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Mastermind79

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Deck Ideas https://elementscommunity.org/forum/index.php?topic=14139.msg178558#msg178558
« on: October 17, 2010, 08:01:41 pm »
I'm going through our archives, and modding our old decks with pendulums and stuff like that. Submit new decks or ideas, too, I guess.

Discord:
Code: [Select]
4vl 4vl 4vl 4vn 4vn 4vn 4vn 52g 52g 52g 52o 52o 52o 52o 52o 52o 52r 52r 52t 52t 52t 52t 52t 52t 542 542 542 542 542 542 542 542
65% chance to draw discord in the first 3 turns, 75% chance to be able to play it.

Aether Stall + Fractal
Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52p 52p 52r 52r 52r 52r 52r 52t 52t 61o 61o 61o 61o 61o 61o 61o 61r 61r 61t 61t 61t 61t 61t 61t 61u 61u 622 622No mods, it seemed to work better like this.

96% chance to draw dimensional shield by turn 10, near-perfect chance to play it.

Winged Poison
Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52j 52j 52j 52j 52j 52j 52o 52o 52o 52o 52o 52o 52p 52p 52q 52q 542 542 542 542 5oo 5oo 5oo 5oo
85% chance to draw Wings by turn 4, 85% chance to be able to play it.


All draw calculations made with  hypergeometric draw probability. (http://stattrek.com/Tables/Hypergeometric.aspx)

Offline Shantu

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Re: Deck Ideas https://elementscommunity.org/forum/index.php?topic=14139.msg178589#msg178589
« Reply #1 on: October 17, 2010, 08:27:53 pm »
Code: [Select]
52g 52g 52g 52g 52g 52j 52j 52j 52j 52j 52o 52o 52o 52o 52o 52o 52p 52p 5oc 5oc 5oc 5oc 5oc 5oc 5ol 5oo 5oo 5oo 5oo 5oo
Perhaps it would be better with air pendulums and Arsenic, instead of EE. I am sure it can be tweaked to be better.

Mastermind79

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Re: Deck Ideas https://elementscommunity.org/forum/index.php?topic=14139.msg178603#msg178603
« Reply #2 on: October 17, 2010, 08:53:11 pm »
The thing is,you can chain Wings powered on mark alone. I'm testing now...

EDIT: Your build had way too much air and not enough death, so I rehauled it. It's in the first post now.

xuru

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Re: Deck Ideas https://elementscommunity.org/forum/index.php?topic=14139.msg178628#msg178628
« Reply #3 on: October 17, 2010, 09:29:31 pm »
65% chance to draw discord in the first 3 turns, 75% chance to be able to play it.

96% chance to draw dimensional shield by turn 10, near-perfect chance to play it.

It's not 65% and 96%...
you counted it wrong

i would count it, but i dont remeber the easiest way and harder one is to long,

Mastermind79

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Re: Deck Ideas https://elementscommunity.org/forum/index.php?topic=14139.msg178634#msg178634
« Reply #4 on: October 17, 2010, 09:32:33 pm »
65% chance to draw discord in the first 3 turns, 75% chance to be able to play it.

96% chance to draw dimensional shield by turn 10, near-perfect chance to play it.

It's not 65% and 96%...
you counted it wrong

i would count it, but i dont remeber the easiest way and harder one is to long,

Are you sure? I used coinich's hypergeometric draw calculator. You also draw 7 cards at the beginning, if you forgot.

Attempt at a deathbow:
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 52o 52o 52o 52o 52o 52o 52p 52q 52q 52t 52t 542 542 542 542 590 590 590 590 5c2 5f6 5i7 5v1 61q
Still undergoing testing.
EDIT: too slow.

Offline Shantu

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Re: Deck Ideas https://elementscommunity.org/forum/index.php?topic=14139.msg178636#msg178636
« Reply #5 on: October 17, 2010, 09:39:45 pm »
I'll try your variation tomorrow - it looks nice. The main problem with mine was that I often lacked the pillars I needed, which resulted in failed games.

xuru

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Re: Deck Ideas https://elementscommunity.org/forum/index.php?topic=14139.msg178640#msg178640
« Reply #6 on: October 17, 2010, 09:45:15 pm »
65% chance to draw discord in the first 3 turns, 75% chance to be able to play it.

96% chance to draw dimensional shield by turn 10, near-perfect chance to play it.

It's not 65% and 96%...
you counted it wrong

i would count it, but i dont remeber the easiest way and harder one is to long,

Yeah, about discord it's sth about 45%

i will find some time one day and write my own calculator, then i will be sure.

Offline Shantu

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Re: Deck Ideas https://elementscommunity.org/forum/index.php?topic=14139.msg179097#msg179097
« Reply #7 on: October 18, 2010, 04:09:18 pm »
Thanks for the remake, works a lot better! :D It still happens that I draw no wings or get it out too late, but it is acceptable, I guess. The arsenics are damn good too. I am sure this deck will own life and earth rushes.

Just a fail mutation deck should our vault get limited:

Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 4vk 4vk 4vk 4vk 4vk 4vk 52m 52m 52m 52m 52m 52m 52o 52o 52o 52o 52o 52o 52q 542 542 542 542 542
Thinking of it, it might even work with elves and other things.. :D

smuglapse

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Re: Deck Ideas https://elementscommunity.org/forum/index.php?topic=14139.msg179184#msg179184
« Reply #8 on: October 18, 2010, 06:49:57 pm »
Speed with Control
Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52h 52q 52q 52t 52t 52t 52t 52t 52t 5f6 5f6 5fb 5fb
Re:Winged Poison
The problem I have with the deck is that the spiders will be your main control, so the Plagues are counterproductive, plus you don't have Bonewalls to take advantage of them.  I would suggest upping the pendulum count (and lowering pillars) and replace the Plagues with Shockwaves for specific threats.

Offline Shantu

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Re: Deck Ideas https://elementscommunity.org/forum/index.php?topic=14139.msg179767#msg179767
« Reply #9 on: October 19, 2010, 01:39:11 pm »
Yesterday, we put this together with Malduk on chat.

Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52q 52q 52r 52r 52t 52t 52t 52t 52t 52t 542 542 542 542 5f6 5f6 5f6 5fb 5fb 5fb
A bit more control and defense.

Corrum

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Re: Deck Ideas https://elementscommunity.org/forum/index.php?topic=14139.msg179811#msg179811
« Reply #10 on: October 19, 2010, 04:03:38 pm »
Ok, while we are still working on the vault  (esp. since yall are lookin at possibly packing no light cards) wanted to through this deck idea at yall for an anti-stall/miracle deck.  This still needs tweaking and prolly needs to be bigger for anti-stall.  The idea is to stack poison as much as possible using bone wall and miracle to stall.
Code: [Select]
52o 52o 52o 52o 52o 52o 52q 52q 52r 52r 52r 52r 52u 52u 52u 52u 52u 542 542 542 542 542 542 542 542 542 542 5lf 5lf 5lf 5lf 5lf 5lf 5li 5li
PS: sorry that I am on sporatically right now, on vacation this week and doing allot of stuff around the house.

Corrum

Malduk

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Re: Deck Ideas https://elementscommunity.org/forum/index.php?topic=14139.msg180482#msg180482
« Reply #11 on: October 20, 2010, 03:20:41 pm »
Yeah, that deck didnt work. I used this:

Code: [Select]
5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i8 5i8 5i8 5i8 5i8 5i8 5i9 5i9 5i9 5ia 5ia 5ia 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lc 5lc 5lh 5lh 5li 5li 5li 5li
Holy Flash easily takes down blessed scorpio, and if its not there, freeze from Ice shield slows it down. Purifies make poison strat extremely slow. At the end, I had the option to deckout it (with 2 Miracles left too), or to simply bolt it down.

 

anything
blarg: