we don't really have to worry about firefly's fueling gases.

Darkness: Fractal/Devourers all the way i think. Steals/Nightfall/Dusk shield.
Counter: tough tough matchup here. Easy for this deck to just lock you down. BUT we have poison and arsenics so i'm guessing thats really the only way to go in this matchup. Unfortunately they have steals too so maybe an earth/death deck with protect artifacts? Not sure on this one. Although i forgot since this is unupped devourers are only 0/2 so creature control is a possibility.

Earth: *sigh* how do we stop the speed decks of speed decks? I don't even think they need to get creative here. Just use your standard earth speed deck.
Counter: Some bone shields will probably help in here but i'm not really sure. Also maybe lightnings would help

Entropy: I find that this matchup is going to be tough. Discords will wreck havoc on many of the mono/duo decks. In one of my death matchups i packed 4 discords which literally destroyed his quanta. Antimatters are also going to be an issue here as well.
Counter: Explosions, low damage creatures. Possibly afla graveyard deck with explosions. Unfortunately these decks are slow.

Fire: Versatile matchup. They can go for a stall perm control deck or use a rush deck with heavy hitters.
Counter: Reflective shields will help most likely but not sure if needed. I don't think a no creature firebolt deck will be used. Fire shields can wreak most of our decks since we have no perm control so Theo's speed poison will probably be the way to go.

Gravity: Oty's, gravity pull, firemasters, gravity shield
Counter: well gravity shield won't be used against us since we have no creatures over 5 except for a flying arsenic. Oty's controlling the board will be tough so more then likely we need creature control. I would say a flying arsenic deck with air as splash but gravity pull would really sink this deck.

Life: Glitch will almost assuredly use some Light/Hope/Rustler variant. He could just use a standard life rush though
Counter: Plagues, Poison, Afla, any cheap creature control. Maybe a fire/death deck with RoF, Arsenic, Poison, couple dragons. If we use Afla or plague we probably go mono with graveyards with maybe a condor or two. Speed poison probably is a good deck though here as well.

Light: No RoL so at least they will need to use lucerifin.
Counter: Probably speed poison

Time: Rewinds, eternity, sundials, for stalls
Counter: Perhaps a creatureless time/death poison stall deck as well. 5 rewinds/5 dials/2-3 arsenics/bone dragon or two to drop on last turn.

Water: Squids lockdown deck, Water Nymph/antimatter deck
Counter: Plague, poison

Anyhow these are just for brainstorming ideas so we can kind of determine the necessary cards for the vault.

MrBlonde

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg75102#msg75102
« Reply #5 on: May 26, 2010, 08:59:55 am »
I think BluePriest's Condor through the Lightning Storm deck is very effective.
Don't forget we can't use shards in this matchup.

MrBlonde

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg75104#msg75104
« Reply #6 on: May 26, 2010, 09:03:45 am »
Here is Malduk's Spy post since we are only allowed these two threads in this area. Good work BTW.


Well, spies are part of every war  :P

While minding my own business doing T50 ;D , from time to time I'm up against unupped decks of some Masters which were obviously testing those decks for war at the time.
So I'm gonna just post here what I see, and who knows, maybe it will be useful later on :)

Essence - Water  :water  :aether

He even admitted in chat that he's testing the deck. :)
It was water-aether combo including quints, fractals and water nymph. I believe the plan was to use nymph on aether pillars to quint all creatures, and creatures were mind flyer and squids (not sure if he had dragons). So lots of creature control, and I believe no perma control.
Shield was Ice shield.


Antagon - Fire  :fire  :gravity

Fire - Gravity deck. Pretty much straight forward deck - momentum on Graviton fire eater, with Rage and Fire shield. Also in spin I saw Armaggio - probably a creature to use rage elixir on, or a stalling creature until fire eaters gets bigger. AI used momentum + rage on fire eater, which is a fast hard hitting glass cannon.

Antagon - Fire  :fire :death

Mark was death with fire pillars. No creatures, only direct damage.
Cards used: Poison, Firebolt, Arsenic, Bone wall, Rain of fire, Deflagration.Essence - Water  :entropy :water

Mark was entropy. Water nymph, antimatter, purple dragon, abomination. Really effective deck with all the entropy nymphs antimattering everything. I tried to stall to see the rest of the deck, but it killed me rather quickly.
Seems like essence is trying out all the combos with his water nymph.

Malduk

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg75238#msg75238
« Reply #7 on: May 26, 2010, 04:27:18 pm »
I think BluePriest's Condor through the Lightning Storm deck is very effective.

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I made a deck with similar idea (I have a version with unstable gas and cells on my side too), but the problem is that stalling until you prepare the board is extremely hard without shards.


Please list your nymphs as well. I currently have 2 nymphs, amber and auburn which will probably be completely useless for us.
List your Rares: i have them all
Oracle is not a good friend of mine. Zero nymphs :(
As for rares, I have only 3 unupped Owls eyes, but 6 of all other rares. I dont think we'll need more than 3 per deck, but I'm gonna go farm those Owls anyway.


Aether: Doubt fractal will be used here. But dim shields will be more then likely.
Counter: Death/Darkness with steals?
If I was them, I'd take fractal and make a rush deck with some other elements cheap creatures that would chew through bone walls. Also, it would probably be faster than poison. I somehow think they will save shields for matches against earth and other elements that are capable of a strong creature rush.

Air: Flying owl eyes, wyrms, FFQ's, fog shields, gases, all concerns here.
Counter:  What is nice that since FFQ's can't be upped we don't really have to worry about firefly's fueling gases.
I'd go with plague and poison against Air.

Darkness: Fractal/Devourers all the way i think. Steals/Nightfall/Dusk shield.
Counter: tough tough matchup here. Easy for this deck to just lock you down. BUT we have poison and arsenics so i'm guessing thats really the only way to go in this matchup. Unfortunately they have steals too so maybe an earth/death deck with protect artifacts? Not sure on this one. Although i forgot since this is unupped devourers are only 0/2 so creature control is a possibility.
I'm thinking vamp/fractal with one, max 2 steals. Darkness has 3 main decks - fractal/devour, fractal/vamp and if they get creative and make darkness/earth combo with gargoyles. Out of those, vamps seems most logical way to fight poison. If I'm right, we'll have to fight healing with dusk/fog or any shield that reduces attack by fixed number.

Earth: *sigh* how do we stop the speed decks of speed decks? I don't even think they need to get creative here. Just use your standard earth speed deck.
Counter: Some bone shields will probably help in here but i'm not really sure. Also maybe lightnings would help
This one will be tough... Earth is insanely good. We'll probably have to try to stall them with phase shields or permafrost. I dont think we'll manage to take out their creatures, and they'll keep them burrowed until bonewall is done.

Entropy: I find that this matchup is going to be tough. Discords will wreck havoc on many of the mono/duo decks. In one of my death matchups i packed 4 discords which literally destroyed his quanta. Antimatters are also going to be an issue here as well.
Counter: Explosions, low damage creatures. Possibly afla graveyard deck with explosions. Unfortunately these decks are slow.
I agree we have to go with low attack creatures, though antimatter is rather expensive card.

Fire: Versatile matchup. They can go for a stall perm control deck or use a rush deck with heavy hitters.
Counter: Reflective shields will help most likely but not sure if needed. I don't think a no creature firebolt deck will be used. Fire shields can wreak most of our decks since we have no perm control so Theo's speed poison will probably be the way to go.
Pretty much agree.

Gravity: Oty's, gravity pull, firemasters, gravity shield
Counter: well gravity shield won't be used against us since we have no creatures over 5 except for a flying arsenic. Oty's controlling the board will be tough so more then likely we need creature control. I would say a flying arsenic deck with air as splash but gravity pull would really sink this deck.
I think their deck could be Oty with momentumed creatures to avoid possible bone wall they will keep building with Otys. If not that, they wont use Oty at all imo. Plagues could shut Otys down, and then they are against bonewall. They will get creative here. We could try to go with lobo here to take care of otys and momentums, but I never made such a deck. Would be worth testing.

Life: Glitch will almost assuredly use some Light/Hope/Rustler variant. He could just use a standard life rush though
Counter: Plagues, Poison, Afla, any cheap creature control. Maybe a fire/death deck with RoF, Arsenic, Poison, couple dragons. If we use Afla or plague we probably go mono with graveyards with maybe a condor or two. Speed poison probably is a good deck though here as well.
If we dont go speed poison, I would most definitely pack some creature control here.

Light: No RoL so at least they will need to use lucerifin.
Counter: Probably speed poison
Heh, they think Death and Darkness matchups is an instant win for them. They will most certainly save Holy Flash for us and Darkness.

Time: Rewinds, eternity, sundials, for stalls
Counter: Perhaps a creatureless time/death poison stall deck as well. 5 rewinds/5 dials/2-3 arsenics/bone dragon or two to drop on last turn.
Time/Death could be a decent counter. We *could* go with Mummies. I somehow think all elements would expect poison against them lol If thats the case, maybe they wont pack rewinds, and could just use eternity for that. Mummy needs two rewinds to be places back into deck, so they might be safe on board.

Water: Squids lockdown deck, Water Nymph/antimatter deck
Counter: Plague, poison
Plague, poison it is.


Anyway, those are my first thoughts... Will update later when I think about what I wrote  ;D

TheoCT

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg75256#msg75256
« Reply #8 on: May 26, 2010, 05:19:02 pm »
I really wish we could UNupgrade a card since I have a lot of rares upgraded and not too many unupped.

1 Discord
4 Arsenics
4 Titans
13 Pulvs
4 Druidic Staffs
12 Fahrenheit
12 Squids
2 Tridents
3 Morning Stars
4 Owl Eyes
10 Pharohs
3 Stilletos
4 Lobo's


Nymphs:
1x Turquoise (Aether)
1x Queen (Water)

I've got the auburn (gravity) Nymph as well but upgradded that just so I could have it upped.

MrBlonde

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg75393#msg75393
« Reply #9 on: May 26, 2010, 09:10:19 pm »
I really wish we could UNupgrade a card since I have a lot of rares upgraded and not too many unupped.

1 Discord
4 Arsenics
4 Titans
13 Pulvs
4 Druidic Staffs
12 Fahrenheit
12 Squids
2 Tridents
3 Morning Stars
4 Owl Eyes
10 Pharohs
3 Stilletos
4 Lobo's


Nymphs:
1x Turquoise (Aether)
1x Queen (Water)

I've got the auburn (gravity) Nymph as well but upgradded that just so I could have it upped.
Actually PvP does allow you to downgrade all your cards which is what all of us (save me) will have to do. So you don't have to worry about buying more cards if they are upped. 

TheoCT

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg75711#msg75711
« Reply #10 on: May 27, 2010, 06:12:13 am »
I really wish we could UNupgrade a card since I have a lot of rares upgraded and not too many unupped.

1 Discord
4 Arsenics
4 Titans
13 Pulvs
4 Druidic Staffs
12 Fahrenheit
12 Squids
2 Tridents
3 Morning Stars
4 Owl Eyes
10 Pharohs
3 Stilletos
4 Lobo's


Nymphs:
1x Turquoise (Aether)
1x Queen (Water)

I've got the auburn (gravity) Nymph as well but upgradded that just so I could have it upped.
Actually PvP does allow you to downgrade all your cards which is what all of us (save me) will have to do. So you don't have to worry about buying more cards if they are upped.
Nope, not true. Asked the question in the rules thread and we need to have the unupped card ourselves.

MrBlonde

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Re: Decks https://elementscommunity.org/forum/index.php?topic=6905.msg75755#msg75755
« Reply #11 on: May 27, 2010, 07:39:28 am »
Really... hmmmm... interesting. Oh well i guess. Fortunately upped cards won't cost that much and the gravity nymph is too costly to use.

 

anything
blarg: