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Arsenic

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Condor's Feast https://elementscommunity.org/forum/index.php?topic=7343.msg80075#msg80075
« on: June 02, 2010, 02:33:50 am »
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I've only managed to try it out in trainer, (Due to a lack of electrum in the actual game) but it's worked fairly well, I even managed to defeat a FG. The basic strategy is to use the improved plagues and retrovirus' to feed your condors, bone walls, and graveyards. The flesh recluses and arsenics were thrown in to get a little more done damage wise, as relying on entirely condor's would make this deck largely crippled by a lobatomizer.
« Last Edit: April 17, 2012, 02:49:24 am by willng3 »

Shiva

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Re: Condor's Feast https://elementscommunity.org/forum/index.php?topic=7343.msg80146#msg80146
« Reply #1 on: June 02, 2010, 04:04:31 am »
Gross. too many cards. too slow, too complicated

If you like death, try, alfatoxins, on enemy, combined with skull shield, =
they have full creature screen of malignant cells that cant hurt you..

suggestion would be

16x bone pillar, 6x alflatoxin, 4x skull shield, 4x bone dragons.
couple virus or something to finish off critters that arent malignant cells

:o

Arsenic

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Re: Condor's Feast https://elementscommunity.org/forum/index.php?topic=7343.msg81343#msg81343
« Reply #2 on: June 03, 2010, 09:12:09 pm »
Gross. too many cards. too slow, too complicated

If you like death, try, alfatoxins, on enemy, combined with skull shield, =
they have full creature screen of malignant cells that cant hurt you..

suggestion would be

16x bone pillar, 6x alflatoxin, 4x skull shield, 4x bone dragons.
couple virus or something to finish off critters that arent malignant cells

:o
Not that slow, nor complicated, try it out before criticizing. 40 cards isn't that many, just 10 over minimum.

As for your sugestion, that is likely FAR slower than my deck. First, you'd need aflatoxin and skull shield out, while you're drawing cards completely defenseless, they're summoning monsters and attacking. Even if you do manage to get them out, you need the dragons to do any real damage. All they'd have to do was use explosion/steal on your shield and you're done, and any form of creature control will take care of the dragons, especially if they have their own shields.

Ookami

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Re: Condor's Feast https://elementscommunity.org/forum/index.php?topic=7343.msg118817#msg118817
« Reply #3 on: July 20, 2010, 04:16:54 am »
This deck leaves room for a bad hand right off the bat, some of the AI's you will fight don't immediately put creatures on the field, and if you happen to have the one bad hand that doesn't include any condors you may be off to a slow start.

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Re: Condor's Feast https://elementscommunity.org/forum/index.php?topic=7343.msg120479#msg120479
« Reply #4 on: July 21, 2010, 11:18:01 pm »
this deck's gonna be REALLY susceptible to bad draws.

the general rule is that a normal deck with only pillar/towers as quanta generators should have one third of it has pillar/towers.

In order to do that, you can simply take out cards and make a 30-card deck. i'd take out two condors, two bonewalls, 2~3 graveyards, and 3~4 plagues or retroviruses.
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Rainbowz

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Re: Condor's Feast https://elementscommunity.org/forum/index.php?topic=7343.msg121118#msg121118
« Reply #5 on: July 22, 2010, 06:36:30 pm »
Looks too complicated. 6x virus 6x vulture 2x boneyard 2xbonewall 16x death pillars

 

blarg: Arsenic