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Offline godofdeath500

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114201#msg114201
« Reply #24 on: July 14, 2010, 10:56:14 am »
i can see a really good deck with this.

mark of fire
5 dark pillars
3 devourers
6 of these
6 rage potion
2 aether towers
6 lighting
3 EE's
3 animate weps
and to top it off 3 SoG's
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Kael Hate

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114210#msg114210
« Reply #25 on: July 14, 2010, 11:16:16 am »


This card was inspired by Assassim's creature idea, Puppet | Voodoo Doll (http://elementscommunity.org/forum/index.php/topic,6321.0.html). Discuss.
The only thing like Assassim's card is the name.
Sorry Kael, but I have to disagree with you on this one.  Yes, assassim's card is a spell, not a creature, but it does create a creature on the player's side that reflects the damage done to it towards the original target creature.  Zanz simply skipped the spell stage, jumping straight to the creature, and made the target the opposing player's HP instead of another creature.
So nothing like the original except name.

In Fact zanz Voodoo doll hass more in common with magics stuffy doll than assassim's Doll.

(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=116724&type=card)

smuglapse

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114222#msg114222
« Reply #26 on: July 14, 2010, 11:54:55 am »
gravity pull + Basilisk Blood ---> most potential, truly reflect physical damage
Yeah, that's pretty scary.  The only counter would be to Rewind the doll or put Momentum on all your creatures, assuming the connection can't be lobotomized.  Or just simply outheal the damage.

Possibly mutation--wonder what that would do?

Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114233#msg114233
« Reply #27 on: July 14, 2010, 12:18:24 pm »
This seems like a card that isn't going to be either loved or hated.

Offline coinich

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114257#msg114257
« Reply #28 on: July 14, 2010, 01:18:59 pm »


This card was inspired by Assassim's creature idea, Puppet | Voodoo Doll (http://elementscommunity.org/forum/index.php/topic,6321.0.html). Discuss.
The only thing like Assassim's card is the name.
Sorry Kael, but I have to disagree with you on this one.  Yes, assassim's card is a spell, not a creature, but it does create a creature on the player's side that reflects the damage done to it towards the original target creature.  Zanz simply skipped the spell stage, jumping straight to the creature, and made the target the opposing player's HP instead of another creature.
So nothing like the original except name.

In Fact zanz Voodoo doll hass more in common with magics stuffy doll than assassim's Doll.

(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=116724&type=card)
True, Stuffy Doll is closer in mechanic to this Voodoo Doll, but assasim's mechanic of reflecting the damage done to the resultant Voodoo creature I thought was fairly respected by Zanz.

Offline RavingRabbid

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114262#msg114262
« Reply #29 on: July 14, 2010, 01:28:26 pm »
Strange.

This + Basilisk Blood x 4 + 2x Blessing + Parallel Universe + Cremation x 2 = 202 damage, If I'm not wrong.


And can be fed by 3 supernovas.
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Offline the dictator

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114272#msg114272
« Reply #30 on: July 14, 2010, 01:45:08 pm »
Strange.

This + Basilisk Blood x 4 + 2x Blessing + Parallel Universe + Cremation x 2 = 202 damage, If I'm not wrong.


And can be fed by 3 supernovas.
And if immolation/cremation is going to be an exception, maybe shockwave+freeze isn't (and that also fits inside your 3 supernova's).
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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114292#msg114292
« Reply #31 on: July 14, 2010, 02:13:35 pm »
I dont believe it will be a used card. If healing it / increasing its life (like using Basilisk) have the same effect to the opponent health, looks like its completely useless. I also dont know why you all are discussing this + cremation. This card say "damage inflicted to this creature", and cremation does NOT inflict any damage. Im not even sure if Rage Potion inflict damage, too. Even if it does, using more than once will make the doll very vulnerable. It will be easy to kill, and of course people and even AI (usually) will prefer get 3 damage than let the opponent have a 12/3 creature. If the damage can be reflected, useless is the word.

The single use to me seems to be with gravity pull, and it seems not strong for a 2 card from different elements combo. IF the opponent dont get any heal or health improvments, it could be used with Earth Nymph, or Angels, but cant see other uses.

I would suggest it getting a boost when destroyed, like "deals X damage when destroyed". Even in this case, dunno if it will be played.

Also, I agree that it has nothing to do with the assassin card idea, and I think the picture is terrible. Looks like the doll is smiling, lol.

Arondight

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114294#msg114294
« Reply #32 on: July 14, 2010, 02:13:56 pm »


This card was inspired by Assassim's creature idea, Puppet | Voodoo Doll (http://elementscommunity.org/forum/index.php/topic,6321.0.html). Discuss.
The only thing like Assassim's card is the name.
The rest is almost exactly like my debuff idea (http://elementscommunity.org/forum/index.php/topic,5773.0#msg74884). I wonder if it had any influence on the card.  :)

The main thing I'm curious is about is if infection would work with the doll's ability.  :-X

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114316#msg114316
« Reply #33 on: July 14, 2010, 02:44:51 pm »
I see a lot of uses with this. I would do a mark  :gravity with  :darkness :earth duo pillars so that I could buff up this card and grav pull it.
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Offline RavingRabbid

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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114355#msg114355
« Reply #34 on: July 14, 2010, 03:39:08 pm »
I dont believe it will be a used card. If healing it / increasing its life (like using Basilisk) have the same effect to the opponent health, looks like its completely useless. I also dont know why you all are discussing this + cremation. This card say "damage inflicted to this creature", and cremation does NOT inflict any damage. Im not even sure if Rage Potion inflict damage, too. Even if it does, using more than once will make the doll very vulnerable. It will be easy to kill, and of course people and even AI (usually) will prefer get 3 damage than let the opponent have a 12/3 creature. If the damage can be reflected, useless is the word.

The single use to me seems to be with gravity pull, and it seems not strong for a 2 card from different elements combo. IF the opponent dont get any heal or health improvments, it could be used with Earth Nymph, or Angels, but cant see other uses.

I would suggest it getting a boost when destroyed, like "deals X damage when destroyed". Even in this case, dunno if it will be played.

Also, I agree that it has nothing to do with the assassin card idea, and I think the picture is terrible. Looks like the doll is smiling, lol.
I think that cremation sets the health to 0. If your opponents has 100 life, it won't work as a SoD.
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Re: Voodoo Doll https://elementscommunity.org/forum/index.php?topic=9640.msg114360#msg114360
« Reply #35 on: July 14, 2010, 03:41:48 pm »


This card was inspired by Assassim's creature idea, Puppet | Voodoo Doll (http://elementscommunity.org/forum/index.php/topic,6321.0.html). Discuss.
The only thing like Assassim's card is the name.
Sorry Kael, but I have to disagree with you on this one.  Yes, assassim's card is a spell, not a creature, but it does create a creature on the player's side that reflects the damage done to it towards the original target creature.  Zanz simply skipped the spell stage, jumping straight to the creature, and made the target the opposing player's HP instead of another creature.
So nothing like the original except name.

In Fact zanz Voodoo doll hass more in common with magics stuffy doll than assassim's Doll.

(http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=116724&type=card)
True, Stuffy Doll is closer in mechanic to this Voodoo Doll, but assasim's mechanic of reflecting the damage done to the resultant Voodoo creature I thought was fairly respected by Zanz.
I agree with Kael Hate. Apart from the name, this card has nothing to do with the card idea by Assassim. I think someone suggested something similar with Gargoyle. Name was same but the card was totally different.

Here's the rule:
New card that has the same name as your card idea does not mean a ticket to Reliquary.

In fact, the name is 100% irrelevant. It's game mechanics that we look at, and game mechanics are totally different. Whether or not Zanz used Assasim's idea as a source of inspiration, we don't know. But even if he did, it's irrelevant because the cards are so different.

 

anything
blarg: