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kobisjeruk

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Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15152.msg197577#msg197577
« Reply #24 on: November 09, 2010, 10:48:19 pm »
so...converting 2 holy light into 2 d.pend (why not convert some other stuff we're not using?)
right now we only have 5, after the conversion, we'll have 3
is this right?
we cant even build  :darkness :light anti-death deck if thats the case

why 5 arsenic? vamp stiletto is still better...even if it can be use in rainbow grabs...we should be able to use them later if we dont use the death/dark deck (its not like we're using it every round any way)

i just cant make sense of the reasoning behind some suggestions
why bother salvaging cards if we wont use them now while we still have a favorable huge vault?
but then again i wasnt here for the first war so maybe i was missing something

this is my last comment on the subject
i'll see you guys again later

Kael Hate

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Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15152.msg197594#msg197594
« Reply #25 on: November 09, 2010, 11:15:01 pm »
so...converting 2 holy light into 2 d.pend (why not convert some other stuff we're not using?)
right now we only have 5, after the conversion, we'll have 3
is this right?
we cant even build  :darkness :light anti-death deck if thats the case
no-no-no
those 2 conversion is from last round of deck building, not this round. Its listed here because of the stupid phase overlap.

we have 5 Holy lights atm

why 5 arsenic? vamp stiletto is still better...even if it can be use in rainbow grabs...we should be able to use them later if we dont use the death/dark deck (its not like we're using it every round any way)
I'm going to turn 1x arsenic and 1 bone wall into dragons because that pool is really weak to choose from.

i just cant make sense of the reasoning behind some suggestions
why bother salvaging cards if we wont use them now while we still have a favorable huge vault?
but then again i wasnt here for the first war so maybe i was missing something

this is my last comment on the subject
i'll see you guys again later
Well from my experience with team water in war one, you need to think extremely long term. Protecting resources for the long haul and creating flexable deck construction from the salvage is a must. Some of the pools are really weak for us to pull from.



Unless this ruins deckbuilds, this is what the salvage will be.
Note I have offset our losses vs gains where possible.
And the Conversion at the top is for last rounds deckbuild.

Kael I really feel we need to grab all 3 liquid shadows from Klaymore, i saw you picked up 2 more devourers while discarding 2 from Kuro,
let's just discard 1 devourer and a pendulum ok? :)
Ok, Liquid shadow is strong, and useful to us and a hard pickup. (see many dusk mantle lately?) so ok.



I went with this list becuase it is built on the lists already in the topic and swapping out tactically better evaluations of play cards. I'm sorry Kobisjeruk about fog shield, but its doesn't meld with wings in the current air pool, is worth less than shockwave or anything you can steall. aka its a shit card mathematically. I'd rather not the dragons as they are technically weaker pool wise to miracle, but they do have damage resistance where 9270984 is using them and that pool doesn't offer many other better options. Liquid shadow is 50/50 but I will say ok this round to make a bigger hand vs fire and water.

Kael Hate

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Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15152.msg197624#msg197624
« Reply #26 on: November 10, 2010, 12:03:57 am »
Adjustments made for 9270984's light deck
Unless this ruins deckbuilds, this is what the salvage will be.
Note I have offset our losses vs gains where possible.
And the Conversion at the top is for last rounds deckbuild. Because of the stupid round overlap and Round Vault, Salvage is on the turn before and the conversion is done dueing deck build. NO CONVERSION WILL OCCUR UNTIL DECKS HAVE BEEN BUILT
Please post if you need conversions for pillars/pendulums and get the decks into the deck build thread.


ModifierCard-Card+
Conversion That Occured in round 2 deckbuilding:light Holy Light-2:darkness Dark Pendulum+2
Kael Hate:life Adrenaline+4
:life Druidic Staff+1
:life Forest Spirit+1
Kuroaitaou:earth Earthquake-3
:darkness Black Dragon-2
:darkness Devourer-1
:darkness Dark Pendulum-6
Guy_Fawkes:earth Earthquake+3
:earth Graboid+3
3D House of Beef:darkness Devourer+1
:air Owl's Eye+2
:darkness Liquid Shadow+3
9270984:darkness Devourer+2
:darkness Vampire Stiletto+2
:life Adrenaline+2
Theonlyrealbeef:death Arsenic+1
:death Bone Wall+1
:light Miracle+2
:light Golden Dragon+2
kobisjeruk:fire Phoenix+2
:fire Rain of Fire+1
:fire Fire Pendulum+3
plastiqe :fire Phoenix+4
:fire Rage Potion+1
:fire Deflagaration+1
Lokiburn4:aether Lighting+2
:aether Dimensional Shield+4

guy_fawkes

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Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15152.msg197917#msg197917
« Reply #27 on: November 10, 2010, 06:30:50 am »
updated the first post (i didn't put the last round's conversion because i already wrote them in the old topic)

edit: my suggestions on converting:

1 x druidics staff
1 x forest spirit
2 x adrenaline (we still have 4)
3 x oty
1 x deflagration
2 x nightmares (too much situational)
1 x momentum
1 x black hole (?) not sure about this.... seems quite situational too

Kael Hate

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Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15152.msg197939#msg197939
« Reply #28 on: November 10, 2010, 07:50:12 am »
There appears to have been a calculation error. Fixed here
Devourer count was wrong.

ModifierCard-Card+
Conversion:light Holy Light-2:darkness Dark Pendulum+2
Kael Hate:life Adrenaline+4
:life Druidic Staff+1
:life Forest Spirit+1
Kuroaitaou:earth Earthquake-3
:darkness Black Dragon-2
:darkness Devourer-0
:darkness Dark Pendulum-7
Guy_Fawkes:earth Earthquake+3
:earth Graboid+3
3D House of Beef:darkness Devourer+1
:air Owl's Eye+2
:darkness Liquid Shadow+3
9270984:darkness Devourer+2
:darkness Vampire Stiletto+2
:life Adrenaline+2
Theonlyrealbeef:death Arsenic+1
:death Bone Wall+1
:light Miracle+2
:light Golden Dragon+2
kobisjeruk:fire Phoenix+2
:fire Rain of Fire+1
:fire Fire Pendulum+3
plastiqe :fire Phoenix+4
:fire Rage Potion+1
:fire Deflagaration+1
Lokiburn4:aether Lighting+2
:aether Dimensional Shield+4



THis should be the Vault for opening Round 3


VAULT - Round 3
:darkness DARKNESS244:aether AETHER42:earth EARTH45
:darkness Obsidian Pillar32:aether Aether Pillar4:earth Graboid21
:darkness Black Dragon18:aether Lighting14:earth Earthquake12
:darkness Devourer27:aether Dimensional Shield10:earth Basillisk Blood12
:darkness Parasite8:aether Phase Dragon5
:darkness Dusk Mantle10:aether Quintessence4:entropy ENTROPY52
:darkness Steal20:aether Fractal5:entropy Lycanthrope12
:darkness Nightfall6:entropy Chaos Seed3
:darkness Drain Life12:air AIR12:entropy Nova18
:darkness Minor Vampire8:air Owl's Eye2:entropy Antimatter8
:darkness Liquid Shadow5:air Shockwave7:entropy Purple Nymph3
:darkness Gargoyle18:air Wings3:entropy Discord8
:darkness Voodoo Doll2
:darkness Nightmare2:death DEATH16:light LIGHT13
:darkness Black Nymph3:death Bone Pillar2:light Reflective Shield2
:darkness Dark Pendulum61:death Poison6:light Holy Light5
:darkness Vampire Stiletto12:death Bone Wall4:light Miracle4
:death Arsenic4:light Golden Dragon2
:life LIFE12:water WATER4
:life Empathic Bond4:water Freeze2
:life Adrenaline6:water Purify2
:life Druidic Staff1
:life Forest Spirit1:gravity GRAVITY7
:gravity Momentum3
:time TIME10:gravity Otyugh3
:time Reverse Time4:gravity Black Hole1
:time Procrastination2
:time Eternity2:fire FIRE12
:time Sundial2:fire Phoenix6
:fire Rain of Fire1
:fire Fire Pendulum3
:fire Deflagaration1
:fire Rage Potion1
Total: 469
ADJUSTED

Kael Hate

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Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15152.msg197941#msg197941
« Reply #29 on: November 10, 2010, 07:58:24 am »
Can someone validate, update the vault, and do a count aginst the decks we have built.

Offline 3D House of Beef

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Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15152.msg197952#msg197952
« Reply #30 on: November 10, 2010, 08:24:58 am »
Didn't validate vault, but loki's deck currently has 2 immolations, kobis has 1 fog shield.  Not in this vault.  Plenty of time to change the decks or vault before time is up.  Left a similar note in Round 3 Strategy forum.  Be back in the morning to post up the Round 3 Deck list.

guy_fawkes

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Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15152.msg197956#msg197956
« Reply #31 on: November 10, 2010, 08:30:43 am »
Didn't validate vault, but loki's deck currently has 2 immolations, kobis has 1 fog shield.  Not in this vault.  Plenty of time to change the decks or vault before time is up.  Left a similar note in Round 3 Strategy forum.  Be back in the morning to post up the Round 3 Deck list.
3d check this thread for the semi official decks for round 3 : http://elementscommunity.org/forum/index.php/topic,15458.0.html
kobi fixed his deck, no fog shields atm

kobisjeruk

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Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15152.msg197970#msg197970
« Reply #32 on: November 10, 2010, 10:15:19 am »
Vault updated

i updated independently and crosscheck with your tables

@guy_f: use the list shown in Kael latest post (Posted by: Kael Hate Posted on: Today at 07:50:12 AM )

Discarding

(Kuroaitou :darkness)
:earth 3 x Earthquake         
:darkness 2 x Black Dragon     
:darkness 3 x Devourer         
:darkness 4 x Dark Pendulum

need to be fixed^

guy_fawkes

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Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15152.msg197982#msg197982
« Reply #33 on: November 10, 2010, 10:47:01 am »
fixed,
it was hard to spot :)

guy_fawkes

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Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15152.msg198011#msg198011
« Reply #34 on: November 10, 2010, 12:20:57 pm »
since there is a devourer need i suggest the kuro discard goes like this

:earth Earthquake -3   
:darkness  Black Dragon -2   
:darkness  Devourer -3    
:darkness Dark Pendulum -7

Kael Hate

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Re: Round 3 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=15152.msg198028#msg198028
« Reply #35 on: November 10, 2010, 12:46:33 pm »
since there is a devourer need i suggest the kuro discard goes like this

:earth Earthquake -3   
:darkness  Black Dragon -2   
:darkness  Devourer -3    
:darkness Dark Pendulum -7
yup accepted

 

anything
blarg: