Decks not being tested against: Wavedash 2nd round (No upped druid=bad), Promworm 2nd round (likeliness of RT against us when they only fuel it off the mark=0)
1st round Isei (Mitosis minor phoenix doesn't work unupped
) 1st round Wizelsnarf (No upped druid)
Testing against Life's decks :
2nd round PlayerOa deck (Life Grabbow vs Scrambled Toadfish ) 10-0
Discard order Nightmare=RT. Your judgement is crucial here. Early on, if you have enough RTs, then discarding 1 won't hurt. Later on, if you've got him locked down well, then nightmare (although the latter should never happen).
General strategy: Lockdown, then damage. GoTP+Nightmare>RT in all situations.
Most annoying cards: Fog Shield, druidic staff, heal (In that order).
2nd round Isei deck (Wings+FQ/hope vs Scrambled Shriekers) 5-5
Discard order- Absolutely nothing. EVERYTHING is essential, you locking their draw is the deciding factor (and how many wings they have in their starting hand+early draws)
Killer cards- Wings, FQ,Druidic staff,Heal (Last 2 are only annoying, can't win if they have 1 and enough 2s)
General strategy- GET THAT DRAWLOCK, and pray there's no wings in his opening hands+draws
2nd round Wizelsnarf deck (Devtosis vs Devtal+Lightning control) 9-1
Discard order- RT=Nightmare Depends on the situation as them having dragons changes this slightly, as RTing dragons won't keep them off the field.
General strategy- RT Mitosized creatures, RT dragons, Nightmare to keep draw lock, keep dragons from coming back onto the field
Round 2 kitty45 deck (Quintagon vs Entropy/deaths stall) 2-8
Discard order RT only, nightmare is your only card to control their deck
General strategy: RT any unquinted dragons, Nightmare your GoTP, not much you can do. Them giving us a chance to salvage more DS/Quints or giving us a direct counter against their own deck is unlikely. Can't win.
Round 2 edunavas deck (Poison vs Blessed Dune Scorp) 6-4
Discard order- RT>Nightmare
General strategy- RT scorps to stop poison/Dragons to reduce damage, RT to prevent GoTP from dying (not over reducing damage though) Nightmare GotP. Same old same odl
Annoying cards: Thorn Carapace, Druidic staff, heal
First round promwarm (Fractal scorps vs devtal) 8-2
He got two fractal scorps before I could draw a nightmare...otherwise I locked down his hand with a large amount of GotP
General strategy- RT scorps, nightmare early and frequent to keep fractal power low+lower their ability to draw more Dimension shields. Dimension shields were never a problem, they never stopped me for too long
Discard- RT>Nightmare
Round 1 Falcon4415 deck Life/Fire duo vs Firestall 8-2
Discard RT>Nightmare (No enemy creatures)
General strategy- Lure out multiple Fire bolts hopefully with one-two GoTP, or else you risk losing all your creatures.
Round 1 edunavas deck Mitosis chargers/accel armagios vs Death's BH/Discord 10-0
RT>Mitosis. Nuff said.
Another gravity/life duo in kitty. Now I'm tired of GoTP D: