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Offline Demagog

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Re: Skeleton | Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg261886#msg261886
« Reply #72 on: February 01, 2011, 12:15:19 pm »
Haha it's definitely not complicated. Zanz is trying to buff skeletons. The current buff isn't really a buff at all unless you're using an old-fashioned rainbow. Putting them into a RT-death pharoah deck would probably be slow and unreliable since you wouldn't want to waste RT's knowing there's a chance you could get something horrible.

Stop playing favorites. Luciferase already got a huge buff in that it now heals. Giving death another way to synergize with time is much better than keeping some horribly weak combo intact.

Offline coinichTopic starter

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Re: Skeleton | Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg261903#msg261903
« Reply #73 on: February 01, 2011, 01:26:29 pm »
Haha it's definitely not complicated. Zanz is trying to buff skeletons. The current buff isn't really a buff at all unless you're using an old-fashioned rainbow. Putting them into a RT-death pharoah deck would probably be slow and unreliable since you wouldn't want to waste RT's knowing there's a chance you could get something horrible.

Stop playing favorites. Luciferase already got a huge buff in that it now heals. Giving death another way to synergize with time is much better than keeping some horribly weak combo intact.
Sorry Dema, but I disagree as well.  The Skeleton really doesn't need a further buff IMO.  Rainbow decks can easily adapt with a Photon or something; thats how stallbows work.  Its a small buff for a small card, but Death honestly doesn't need anything more on the heals of Skull Shield's update.

Offline Demagog

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Re: Skeleton | Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg261912#msg261912
« Reply #74 on: February 01, 2011, 01:37:46 pm »
Haha it's definitely not complicated. Zanz is trying to buff skeletons. The current buff isn't really a buff at all unless you're using an old-fashioned rainbow. Putting them into a RT-death pharoah deck would probably be slow and unreliable since you wouldn't want to waste RT's knowing there's a chance you could get something horrible.

Stop playing favorites. Luciferase already got a huge buff in that it now heals. Giving death another way to synergize with time is much better than keeping some horribly weak combo intact.
Sorry Dema, but I disagree as well.  The Skeleton really doesn't need a further buff IMO.  Rainbow decks can easily adapt with a Photon or something; thats how stallbows work.  Its a small buff for a small card, but Death honestly doesn't need anything more on the heals of Skull Shield's update.
This has nothing to do with preventing deck outs. And just because you buff one card of an element doesn't mean you can't buff another. Turning skeleton into a graboid/fate egg is much better than a mummy/fate egg and is just as balanced, if not, more. In the case of the latter, you can either us RT, which is often a waste when you could use it on a mummy, or you can use eternity, which has the same drawbacks and is expensive to boot. In the case of the former, you get a cheaper fate egg that is similar in strength to a graboid.

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Re: Skeleton | Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg262105#msg262105
« Reply #75 on: February 01, 2011, 07:55:04 pm »
I don't think it's a luci nerf because the undead ability is probably a passive, just like Mummy's Mummy passive. As a card, it will have no ability thus targetable with luci.
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Re: Skeleton | Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg262109#msg262109
« Reply #76 on: February 01, 2011, 07:56:38 pm »
Awesome  :D
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Re: Skeleton | Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg262149#msg262149
« Reply #77 on: February 01, 2011, 08:46:17 pm »
Would this passive be available through mutation?
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Re: Skeleton | Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg262154#msg262154
« Reply #78 on: February 01, 2011, 08:54:35 pm »
Would this passive be available through mutation?
It's a passive, so unless you get a Mutant Skeleton, that'd be no.
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Offline doublecross

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Re: Skeleton | Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg262160#msg262160
« Reply #79 on: February 01, 2011, 09:00:46 pm »
Ok. Thanks.


Slightly off topic:
Have the abilities added in the last patch been added to mutation? Are they ever going to be?
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Re: Skeleton | Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg262209#msg262209
« Reply #80 on: February 01, 2011, 10:18:03 pm »
If this is passive, then wouldn't Luciferase work?

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Re: Skeleton | Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg262213#msg262213
« Reply #81 on: February 01, 2011, 10:20:19 pm »
If this is passive, then wouldn't Luciferase work?
Someone above was suggesting changing it to an activated active ability.
XDude quickly replied that th^at would unfairly nerf Luciferase.
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Offline jmdt

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Re: Skeleton | Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg263219#msg263219
« Reply #82 on: February 03, 2011, 02:17:06 am »
I love that the weenie cards are all finally getting buffs.  This will work wonders for the old timebow.  Now all we need is the skeleton king :).

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Re: Skeleton | Elite Skeleton https://elementscommunity.org/forum/index.php?topic=1976.msg263306#msg263306
« Reply #83 on: February 03, 2011, 03:31:47 am »
wait now people have to reverse something else to keep from decking out?

 :o 

 

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