But it doesn't work as well as those shields. Compared to fire buckler, which will kill an enemy in x turns, where x is their health, this shield will, on average, kill an enemy in about 2x turns. The chance to transform is 1/2 for 1hp, 1/4 for 2 hp, 1/6 for 3 hp, and so on.
In fact, it's a matter of probabilities. Exemple with a 2 HP creature :
Turn 1 -> 75% survive
If the creature survived turn 1, Turn 2 -> 75% to survive => odds that creature survives are 75% * 75% etc.
So, probabilities you kill the 2 HP creature before or at turn 5 = 3/4
And if you want to be mostly sure it dies, at 8th turn the probs go up to 90%
Compare with fire buckler, who kills with certitude in HP turns...
We're getting off-topic here but....heavy armor, blessing, momentum, chaos power (and basilisk blood) can also add hp.
Yes.
They
add HP. And I think the bonus HP works against the skull wall...