We should never take something like an off darkness pendulum as conversion materials if we have the option of taking a card that could potentially be used in a deck, even if the chance is 0.01%. Plus we can always convert the non-pendulum cards anyways.
Agreed. Avoid taking pendulums unless we have sufficient materials to design a completely new duo-deck with
- in this case, I don't think we can invent anything new with the amount to salvage/discard.
That said, 39 cards to salvage, and 24 to discard, no?
I think we should stay at 24 Devourer.
Nab the Black Hole from cebra.
Get 6 Holy Lights and 2 Miracles for a Light/Darkness anti Death deck.
Get 5 Shockwave 3 Wings for an Air/Darkness deck.
The only think that I can see from where you're salvaging from are the Miracles (deck from Immolation as Team
) and the Shockwaves/Wings (all from smuglapse's deck). The 6 Holy Lights can be taken from a LOT of places, so it's crucial to figure out with deck to reap the most benefit from and grab those Lights if we're trying to go for an anti-Death deck.
To organize this better, here's what we can/should do I suppose:
smuglapse's deck - 9:
Shockwave x 5
Wings x 3
Poison x 1 (NOTE: We can discard a Poison from TheOnlyRealBeef's deck to balance this out, thus we gain
cards from this transaction)
Istari.'s deck - 6:
Holy Light x 3
Empathetic Bonds x 3 (this might be more useful than we think - if we can beat a Life deck that has Adrenaline in it, we might be able to exploit the adrenaline-vampire + bond trick to get a specialized Darkness-healing deck, but it's risky). Otherwise, you can stick with 3 Air Pendulums, but they seem better off as actual cards....
Smokefree's Deck - 6:
Reverse Time x 4
Blessing x 2 (This could work if we're going to do a Light-Darkness duo. I would suggest taking all of them, but the cards found in cebra's deck are too good to pass up if we took the Holy Lights instead...) * = See plastiqe's post
Holy Light x 2 (Instead of ^)
Immolation's Deck - 9:
Holy Light x 1 (or 3 if you don't take Sundials)Procrastination x 2 (We need more shields/CC, so kobis' suggestion makes sense)
Eternity x 2 (See above except with CC)
Miracle x 2 (no brainer in a Light-Darkness duo)
Sundial x 2 (or 0 if you take more Holy Lights) (useful for stall power perhaps)
cebra's Deck - 9:
Momentum x 3
Otyugh x 3
Black Hole x 1
Titan x 2
OR
Sapphire Charger x 5
Black Hole x 1
Momentum x 3
(the top choice represents more direct CC methods with Otyughs, while the lower gives us a Gravity-Darkness duo that can easily power through shields while also having some anti-rainbow in there. I prefer the bottom option more, especially if I or Kael can use it, as upped chargers can be pretty devastating to deal with)
I'll post my opinions on what we should discard later.