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Offline Kuroaitou

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Re: Round Two - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14920.msg192062#msg192062
« Reply #12 on: November 03, 2010, 07:23:53 am »
one thing to note, we have 21 darkness pendulum left and 3 guys unaccounted for
if everyone AVG at 10 each (best case, rainbow grabs dont use much), we're short on pendulums
i'd suggest converting some cards into pendulums

-3 Holy Light
-7 Obsidian Pillar

+10 Darkness Pendulum

what say you?
Good decision. The Obsidian Pillar <-> Pendulum conversions are starting to add up, but I guess that's besides the point. ^^; We have a massive amount of Holy Lights (9?) in our vault, so getting a rid of a few surplus ones won't hurt us in my opinion.

Do the conversion, and we should be safe on pillar/pendulum count.

kobisjeruk

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Re: Round Two - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14920.msg192081#msg192081
« Reply #13 on: November 03, 2010, 08:12:22 am »
i'll do just that then

-2 Holy Light (based on the latest discarding/converting suggested by kael)

+2 Darkness Pendulum

done

kobisjeruk

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Re: Round Two - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14920.msg192104#msg192104
« Reply #14 on: November 03, 2010, 09:10:37 am »
things to note, only torbeef and 3D decklist is unaccounted for

heres the updated bit
# in decks# in vaultCard name
2210Obsidian Pillar
146Black Dragon
177Devourer
17Parasite
55Dusk Mantle
1010Steal
15Nightfall
82Vampire Stiletto
75Drain Life
17Minor Vampire
20Liquid Shadow
30Black Nymph
117Gargoyle
4721Darkness Pendulum
as you can see, we only have 10 pillars, 2 vamp.stilt and 21 darkness pendulum left to be divided among 2 decks

Offline TheonlyrealBeef

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Re: Round Two - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14920.msg192114#msg192114
« Reply #15 on: November 03, 2010, 09:28:41 am »
as for torbeef's rainbow, i'd suggest something like this :-

Code: [Select]
4vh 4vj 4vj 4vj 4vj 4vj 4vj 590 590 590 590 590 590 5i7 5on 5uk 5uk 5uk 5un 5uo 5up 5up 5ur 5ur 5uv 5uv 606 606 606 61q
This deck is invalid, it contains only 14 Darkness cards, I added the Drain Life not to use it with lots of quanta, but as Darkness CC against weaker creatures (though parasites are a decent, yet slower replacement). All pendulums was to make sure I'd get a really fast setup, if half pendulum/pillar really works better without downside I really have no problem with it though, but I usually couldn't get enough earth quanta early on (but be stuck with too much in the end). So -1 Lycan, + 1 Pend?
Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 590 590 590 590 590 590 5i7 5on 5uk 5uk 5uk 5un 5uo 5up 5up 5ur 5ur 5uv 5uv 606 606 606 606 61q

Offline Kuroaitou

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Re: Round Two - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14920.msg192185#msg192185
« Reply #16 on: November 03, 2010, 11:08:28 am »
Okay - note to 3D: When you make these threads, you need to follow these rules found here: http://elementscommunity.org/forum/index.php/topic,14371.0.html



Deckbuilder
Start a topic titled "Round 2 - Decks". Use that exact name (round number of course changes). Use the following template:
Code: [Select]
[b][size=36pt]Round 2 - Decks[/size][/b]

[size=14pt][b]Player 1[/b][/size]
[deck mark=MARK]6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq[/deck]

[size=14pt][b]Player 2[/b][/size]
[deck mark=MARK]6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq[/deck]

[size=14pt][b]Player 3[/b][/size]
[deck mark=MARK]6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq[/deck]

[size=14pt][b]Player 4[/b][/size]
[deck mark=MARK]6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq[/deck]

[size=14pt][b]Player 5[/b][/size]
[deck mark=MARK]6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq[/deck]

[size=14pt][b]Player 6[/b][/size]
[deck mark=MARK]6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq[/deck]

[size=14pt][b]Player 7[/b][/size]
[deck mark=MARK]6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq[/deck]

[size=14pt][b]Player 8[/b][/size]
[deck mark=MARK]6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq[/deck]

[size=14pt][b]Player 9[/b][/size]
[deck mark=MARK]6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq[/deck]
Replace "player #" with correct names. Important: Deckbuilder is not responsible for building all the 9 decks by him or herself. Deckbuilder only leads the discussion and edits the first post as decks get finalized. When building the decks, teams should take into consideration the data posted in the "Round 2 - Strategy" topic.

That said, I'm making a new topic shortly labeled, "Round 2 - Decks" for organizers to have.

We need to finalize decks now. I'm currently posting the most recent (legal) ones we have, including the corrected one for TheonlyrealBeef with 15 darkness cards (where is he anyway?).

I'll post a link to redirect organizers in case they get confused between these threads.


EDIT: Round 2 - Decks (http://elementscommunity.org/forum/index.php/topic,15049.0.html)

kobisjeruk

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Re: Round Two - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14920.msg192187#msg192187
« Reply #17 on: November 03, 2010, 11:11:29 am »
@torbeef
good catch, it should be about right, except 3D originally had 1 vamp stilt in his yet to be finalized deck
(we have 0 vampire stiletto left in vault and 7 obsidian pillars accounting your deck)


@3D
still waiting on 3D finalized deck (and yes, i think you should swap 1 or 2 pillars for pendulums)

Offline 3D House of BeefTopic starter

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Re: Round Two - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14920.msg192220#msg192220
« Reply #18 on: November 03, 2010, 11:43:43 am »
I edited and finalized my deck and didn't edit my comments.  Sorry if that was confusing.  Thanks for making the thread via template.  I'll use that template and create threads for the next few rounds, just so it's done ahead of time, sometime tomorrow.

Offline Kuroaitou

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Re: Round Two - Deckbuilding https://elementscommunity.org/forum/index.php?topic=14920.msg192222#msg192222
« Reply #19 on: November 03, 2010, 11:48:24 am »
I edited and finalized my deck and didn't edit my comments.  Sorry if that was confusing.  Thanks for making the thread via template.  I'll use that template and create threads for the next few rounds, just so it's done ahead of time, sometime tomorrow.
Alright then. :)

(Side note: since only Kael has modifications rights, make sure you can edit the post on time, or else we're screwed ^^;; )

That said, a few more hours til Round 2! >.>

 

anything
blarg: