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Re: Shard of Sacrifice https://elementscommunity.org/forum/index.php?topic=28840.msg412453#msg412453
« Reply #288 on: October 19, 2011, 11:00:07 am »
Holy Light isn't even too viable a card 'here', because a lot of the marks used by SoSa users will probably be Death due to going mono-death to avoid the quanta drain.
Holy Light heals no matter what your mark is. Also I've yet to see/use a SoSa deck with death mark and I've been using SoSa decks pretty much exclusively lately.

Offline darkrobe

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Re: Shard of Sacrifice https://elementscommunity.org/forum/index.php?topic=28840.msg412457#msg412457
« Reply #289 on: October 19, 2011, 11:22:23 am »
Holy Light isn't even too viable a card 'here', because a lot of the marks used by SoSa users will probably be Death due to going mono-death to avoid the quanta drain.
Holy Light heals no matter what your mark is. Also I've yet to see/use a SoSa deck with death mark and I've been using SoSa decks pretty much exclusively lately.
agreed. i actually run a light mark to take advantage of the synergy between shard of divinty and shard of sacrifice.

Offline Elite arbiter

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Re: Shard of Sacrifice https://elementscommunity.org/forum/index.php?topic=28840.msg412525#msg412525
« Reply #290 on: October 19, 2011, 02:16:46 pm »
Granted the Light Mark to exclusively gain the benefit of sundials and SoD's is possible, I usually think of pure mono-death. Although all kinds of variants are popping up.

I meant using the holy light 'against' an opponent. I was pretty sure that Holy Light hurt people with Dark/Death mark unless that changed, which would make it heal again. I haven't actually paid attention to that specific card in a while so it very well may have.

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Re: Shard of Sacrifice https://elementscommunity.org/forum/index.php?topic=28840.msg412610#msg412610
« Reply #291 on: October 19, 2011, 07:08:27 pm »
Granted the Light Mark to exclusively gain the benefit of sundials and SoD's is possible, I usually think of pure mono-death. Although all kinds of variants are popping up.

I meant using the holy light 'against' an opponent. I was pretty sure that Holy Light hurt people with Dark/Death mark unless that changed, which would make it heal again. I haven't actually paid attention to that specific card in a while so it very well may have.
Does indeed heal regardless of mark.

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Re: Shard of Sacrifice https://elementscommunity.org/forum/index.php?topic=28840.msg412681#msg412681
« Reply #292 on: October 19, 2011, 10:10:57 pm »
Granted the Light Mark to exclusively gain the benefit of sundials and SoD's is possible, I usually think of pure mono-death. Although all kinds of variants are popping up.

I meant using the holy light 'against' an opponent. I was pretty sure that Holy Light hurt people with Dark/Death mark unless that changed, which would make it heal again. I haven't actually paid attention to that specific card in a while so it very well may have.
Does indeed heal regardless of mark.
Was like this for over a year now, actually. I still remember making a mistake back then, wanting to damage my opponent.
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Re: Shard of Sacrifice https://elementscommunity.org/forum/index.php?topic=28840.msg412683#msg412683
« Reply #293 on: October 19, 2011, 10:15:56 pm »
I got another strategy anti SoSa: Flying eternitys + SoR!
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Re: Shard of Sacrifice https://elementscommunity.org/forum/index.php?topic=28840.msg414487#msg414487
« Reply #294 on: October 23, 2011, 12:10:50 am »
One thing that makes this card buffed is that the turns of healing after cast can be cumulative (EX. so your are back up to a 100hp by using one SOS with 3 SOSs left in your hand you can cast all 3 and your healing from damage any form of damage (including poison) will last 6 more turns)


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Re: Shard of Sacrifice https://elementscommunity.org/forum/index.php?topic=28840.msg414648#msg414648
« Reply #295 on: October 23, 2011, 06:47:59 am »
One thing that makes this card buffed is that the turns of healing after cast can be cumulative (EX. so your are back up to a 100hp by using one SOS with 3 SOSs left in your hand you can cast all 3 and your healing from damage any form of damage (including poison) will last 6 more turns)
This is true, but I find that in almost all cases, it is better not to stack SoSas like that.  What I do is play them one at a time, and then after the 2 turns of healing, I can usually take another round or two of attacks before needing to put up another SoSa.  This gives me a couple turns in which I survive without needing to play one, rather than spamming 2-3 of them and sitting at 100hp for the last several turns, and thus makes your SoSa chain last longer, by not having some of the turns be 'wasted' while at full hp.

One major exception to the rule above is if you need to play a card to prevent discarding.  Another important exception is timing them in order to get an EM win, and sometimes that means playing one when you wouldn't ordinarily.

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Re: Shard of Sacrifice https://elementscommunity.org/forum/index.php?topic=28840.msg414787#msg414787
« Reply #296 on: October 23, 2011, 02:38:12 pm »


Oh wow, you can stack this card?! It's getting better by the day.  ^-^

With stacking, for a FG-deck, this can probably replace the SoGs easily:

Play one stack early on when you can' take anymore damage
(main-funtion of SoGs: stay alive early on)
Play another stack in late game to get that EM
(secondary function of SoGs: creep up to 100HPs behind your phaseshields again, just that you don't even need the phase-shields anymore  :)))

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Re: Shard of Sacrifice https://elementscommunity.org/forum/index.php?topic=28840.msg415139#msg415139
« Reply #297 on: October 24, 2011, 11:10:27 am »
Can't wait to see this card nerfed.  It's taken the challenge out of the few hard FGs (Rainbow/Hermes/Graviton) and it's making Arena into a joke.  It desperately needs to be rebalanced.
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Re: Shard of Sacrifice https://elementscommunity.org/forum/index.php?topic=28840.msg415143#msg415143
« Reply #298 on: October 24, 2011, 11:18:52 am »
Totally agree I think that the card needs to be totally changed
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Re: Shard of Sacrifice https://elementscommunity.org/forum/index.php?topic=28840.msg415151#msg415151
« Reply #299 on: October 24, 2011, 12:13:28 pm »
I agree, a lot of people uses this card in pvp2, it's annoying.
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