I will post my thoughts here.
1. Get rid of Scout and Strategist role. Then, whoever can (and want to) play can take the 4 remaining roles: General (definitely still TorB), Lieutenant, Assassin, and Salvager. In case of Salvager, if anyone wanted to take over my role, then i'll let them play.
2. Play defensively. We've lost so many cards, we can't afford to lose more.
3. Or just play it chaotic. Make unexpected decks. Mix them all. Let the opponent be surprised. Use weird decks like no other. (preferable)
If you don't have fun during War, then you're doing it wrong. So let's just confuse them all.
And soon, we will be known as Team Entropy Darkness because we confuse them all next round.