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Offline Neopergoss

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Re: Skeleton | Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg268769#msg268769
« Reply #120 on: February 11, 2011, 02:13:06 pm »
It also doesn't even make sense. Since when can you turn undead creatures back to life by using a simple spell? Have you ever seen a horror/fantasy movie where that was possible?
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Actually you could already do that with the mummy.

Offline OldTrees

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Re: Skeleton | Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg268780#msg268780
« Reply #121 on: February 11, 2011, 02:40:18 pm »
It also doesn't even make sense. Since when can you turn undead creatures back to life by using a simple spell? Have you ever seen a horror/fantasy movie where that was possible?
Yes. I have seen Time magic used to unbirth the living, rejuvenate the old and restore the undead to life. (True it was not in a movie but it was in a more credible source. D&D.)
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HeartNotes

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Re: Skeleton | Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg269366#msg269366
« Reply #122 on: February 12, 2011, 03:44:27 pm »
I dunno, I'm looking forward to it. I've never really used Death heavily against AI3 or AI4 or AI5 because it gets stomped and I can foresee this as a good addition to Duo, Trio, and Rainbow decks.  8)

My only gripe would be that Fate Egg still costs 4 quanta, making the skeleton a better Fate Egg in some ways since it can at least attack on the turn before.

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Re: Skeleton | Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg269406#msg269406
« Reply #123 on: February 12, 2011, 05:00:21 pm »
Adding 2 types of quanta can be compared to mono quanta by increasing the duo total by 1

Skeleton + Reverse Time (Cheapest version would be Eternity) vs Fate Egg
Cost Comparison
Cost TypeFate EggSkeleton
Eternity
Skeleton
Reverse Time
Quanta Casting Cost3 :time1|2 :death1|2 :death
Quanta Activation Cost1 :time3 :time3|1 :time
Turn Cost100
Draw Cost11.16672
Deck Slot Cost11.16672
Estimated Equivalent77.33|8.339|8
Fate Egg is still supreme although it is close between unupped Fate Egg and unupped Skeleton + Eternity
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Offline BluePriest

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Re: Skeleton | Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg270741#msg270741
« Reply #124 on: February 14, 2011, 03:34:24 pm »
The best thing this has going for it against fate egg is that it works better with boneyard. Of course, you could then say that you can use fractal to get more fate eggs, however, that puts it right back into a duo, getting rid of one of the main advantages of fate egg (imho)
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Offline az4rel

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Re: Skeleton | Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg270847#msg270847
« Reply #125 on: February 14, 2011, 08:32:33 pm »
Skeleton + Reverse Time (Cheapest version would be Eternity) vs Fate Egg
Cost Comparison
Cost TypeFate EggSkeleton
Eternity
Skeleton
Reverse Time
Quanta Casting Cost3 :time 1|2 :death 1|2 :death
Quanta Activation Cost1 :time 3 :time 3|1 :time
Turn Cost100
Draw Cost11.16672
Deck Slot Cost11.16672
Estimated Equivalent77.33|8.339|8
Fate Egg is still supreme although it is close between unupped Fate Egg and unupped Skeleton + Eternity
wait1+3+2+2= 8 not 9
 and  2+1+2+2= 7 not 8

edit:also1+3+1.1663+1.1663= 6.33
   and 2+3+1.1663+1.1663=7.33
thus being mono and not prone to bad draws is the only advantage of fate egg.

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Re: Skeleton | Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg270903#msg270903
« Reply #126 on: February 14, 2011, 10:04:12 pm »
Skeleton + Reverse Time (Cheapest version would be Eternity) vs Fate Egg
Cost Comparison
Cost TypeFate EggSkeleton
Eternity
Skeleton
Reverse Time
Quanta Casting Cost3 :time 1|2 :death 1|2 :death
Quanta Activation Cost1 :time 3 :time 3|1 :time
Turn Cost100
Draw Cost11.16672
Deck Slot Cost11.16672
Estimated Equivalent77.33|8.339|8
Fate Egg is still supreme although it is close between unupped Fate Egg and unupped Skeleton + Eternity
wait1+3+2+2= 8 not 9
 and  2+1+2+2= 7 not 8

edit:also1+3+1.1663+1.1663= 6.33
   and 2+3+1.1663+1.1663=7.33
thus being mono and not prone to bad draws is the only advantage of fate egg.
Adding 2 types of quanta can be compared to mono quanta by increasing the duo total by 1
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline az4rel

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Re: Skeleton | Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg270943#msg270943
« Reply #127 on: February 14, 2011, 10:53:16 pm »
Skeleton + Reverse Time (Cheapest version would be Eternity) vs Fate Egg
Cost Comparison
Cost TypeFate EggSkeleton
Eternity
Skeleton
Reverse Time
Quanta Casting Cost3 :time 1|2 :death 1|2 :death
Quanta Activation Cost1 :time 3 :time 3|1 :time
Turn Cost100
Draw Cost11.16672
Deck Slot Cost11.16672
Estimated Equivalent77.33|8.339|8
Fate Egg is still supreme although it is close between unupped Fate Egg and unupped Skeleton + Eternity
wait1+3+2+2= 8 not 9
 and  2+1+2+2= 7 not 8

edit:also1+3+1.1663+1.1663= 6.33
   and 2+3+1.1663+1.1663=7.33
thus being mono and not prone to bad draws is the only advantage of fate egg.
Adding 2 types of quanta can be compared to mono quanta by increasing the duo total by 1
lol you should have started with that

HeartNotes

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Re: Skeleton | Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg273989#msg273989
« Reply #128 on: February 19, 2011, 05:57:30 pm »
Well, I am looking forward to the Skeleton / Fate Egg combo decks...

Re: Skeleton / Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg279526#msg279526
« Reply #129 on: February 27, 2011, 08:42:10 am »
I would like to see something like a "Skull King" who either

-Generates 1 skeleton each turn (like Pharoh or FireFly Queen)
-Increase every skeletons attack by 2 when it is summoned. (it may be OP, but I am brainstorming,feel free to edit)
-Have a stat like X/7, X being how many Skeletons you have out.

But Skeleton is a very versetile card, but are those "Never Upgrade These" cards

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Re: Skeleton / Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg279536#msg279536
« Reply #130 on: February 27, 2011, 09:37:53 am »
I would like to see something like a "Skull King" who either

-Generates 1 skeleton each turn (like Pharoh or FireFly Queen)
-Increase every skeletons attack by 2 when it is summoned. (it may be OP, but I am brainstorming,feel free to edit)
-Have a stat like X/7, X being how many Skeletons you have out.

But Skeleton is a very versetile card, but are those "Never Upgrade These" cards
I'd say the second one would only be OP if the effect stacks when there's more than 1 SK in play or if it stacks with eclipse.  The last one MIGHT be OP with fractal but probably not too bad even then.  In any case, submit it as a card idea and add a poll for which option would be best.

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Re: Skeleton | Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg280174#msg280174
« Reply #131 on: February 28, 2011, 05:03:10 am »
Why not give it only a 50% chance of working?  Perhaps a "foot soldier" 2/2 colorless creature could be added, and give it a 50% chance of turning into that.

Something similar to the mutation mechanic.

 

blarg: