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Arondight

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114790#msg114790
« Reply #72 on: July 15, 2010, 02:40:36 am »
Ah, I was just wondering if healing/increasing the HP of the Voodoo doll would heal your opponent as well. Since there's the whole thing with negative damage in Entropy.

twinsbuster

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114794#msg114794
« Reply #73 on: July 15, 2010, 02:44:50 am »
I can still hardly believe...

description:
the damage inflict to this creature is also inflict to your opponent

but creamation never deal any damage!

according to jmizzle7, the card text should be something like "this creatures' HP link with your opponents' HP"

Offline ddevans96

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114795#msg114795
« Reply #74 on: July 15, 2010, 02:48:38 am »
I can still hardly believe...

description:
the damage inflict to this creature is also inflict to your opponent

but creamation never deal any damage!

according to jmizzle7, the card text should be something like "this creatures' HP link with your opponents' HP"
That would mean insta-kill which is lame.

No, I would guess if you cremate this, your opponent takes damage equal to the amount of HP it had at death.
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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114802#msg114802
« Reply #75 on: July 15, 2010, 03:00:56 am »
Voodoo Doll + 5x Basilisk Blood + Immolation = WTF instant kill :o

Unless your opponent's HP go up when you buff the Doll...
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twinsbuster

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114812#msg114812
« Reply #76 on: July 15, 2010, 03:16:25 am »
Voodoo Doll + 5x Basilisk Blood + Immolation = WTF instant kill :o

Unless your opponent's HP go up when you buff the Doll...
you can TU the doll

although it requires many cards to do the combo
still OMGWTF...

PuppyChow

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114845#msg114845
« Reply #77 on: July 15, 2010, 04:28:16 am »
I have a suggestion. Make it utilize max hp.

This way it solves the problem that BBing it when your opponent is at 100 health won't heal them any and increase the damage done by 20 at the same time.

This also makes the card itself better, which I think is needed. Unstable Gas is one card that does 20 damage. This is something that needs at least two cards and does only 15 unless you buff it somehow with ANOTHER card (and one of those cards makes it rather OP). Granted, it only needs 1-2 quanta types to work, but the two card fact makes trumps that.

So to balance it by taking away the OP part (Basilisk Blood) and making the card better in a different way, I suggest making it alter your opponent's max hp rather than current hp. Maybe 15 hp is too powerful then; maybe it could be lowered to something like 12.

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114857#msg114857
« Reply #78 on: July 15, 2010, 04:49:55 am »
Personally, I think it's fine as-is (with the healing-when-you-buff-it's-HP thing), precisely BECAUSE of the MaxHP issue. That way there's still a point to BBing it, you just can't afford to wait until it's got 100 HP to do it, and any of them past the first will be fail.

I think that Voodoo Doll is exactly what BB needs to see some real use! :)
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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114860#msg114860
« Reply #79 on: July 15, 2010, 04:57:12 am »
Personally, I think it's fine as-is (with the healing-when-you-buff-it's-HP thing), precisely BECAUSE of the MaxHP issue. That way there's still a point to BBing it, you just can't afford to wait until it's got 100 HP to do it, and any of them past the first will be fail.

I think that Voodoo Doll is exactly what BB needs to see some real use! :)
5x BB + this + Cremation = 95 damage. 4x BB = 75 damage. If you can't then deal 25 damage... yikes.

And the cremations can power ruby dragons, and the BBs can be used for control if needed. Think, for a second, of this deck:

6x Cremation 6x Voodoo Doll 6x BB 10x Darkness Tower 2x Ruby Dragon Mark of Earth.

That would be nearly impossible to counter save quanta denial/rewind imo.

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114861#msg114861
« Reply #80 on: July 15, 2010, 05:04:54 am »
I have an idea how about making the damage is spell damage. Just my 2cents.

Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114864#msg114864
« Reply #81 on: July 15, 2010, 05:22:09 am »
Quote
5x BB + this + Cremation = 95 damage. 4x BB = 75 damage. If you can't then deal 25 damage... yikes.
Slightly off.  (5*20)+15=115, (4*20)+15=95.

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114866#msg114866
« Reply #82 on: July 15, 2010, 05:24:22 am »
Yeah, it's easy to toss numbers around.  Drawing 4x BB, 1x Voodoo Doll, and 1x Cremation before I kill your ass is much, much harder.
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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114878#msg114878
« Reply #83 on: July 15, 2010, 05:41:47 am »
Try this on for size.  Vampires = Voodoo.

Code: [Select]
4vj 4vj 4vj 4vj 4vj 4vj 77l 77l 77l 77l 77l 77l 7dp 7dp 7dp 7dp 7dp 7dp 7qb 7qb 7qb 7qb 7qb 7qb 7td 7td 7td 7td 7td 7td
That's (6*20)+(6*15)=180 damage in essentially a 24-card deck.  BB doubles as CC, and the damage doesn't have to come out all at once unless your opponent is packing powerful heals.

 

blarg: