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Offline Mithcairion

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Re: Strategy https://elementscommunity.org/forum/index.php?topic=23481.msg323296#msg323296
« Reply #72 on: April 30, 2011, 05:51:54 am »
 :timebig
Time Pendulum59Time Factory41
Ghost of the Past24Nova12
Reverse Time21Dune Scorpion17
Nightmare8Sanctuary12
Sundial6Scarab6
Aether Pillar5Momentum7
Procrastination5Lighting4
Dimensional Shield4Fractal4
Aether Pendulum4Wings4
Steal8Graboid6
Earthquake6Blessing4
Devonian Dragon4Anubis4
Pharaoh4Armagio4
Discord5Deflagration4
Acceleration2Lycanthrope2
Antimatter2Eternity5
Crusader6Fog Shield1
Golden Hourglass3Miracle3
Precognition6
Cards Shown322Total Vault421
Losing Decks:
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 593 593 593 593 5f6 5f6 5rg 5rg 5rg 5rg 5rg 5ru 5ru 5ru 5ru 5ru 5ru 5t2 5t2 5t2 5t2 590 590 590
Code: [Select]
5lf 5lf 5lf 5lf 5lm 5lm 5lm 5lm 5lm 5lm 5rg 5rg 5rg 5rg 5rp 5rp 5rp 5rp 5rp 5rp 5rt 5rt 5rt 5rt 5t2 5t2 5t2 5t2 5t2 5t2
Code: [Select]
5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rj 5rj 5ro 5rq 5rq 5rq 5rq 5rq 5rq 61o 61o 61o 61o 61o 622 622 622 622 63a 63a 63a 63a
Code: [Select]
55m 55m 55m 55q 55q 55q 55q 55q 562 562 5rj 5rt 5rt 5rt 5rt 5rt 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2
Code: [Select]
5oo 5oo 5oo 5oo 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5rm 5rm 5rm 5rm 5ru 5ru 5ru 5ru 5ru 5ru
Code: [Select]
4vh 4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vn 590 5rj 5rj 5rk 5ru 5ru 5ru 5ru 5ru 5ru 5t2 5t2 5v1 5v1 5t2 5t2 5t2 5t2 5t2 5t2
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Offline Mithcairion

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Re: Strategy https://elementscommunity.org/forum/index.php?topic=23481.msg323334#msg323334
« Reply #73 on: April 30, 2011, 07:17:06 am »
 :waterbig
Water Pillar54Water Pendulum49
Ice Dragon21Nova17
Ice Bolt15Steam Machine   10
Freeze9Trident8
Ice Shield10Deflagration6
Toadfish15Poison12
Graboid8Immolation4
Phoenix4Momentum4
Forest Spirit4Sanctuary9
Chrysoara10Purify5
Mind Flayer4Arctic Squid9
Shockwave3Light Pillar3
Light Pendulum3Fog Shield3
Nightmare3Morning Star4
Vampire Stiletto1Discord7
Abomination2Acceleration3
Adrenaline3Antimatter4
Arsenic2Blue Crawler10
Chaos Seed2Earthquake1
Flooding3Gravity Pendulum3
Gravity Pillar3Gravity Shield2
Life Pendulum4Miracle4
Nymph's Tears4Reflective Shield1
Reverse Time4Skull Shield3
Time Factory3Time Pendulum3
Cards Shown370Total Vault 473
Losing Decks:
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 52o 52o 52o 52o 55q 55q 5c1 5f6 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i9 5i9 5if 5if 5ii 5ii 5ii 5ur
Code: [Select]
5i4 5i4 5i4 5i4 5i4 5i4 5i9 5i9 5i9 5ia 5ia 5ia 5id 5id 5id 5id 5id 5id 5jm 5jm 5jm 5l8 5l8 5l8 5lh 5lh 5lm 5lm 5lm 5lm 5mq 5mq 5mq
Code: [Select]
5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5ib 5ib 5ib 5ic 5ic 5ic 5ic 5id 5id 5id 5id 5id 5id 5jm 5jm 5jm 5jm
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Offline TheonlyrealBeefTopic starter

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Re: Strategy https://elementscommunity.org/forum/index.php?topic=23481.msg323377#msg323377
« Reply #74 on: April 30, 2011, 11:10:35 am »
Some things that drew my attention:
    Aether, what about them immolations they used against us last time? They can't be gone already. Otherwise denial look so easy.Air, again, they seem ripe for denial, just 6 Novas, seriously? Pestal might be appropriate this time, unless our denial against them is becoming rather predictable, then GotP is a good consideration (all those flying weapons and expensive creatures).Death, looks like they have plenty of bone walls. Good. I want to salvage those some time :
oEarth, lots of rush, and quite some Stalls. The amount of RTs are definetly concerning, but denial looks way to risky with all those novas.Entropy: As much as they have, their control seems to be lacking. Now just to find a way to utilize that. Control heavy decks that don't rely on heavy quanta seem to be the key to victory, Rewind is definetly something to consider.Fire: RoF seems to rule out Cloak, but what happened to them Sancts?Life seems to have an incoherent mumbo jumbo of all sorts of cards... And a severe lack of PC :) Though their huge amount of Dragons make Wings too risky, and we've already used Dim Shield before :PLight: so few Sanctuaries, really? Even GotP Nightmare almost seems viable looking at that.Time: they sure love their GotPs, a quanta lockdown with Nightmares in it seems so evil... But they used Sanctuary twice already against us. Maybe they'll throw something Nova-ish at us?Water, the team full of Novas and with limited succes with Sanctuary (which I won't expect anytime soon because of that). Rewinds look like a viable option here.[/list]I'd like to hear other thoughts on them as well, and possible gaps in their defenses.

Offline Onizuka

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Re: Strategy https://elementscommunity.org/forum/index.php?topic=23481.msg323621#msg323621
« Reply #75 on: April 30, 2011, 07:12:09 pm »
Air was well prepared for EQ(4 diff stacks)+Devourers(Toadfish+Squid) last round. But the one thing I've noticed is, similar to life, the lack of PC. They've only used 3 PC cards as of yet, although QuantumT noted something about packing more deflags, which leads me to think they probably have ~6 Deflags.


I was actually thinking about Quintagon here. Quint>CC, added LS>FQ (Although packing too many would be bad), DS>PC less deck.
But GotP would probably work well too, But it would need steals to counteract OE. Air can also pack 2 upped cards in each deck, so that should be taken into consideration too.
You're just as selfish as I am. You're just not as good at it yet.

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Re: Strategy https://elementscommunity.org/forum/index.php?topic=23481.msg324018#msg324018
« Reply #76 on: May 01, 2011, 05:48:43 am »
Our best bet against Entropy is probably our grabow. Nothing we've tried to far has worked, and at least nova prevents discord. We also like controlbows, but we can't use RT with unless you add some time towers/pends.

Against light, they probably won't be able to resist using something like Arsenaders or dune scorps. Either that or their grabbow again, which is probably unlikely.

I really want to say adrenavamps again. I /really/ want to. It just has to be modified to with control (lightning/LS) to avoid a situation like last time. I think making it bigger would probably hurt it too much, so something has to be taken out. Also, if you face something like what happened last time, don't wait for the combo. Just play it out.

I have no clue what to bring against Fire, maybe PU dragons+LS.


Also, I'd like to strongly disagree with giving up dragons this early. Giving up our dragons now would be a bad idea in my opinion, since once we start losing 30 cards, we'll probably regret it. We don't have enough attackers in my opinion.




You're just as selfish as I am. You're just not as good at it yet.

Offline TheonlyrealBeefTopic starter

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Re: Strategy https://elementscommunity.org/forum/index.php?topic=23481.msg324080#msg324080
« Reply #77 on: May 01, 2011, 09:59:38 am »
Our best bet against Entropy is probably our grabow. Nothing we've tried to far has worked, and at least nova prevents discord. We also like controlbows, but we can't use RT with unless you add some time towers/pends.
I could tinker some with this to see if I can get something to work. If it does better than Liquid Anti-bow it's definetly an option.

Against light, they probably won't be able to resist using something like Arsenaders or dune scorps. Either that or their grabbow again, which is probably unlikely.
Both would be easily countered with Wings + Purify, but I got to say, they might as well throw a Fire Stall at us : /

I really want to say adrenavamps again. I /really/ want to. It just has to be modified to with control (lightning/LS) to avoid a situation like last time. I think making it bigger would probably hurt it too much, so something has to be taken out. Also, if you face something like what happened last time, don't wait for the combo. Just play it out.
Against Water? I was thinking GotP Nightmare. Steamies, Mind Flayers, Forest Spirits, Dragons, Graboids... all of them are useless compared to that.

I have no clue what to bring against Fire, maybe PU dragons+LS.
Hmm, I'd rather not... I'll think of something soon.


Also, I'd like to strongly disagree with giving up dragons this early. Giving up our dragons now would be a bad idea in my opinion, since once we start losing 30 cards, we'll probably regret it. We don't have enough attackers in my opinion.
Attackers are useless if we don't have the quanta to use them. We have to be prepared to lose 0-8, and still be able to field decent decks afterwards. We need the spare quanta, that and the fact that we were going to use less mono-ish decks makes Dragons the perfect choice. It's just 2 of them.

Offline Onizuka

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Re: Strategy https://elementscommunity.org/forum/index.php?topic=23481.msg324084#msg324084
« Reply #78 on: May 01, 2011, 10:44:09 am »
I could tinker some with this to see if I can get something to work. If it does better than Liquid Anti-bow it's definetly an option.

Both would be easily countered with Wings + Purify, but I got to say, they might as well throw a Fire Stall at us : /

Against Water? I was thinking GotP Nightmare. Steamies, Mind Flayers, Forest Spirits, Dragons, Graboids... all of them are useless compared to that.

Hmm, I'd rather not... I'll think of something soon.


Attackers are useless if we don't have the quanta to use them. We have to be prepared to lose 0-8, and still be able to field decent decks afterwards. We need the spare quanta, that and the fact that we were going to use less mono-ish decks makes Dragons the perfect choice. It's just 2 of them.
I see your point about GotP Nightmare, although a modded adrenavamps performed pretty good against their decks as well if we see fit to send GotP somewhere else.

I was arguing on the fact that I thought we had 12 dragons. not 14, so I'll drop that.

And yes to the rest of your points.

You're just as selfish as I am. You're just not as good at it yet.

Offline TheonlyrealBeefTopic starter

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Re: Strategy https://elementscommunity.org/forum/index.php?topic=23481.msg324118#msg324118
« Reply #79 on: May 01, 2011, 12:50:40 pm »
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 5i7 5on 5rk 5rk 5rk 5rp 5rp 5rp 5rp 5uk 5uk 5uk 5uk 5uk 5uk 5up 5up 5ur 5uu 5uu 5uv 5uv 5uv 5uv 61q 8ps
This went 6-4 against burning cats, takes lots of practice, since you need to time everything correctly, late sundials and rewinds and everything. Will see if it's any good against the other 2 decks now (otherwise Liquid Antibow might be the way to go, since Grabow went 4-6 against Burning Cats : / )

Edit: epically fails against Mono Entropy, since it recovers from Rewind with ease.

Offline Mithcairion

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Re: Strategy https://elementscommunity.org/forum/index.php?topic=23481.msg324423#msg324423
« Reply #80 on: May 01, 2011, 07:03:55 pm »
All vaults have been updated for every other element.  I may go back and re-do  :aether and  :air, but I would rather focus on deckbuilding for now, unless you guys think it would be helpful.  Also, I haven't done ours, since I don't have that info easily accessible to me as opposed to the info for other teams' vaults, so if someone else wants to put that together, by all means, have at it.  A quick word about  :gravity's vault:  The reason that their cards shown is greater than their vault total is because, well, they've been that bad and they have actually shown more cards than they actually currently have due to the fact that they've lost that many matches.
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Re: Strategy https://elementscommunity.org/forum/index.php?topic=23481.msg324497#msg324497
« Reply #81 on: May 01, 2011, 08:03:43 pm »
:darknessbig

Lighting3Quintessence3
Parallel Universe5Fractal5
Dimensional Shield6Wings4
Flying Weapon3Shockwave2
Obsidian Pillar41Gargoyle11
Black Dragon14Voodoo Doll6
Devourer17Nightmare6
Dusk Mantle3Cloak6
Steal11Dark Pendulum63
Nightfall4Vampire Stiletto8
Drain Life6Black Nymph3
Minor Vampire8Darkness Mark1
Liquid Shadow8Arsenic1
Graboid5Earthquake9
Nova14Acceleration6
Momentum2Gravity Pull2
Adrenaline6Light Pillar2
Solar Shield2Crusader4
Blessing5Sanctuary3
Reflective Shield1Light Pendulum3
Time Factory1Ghost of the Past6
Reverse Time8Time Pendulum2
Freeze1Purify2
Cards Shown332Total Vault478
The cards that are still hidden to public are the entropy cards, owl's eye and miracles.

Offline TheonlyrealBeefTopic starter

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Re: Strategy https://elementscommunity.org/forum/index.php?topic=23481.msg324560#msg324560
« Reply #82 on: May 01, 2011, 09:21:31 pm »
Just Lycans, AMs (+ Nymphs), Miracles, Owls and Discords are hidden huh? Hmm, we'll already be exposing AMs, Miracles and possibly Owls and a Lycan (though a lot of them could've been salvaged, hehe). Anyone know someone we can surprise with our pet Discords this round? :)
Though with only 332 cards shown there is plenty of room for them to guess for, which is good :D
I hope they prepare for decks we can't even build, hehehe.

Too bad we won't be facing Gravity, now that they're more predictable than ever before : /

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Re: Strategy https://elementscommunity.org/forum/index.php?topic=23481.msg337684#msg337684
« Reply #83 on: May 20, 2011, 10:20:26 pm »
This is what I can gather at the end of Round 6. (Will add more later...)

:earth Earth :earth
Identified: 183 out of 193
Current Vault: 223


:earthStone Pillar31:airFog Shield1
:earthAntlion3:fireDeflagration2
:earthStone Dragon5:gravitySapphire Charger3
:earthTitanium Shield2:gravityGravity Shield2
:earthGraboid18:gravityMomentum2
:earthEnchant Artifact2:timeTime Factory2
:earthEarthquake10:timeReverse Time11
:earthStone Skin12:timeTime Pendulum4
:earthBasilisk Blood7:waterPurify2
:earthEarth Pendulum28:entropyLycanthrope1
:earthPulverizer2:entropyNova6
:lifeForest Spirit1:entropyAntimatter3
:lightLight Pillar3:entropyDiscord3
:lightSanctuary6:entropyAbomination2
:lightLight Pendulum3:entropyPurple Dragon1
:lightMiracle5

:entropy Entropy :entropy
Identified: 189 out of 213
Current Vault: 207


:entropyAmethyst Pillar29:airFog Shield4
:entropyAbomination13:airShockwave1
:entropyPurple Dragon13:airFlying Weapon1
:entropyLycanthrope3:darknessVampire Stiletto1
:entropyChaos Seed4:fireDeflagration4
:entropyNova13:fireImmolation3
:entropyAntimatter5:fireLava Golem1
:entropyPandemonium7:firePhoenix2
:entropySchrodinger's Cat4:gravityGravity Pull2
:entropyEntropy Pendulum35:gravityBlack Hole4
:entropyDiscord11:lifeForest Spirit2
:entropyPurple Nymph2:lightSanctuary6
:earthGraboid8:lightMiracle5
:earthEarthquake3:waterPurify3
30 cards discard from this deck:

Code: [Select]
4vc 4vc 4vn 4vn 4vn 4vn 4vn 4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 5ia 5ia 5li 5li 5lm 5lm 5lm 5lm 5lm 5lm 5og 5og 6u3 6u3 6u3 7k2 7k2 7k2

 

anything
blarg: TheonlyrealBeef