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MrSexington

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Re: In Development: Mummy/??? https://elementscommunity.org/forum/index.php?topic=4010.msg39140#msg39140
« Reply #12 on: March 16, 2010, 06:20:19 am »

Offline coinichTopic starter

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Re: In Development: Mummy / Elite Mummy https://elementscommunity.org/forum/index.php?topic=4010.msg39193#msg39193
« Reply #13 on: March 16, 2010, 12:16:43 pm »
Alright a better image is up, as well as Elite Mummy.  Most interestingly, its cost decreases AND it makes an Elite Pharaoh when upgraded.  I'm still kind of thinking its stats should be reversed (I've always thought of mummies as hard to get rid of, but not particularly dangerous; they more or less just lumber around).

Offline jmizzle7

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Re: In Development: Mummy / Elite Mummy https://elementscommunity.org/forum/index.php?topic=4010.msg39194#msg39194
« Reply #14 on: March 16, 2010, 12:20:28 pm »
You don't have to include this card in a rainbow for it to be effective. In fact, it is very powerful in a Death/Time deck with Gravity mark. You can start making scarabs as early as turn two. :)

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Re: In Development: Mummy / Elite Mummy https://elementscommunity.org/forum/index.php?topic=4010.msg39202#msg39202
« Reply #15 on: March 16, 2010, 12:48:08 pm »
Man I love those 2 images.

Very nice job vrt.

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Re: In Development: Mummy / Elite Mummy https://elementscommunity.org/forum/index.php?topic=4010.msg39274#msg39274
« Reply #16 on: March 16, 2010, 04:47:05 pm »
You don't have to include this card in a rainbow for it to be effective. In fact, it is very powerful in a Death/Time deck with Gravity mark. You can start making scarabs as early as turn two. :)
Seems like it.

I dare say this is an interesting concept to a card, and I think would open up a whole new possibility of integrating elements into duo decks with a trio mark. Interesting concept indeed.

Offline Essence

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Re: In Development: Mummy / Elite Mummy https://elementscommunity.org/forum/index.php?topic=4010.msg39457#msg39457
« Reply #17 on: March 16, 2010, 09:51:27 pm »
How you gonna get enough quanta to cast a Mummy, Rewind it, and cast a Pharaoh on turn 1?

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Offline jmizzle7

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Re: In Development: Mummy / Elite Mummy https://elementscommunity.org/forum/index.php?topic=4010.msg39497#msg39497
« Reply #18 on: March 16, 2010, 10:33:06 pm »
Play three Bone Towers, a Time Tower, a Mummy, then Rewind it. It's pretty fast if you ask me...

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Re: In Development: Mummy / Elite Mummy https://elementscommunity.org/forum/index.php?topic=4010.msg39499#msg39499
« Reply #19 on: March 16, 2010, 10:35:56 pm »
How you gonna get enough quanta to cast a Mummy, Rewind it, and cast a Pharaoh on turn 1?


You gonna use powers of hyperbole.

Or you do what Jmizzle7 just said.

Either that, or you just add some Scarab cards in your deck and playin' them down. :D

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Re: In Development: Mummy / Elite Mummy https://elementscommunity.org/forum/index.php?topic=4010.msg39513#msg39513
« Reply #20 on: March 16, 2010, 10:50:09 pm »
But you still have to play the Pharaoh, don't you?  I mean, the Pharaoh ends up in your hand (as the Mummy transforms after the Reverse Time), doesn't it?
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Offline jmizzle7

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Re: In Development: Mummy / Elite Mummy https://elementscommunity.org/forum/index.php?topic=4010.msg39529#msg39529
« Reply #21 on: March 16, 2010, 11:07:51 pm »
But you still have to play the Pharaoh, don't you?  I mean, the Pharaoh ends up in your hand (as the Mummy transforms after the Reverse Time), doesn't it?
Actually no! That's the beautiful thing about it. When targeted by Reverse Time, a Mummy doesn't leave play, but becomes a Pharaoh immediately. Crazy, I know... but wonderful.

Offline Essence

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Re: In Development: Mummy / Elite Mummy https://elementscommunity.org/forum/index.php?topic=4010.msg39535#msg39535
« Reply #22 on: March 16, 2010, 11:12:32 pm »
Umm...holy crap!
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Re: In Development: Mummy / Elite Mummy https://elementscommunity.org/forum/index.php?topic=4010.msg42137#msg42137
« Reply #23 on: March 21, 2010, 11:43:44 pm »
You cant get this from bazaar even in the future because you can only get it from gamble.

 

blarg: